The "pro RDF" crowd is proof WOTLK isn't Classic

Here is the fundamental difference between pro and anti RDF viewpoints…

Pro-RDF want lower effort, lower commitment, lower intrinsic value content for high extrinsic rewards.

Anti-RDF want higher effort, higher commitment, higher intrinsic value content for the gameplay itself.

And yes, my definition of peak is peak gameplay enjoyment per run. Not peak number of runs per hour.

Also, this person clearly wasn’t around pre-xrealm, because, like, there were tons of actual, honest to goodness PvP guilds in that era. Sure, we couldn’t queue up at 4am and get a game in 2 minutes… but the games we did play were way, way, way more fun than what we have now.