Got in for about an hour tonight. Was ok at first, no real lag but way too many people in one area (Elwynn Forest) and WAY too slow on mob respawns. You would think after 15 years and something like 8 launches (including the original launch in 2004) they would learn to increase the spawn rates in newbie areas when they know they are going to have hundreds of people loitering around trying to kill one or two mobs (and no classic isn’t like retail now where everyone gets credit, only the first to tag, and their group does).
Then they decided to go from 15 servers (I started on 15) and move to just 2 to increase the stress. I agree that is the point of the stress test and it achieved it’s goal. LAG was very abundant. Mostly NPC lag when selling and mob when looting. I sat there for 2 minutes at a time waiting for the lag trying to loot one mob. The NPC’s were even worse when selling loot.
So I got tired of sitting around watching my character “attempt” to loot mobs and went to see what the streamers were doing. I’m guessing they were allowed to log into their regular beta servers or maybe shutting the stress testers out of the beta servers was intentional because it was interfering with the free advertising the streamers were providing to Blizzard.
Even after the stress test did it’s intended job of jamming the servers up so you couldn’t play they still refused to release more of the beta servers to test on, because you know you can’t mess with the marketing department and their favorite streamers.