The real change Guardian Druid needs

Our self heals are already strong, and our mitigation (against phys at least) is the best in the game for dungeons.

Sorry, but without clever play it would not be balanced to also be able to offheal from bear form.

We can bres, decurse, dispel pois, vortex, stun, incap, ranged interrupt charge, stampeding roar. All in bear. Combined with our self heals and tankiness, that’s more than enough.

And if you’re good you can access some offhealing.

If you’re struggling with bear right now or think it’s weak, I don’t know what to do for you, because it’s been really strong from my perspective. The only thing that’s slowed me down so far is dps dying if I go too crazy.

Put 10% magic damage reduction into Barkskin and the spec is perfect.

Brewmasters and Prot pallies say otherwise. Both of them can also remove debuffs, stun, incap, and close gaps via movement abilities all while never having to sacrifice any of their mitigation and even interrupt at range to a degree (BrM via Clash’s forced movement and Prot pally via Avenger’s Shield) all while never having to lose nearly all their mitigation to do it. So I’m sorry, but your argument of “it’d be too broken” simply doesn’t work here.

And just because I have a couple of complaints about a spec doesn’t mean I’m struggling with it. They’re just things I’d like to see addressed since it comes off as a bit stupid that you have to pull those kinds of workarounds that usually come off at the expense of other players in the group to various degrees.

Neither BrM nor prot pally can sit at 85% physical damage reduction indefinitely on big pulls. Guardian can also self sustain better than both, has much more health than either and our mastery increases healing done on us. Neither BrM or prot pally can battle res.

On top of all of that, we have decent avoidance, a ton of defensive CD’s, and if we take resto affinity, a 40% - 60% heal on a 15 second cooldown. Simply use one of many ways to gain distance, pop rejuv, hit swiftmend, back to bear form. 3 globals and you gained 16-24k health (when converted back to bear form). That’s also useable on anyone in the group. Half a lay on hands on a 15 sec CD.

And you’re suggesting we get more ability to offheal, while being able to facetank like we can?

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A bear does all of that in form too without sacrificing any mitigation.

Paladins can heal themselves with WoG. But in doing so, use their main resource and sacrifice mitigation by choosing heals over shield

Near can heal themselves with FR. but in doing so, use their main resource and sacrifice mitigation by choosing heals over IF stack(s)

Paladins can spam (so long as mana permits) Flash of Light to heal party members, but in doing so, wasting GCDs not building resources for mitigation.

Bears can pop Rejuv and Swiftmend on a target for damn near full health, but in doing so, wasting GCDs not building resources for mitigation.

See a trend here my friend?

Yup: you put too much faith in healers.

Then again, I’m usually running PuG stuff, so it’s not really a luxury worth sinking into for me when what healers I get are either AFK or too busy trying to dps.

Honestly i have 0 problems on my bear (181ilvl). I will say that magic damage is a problem that needs to be addressed somehow,but we have so many options to mitigate damage. 2 regens,the conduit that casts regen on 40% health, renewal,plus incapacitating roar+ heals… i have no problem keeping myself alive ini mythic 0 even if the healer goes down most of the time.

Not to mention that a lot of both monk and paladins mitigation comes from avoidance/block etc. When hardcasting while tanking, every melee attack hits.

The guy complaining needs to try hardcasting as a tank when tanking a +20 and see how you go. Any heals you put on anyone else are going to be offset by how much extra damage you take. Those tanks often have to gain distance to use their mana/energy bars for offhealing too, in any content that matters.

Isn’t rejuv a talent that a bear must sacrifice their closer for? And swiftmend only consumes hots already on the target, so is useless if there is no healer putting hots on them.

Nope that’s Renewal :slight_smile: Rejuv comes with Resto Affinity. And if you don’t take Resto Affinity, you can still use Regrowth + Swiftmend.

Yeah I tried to draw that out plain as day in my explanation to the guy with “sacrificing mitigation”. Then he goes and completely ignores everything :joy:

How in the world did you come to that conclusion? Your argument is that “Oh Paladins can do all these things without sacrificing mitigation, where Bear has to in order to do the same things”

And when I give you examples of, wait for it, how Paladins aren’t special and take the same risks as bears do, your response is “you put too much faith in healer”

Fun fact, I choose the Renewal talent because I don’t trust anyone in my group lol yay pug life

Just a correction there - you need resto affinity to be able to swiftmend. That, ysera’s and vortex is why you should take it. Rejuv is a nice bonus, saves a tiny bit of time and lets us do our 15 sec CD lay-on-hands on the move :slight_smile:.

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Good catch. I haven’t played anything besides Resto Affinity on the bear so having Swiftmend be there was just kind of a permanent thing :stuck_out_tongue:

If you don’t take resto affinity, you don’t get swiftmend.