Blizzard: You say you still need more feedback because “reasons”
As I’ve stated here before in multiple posts, I (we) have said it all already Blizzard, you simply need to start reading this thread.
Having said that, I will post yet again on how my particular guild uses (rather, once used) multi layered guild permissions, and why that silly “is officer” check box has made it difficult to nearly impossible for us to manage our guild that way we always done so since late in Vanilla.
What brought the following to my mind (sadly) was the recent loss of yet another guildie to the great beyond.
I’ll explain.
Please bear with me a bit:
In our guild, as a new member, if you stay with us, are active, and show any sort of inclination to be social or helpful, you will be ranked after approx 30 days. The 30 days are subjective and depends completely on the individual, how much initiative they show etc…How far and how fast you rank is also dependent on the individual, how motivated they are, and how far they’d like to advance in rank and in guild responsibilities.
It’s “a matter of trust” as a great songster once crooned.
Little to no trust will probably gain you no rank. A little initiative, helpfulness, etc… often equals a bit of trust and will gain you a rank.
So basically, the more active / helpful you are, the faster you will rank, and the more privilege you would gain with each rank.
Each rank added slightly more privilege and or responsibility.
Why did losing another member of our guild to death have to do with guild permissions?
In our guild we consider you “once a BloodOath member, always a BloodOath member” as long as you were in good standing with the guild etc…
We generally don’t remove certain inactive toons if the guildie was active and in good standing with the guild.
What to do with those inactive toons that may be ranked quite high? They could pose a threat if an inactive account gets hacked. This has actually happened to us.
We tried demoting toons, however this can hurt feelings and cause drama.
Our solution: An honorary rank.
We took all of our absent guildies in good standing and “promoted” them to “Eternal Member”
“Eternal Member” has no permissions beyond editing the guild note and talking in guild chat. No bank permissions whatsoever, no guild repair, etc…no nothing. It just (hopefully) sounds good and is technically speaking, a rank up.
We like to think of it as a sort of a safe house for our absent friends that not only keeps the guild safe, but (hopefully) shows our missing guildies that we cared enough about them to not only keep their toons in the guild, (thus providing them a guild home upon their return) but to give them a place of respect and honor in their absence.
In the last four months or so, we’ve had two guildies pass on. I mentioned Jah (Jack) the other day in this thread, we lost the other guildie (Knighttempler) last holiday season.
When a member dies in BloodOath (and sadly, we have had this happen multiple times over the years) we generally promote their now inactive toon to “Eternal Member” to honor them, and to protect the guild from any hacking attempts.
I’ll be moving Jah there soon. I just haven’t been able to bring myself to do so yet.
We also have a rank for those who are still active, were once officers, but who have elected to not take on all the responsibilities of an officer anymore.
That rank “Honor Counsel” is also more “honorary” than anything else. Unlike it’s cousin “Eternal Member” the active honorary rank actually has some permissions and privileges attached to it and former high ranked officers reside there as long as they remain active in the guild. This again is a technical “promotion” and avoids demotions that can result in hurt feelings etc…
I suppose that the “is officer” fiasco really does not effect this “honor rank” thing we have going directly. Those particular ranks have their purposes, and those can still be (mostly) fulfilled even with the broken state of permissions.
The one thing I can say about these afore mentioned ranks and the “new and improved” useless permissions, is that if the ranks had not been so flexible when we created “Eternal Member” and “Honor Counsel” I am not 100% certain we’d have even thought of creating them in the first place, and even if we had, the concept would have been largely meaningless as ranks themselves have now become almost entirely meaningless. Your either an officer or your not.
On to a bit more relevance:
The Readers Digest version of our ranks and their former permissions and rolls:
Mortal:
Edit public note, guild speak, access to one guild tab (bags, pets, some starter stuff) at one item withdrawn per day, 150 gold guild repair per day.
Adventurer:
Invite new members, edit public note, guild speak, access to two guild tabs at one item withdrawn per day per tab and 250 gold per day for guild repair.
Hero:
Invite members, edit public note, guild speak, access to six guild tabs at 2-3 item withdrawn per day per tab 350 gold guild repair per day.
Ascendant:
Invite members, edit public note, guild speak, access to six guild tabs at six items withdrawn per day per tab 500 gold guild repair per day. This was our “training rank” for those who showed the desire to become officers. This rank was not considered being an officer, but the jump off point for becoming one. Those who ranked this far were expected to take on some officer rolls.
There are (were) a few more ranks. Each with increasing permissions, privilege and responsibility. Not a one of our officer ranks fit within Blizzard’s foolish “is officer” lump box.
Once you progressed through those ranks, you come at last to “Titan.” If you’ve ranked there, it’s as far as you can go unless I myself quit or…die…
As a Titan, you can do quite a bit of what the Gm can do except a few things like change the MotD. That’s a “Lady Sovereign” (Guild Leader) only task. As things are now, I trust those that are already in place as “is officer” enough so that I am reasonably confident that no one with try to change MotD or delete chat messages, or in short to use or abuse any permission they did not have before "is officer’ was a thing.
With the lumped together check box foolishness, the problem that arose for us is, is that most of our trusted officers are not currently playing because BfA is a (in the opinion of those not playing in our guild) a questionable Xpac at best. They don’t like it, therefore they don’t play. Many in our guild are chomping at the bit for Classic, but Classic has not as yet been released so they are either not playing much, or not playing at all until Classic is release this coming summer. At present with the state of guild permissions, I would not and will not attempt to recruit new members that may or may not be interested in filling these now vacant positions.
Why? Our ranking system no longer works because “is officer” gives out way more than we are prepared to give to anyone.
For us, serious recruitment has pretty much stopped. Ranking has virtually ceased. Speaking for me, I am not giving anyone what is for us as a guild, Guild Leader exclusive permissions just because Blizzard made a cute little check box instead of useful permissions.
Well Blizzard, there it is for your reading pleasure
Again.
If your having issues understanding any of these well written, very informative posts, (Not necessarily mine, as I tend to ramble) I strongly and urgently suggest removing those rose colored things you’ve got pasted on your face, and putting on your reality reading glasses instead
Those rose colored specs may be comfortable, quite pretty, and even fashionable, but they aren’t doing you any favors.
Druunah
GM: BloodOath