The motion sickness is unreal... dragon riding needs adjusted

My only fear with adding regular flying is that it adds an advantage with gathering.

Regular flying is easier than dragonriding for some stuff. There was this mining node I had trouble getting to because it was on the side of a cliff. I had to aim myself multiple times to try and land on it.

Regular flying also makes it easier for bots.

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Theres an option to uncheck screen effects, should help

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yes

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yep. that and keeping your settings at a respectable 60 fps minimum do help immensely. Edit : At least for me.

If you took the time to look at the settings before complaining there’s a setting to turn the jumpy motion part off.

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Gravol

or

Ginger

Yes yes yes…lets go back to how we got flying like in MoP …reach max level go to flight trainer and drop your gold and off you go flying …

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According to CoD a fixed dot at center of screen can help reduce motion sickness.

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I hate the bloody flapping noise in my ears…flap flap flap…arghhhh then there is the size…I hate large flying mounts with a passion…I prefer small slim flying mounts like Love Rocket or Headless Horseman mount…

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There are motion sickness settings that you can change to reduce/remove the screen warping.

If it’s making you feel sick use that.

Honestly though, the default settings are good. I actually felt like I was going to vomit a few times playing beta, but they’re massively tuned it down with the default settings now.

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Then you might like the Raptor Dragon… it’s tiny.

I need to try this out myself because I have a huge problem with motion sickness in games. The worst thing I can experience in games is a low fov(console fov on PC). I remember witcher 3 witching senses being horrendous. Also the mount in rohan(lotro) was atrocious, no idea what they were thinking.

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Not very inclusive, huh?

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Apex Legends made me throw up the first time I played it, then I found out about the reduce movement blur option or whatever it was. Hopefully Blizzard can add an option like that in, just something to cancel out some visual effects.

From what I’ve seen of VR … motion sickness, or any other medical condition has nothing to do with the poor interest in VR.

It’s that it sucks. You don’t have to go deeper than that. It sucks.

It’s like trying to convince someone that the reason the PS5 outsells the Atari 2600 is that the PS5 has more features to care for people with motion sickness.

The “niche” of VR is that you’re in an entire world, an entire SPACE. But the computing power to do that means it looks like you’re in an Atari 2600 game. It looks RIDICULOUSLY TERRIBLE.

VR will be “the next big thing”, when the games can at least look like PS2/PS3 games. Feels like we’re about 5-10 years off from that.

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If you’re going to belittle someone at least spell Dramamine correctly.

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Have to agree, unfortunately. :frowning: I wish I could enjoy dragonriding, but the swooping and visuals make that very hard.

For the longest time, I had issues with Rift where I could play it for maybe an hour, but then I’d get awful headaches and nausea. Turned out it was the FOV, and manually adjusting it fixed things completely. I had to do this in WildStar, too. Totally get where you’re coming from!

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As someone who doesn’t experience motion sickness, what would those of you with is suggest that they modify to help with the issue? Perhaps they could make some graphical changes and add them as an option?

I’m sad to see how toxic and cruel some are being to disabled gamers im seeing a side that’s not to pretty.

If you have nothing positive to say move along this is getting to be very bully like speech.

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100% this. I am the same way! I heard from a streamer I was watching that one of the factions gives a small dragon body type. She didn’t say which one and it’s still a dragon though …