Putting organized premades up against mostly solo players is killing casual PvP in both random and epic battlegrounds. Obviously, premades have a massive advantage over pugs because they’re organized and coordinated. A pug that got thrown together thirty seconds ago doesn’t stand a chance. In a 10-player BG, one good five-man group is half the team. In epics, a few parties can sync queue and basically show up as a raid and there isn’t much the other side can do about it.
Losing a close game is fine. It can still be fun and make you want to queue again. Getting farmed at the graveyard by an organized team over and over sucks!!! After a few of those you just feel demoralized and queuing again feels like you’re just throwing away your evening. That’s what most of the complaints come down to… people want what they do in the match to actually matter.
When it doesn’t, people stop queuing. Solo players and new players get fed up and quit so premades end up making up more of the queue. Then the casual players who are left run into even more premades and they quit too. It keeps feeding itself.
Blizzard should match premades against other premades and stop parties from syncing into the same random BG. If that means premades wait a little longer for a fair match, I think that’s worth it to keep solo queue alive. I should be able to log in, queue by myself, and have a decent shot at a fun, close game. I don’t expect to win every time. I just want to feel like I had a chance. Once that’s gone, there’s not much reason to keep playing.
And on top of all that, there’s the ridiculous grind for conquest gear. You’re trying to catch up in gear while facing premades that already have a massive coordination advantage. Competitive gear should be reasonably accessible. Players should be able to log in, compete and enjoy themselves without treating PvP like a second job or having to farm crates for hours! When both the matches and the gearing process feel punishing, people stop queuing.
/rant