The Megaserver experiment has failed: zero community

Yeah, back when they had sense.

And wanted dead servers :stuck_out_tongue:

Ok, this clown is going on Ignore. It’s not a comparable situation in any way, shape or form. You’re talking 50 servers or whatever there were vs…2 or 3. You’re talking splitting the playerbase when they cloned all those servers. That’s not happening this time.

1 server per is not enough. And it won’t be enough 5 years from now if there’s an Era server. That’s a fact, and it’s a fact that Blizz doesn’t care. They don’t care that Megaservers also are AMAZING for bots and gold sellers. All their prospective customers on 1 realm. And they can hide amongst the hordes of players.

Megaservers are trash. There’s no defending them.

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Can’t wait to see the meltdowns in TBC when:

  • No one can group or farm mats because the tiny world is inhabited by bots.
    OR
  • There are 50 layers
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2-3 servers would still fall into the definition of what you call a mega server with the current anniversary population.

I mean yeah, that’s the point of layers.

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You are so sensitive if someone disagrees with you lmfao

Actual clown rofl.

You’re the kind of person who’s driving alone in his car while you wear a mask rofl.

Oh it’s going to be glorious when all these people are crammed into Outland. This forum will just be “We need more layers!!! I can’t kill anything!!! Questing is impossible!!!”

And yes, bots everywhere.

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No we’re all going to be happy you won’t be there.

The game is too hard for you anyway

But if we had to pick one it would probably be the one with the smaller population right? (rhetorical, Im not actually asking you)

Well then you’re in luck because according to you there’s no real discernable difference between 1k players or 20k players. Its just a bunch of soulless mediocres coming together for mere personal convenience and literally nothing else.

Kind of what the OP was driving at. Glad you agree.

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I never said I disagreed that a high pop realm back in vanilla was fine.

I said they don’t stay high pop and a mega server can handle that decrease in population whereas individual servers can’t. And like you said since there’s no discernible difference the mega server makes more sense long term.

How does it handle a decrease in population differently than 5 servers losing a percentage?

TBC is the expac most will know not to play serious the first week. Non issue really. Anyone who whines…yeah, they were warned. TBCC was bad, I’d gather first go round was bad too.

The work around is run some 60 quests and go run them that first week. Old wow is not retail. They don’t cut you off at level cap. 60 quests carry you decent in the 60’s. Its retail that kills “legacy” xp real fast on expac drops.

Or basically stand by ramparts for the week. Which is what many will do. Its how tbcc ran.

The outland gimme quest green gear from quests is not much better than gear if people cared to run AQU/naxx/pvp. You jsut take that ramparts and skip over the start areas.

Or hit these later overgeared at say 64 if one cares to work in reps to get riding/flight cheaper with rep discount.

5 mega servers is fine if the population can bear that many, that’s essentially what we have with Cata classic at this point.

But your issue is with mega servers in general not the exact number of them.

I am not arguing for mega servers, just that the lack of community has less to do with the server and far more to do with the people who want things like dual spec, and LFG, only want to pug, and get upset if anyone wants to raid in a way they don’t like and which might exclude them. Everyone wants everything to be easy, and for someone else to do all the hard work.

It makes more sense because A) players are just going to create them anyway regardless of how many servers Blizzard opens and B) the servers/game are going to be discarded like trash by the players once they’re through with them.

So yea it makes sense but not for reasons that are any good. Its the opposite.

I don’t think picking your server should be a roulette wheel of there’s a good chance it’ll be dead in a few months.

That’s a fair point but it doesn’t change what Im driving at. We don’t have megaservers because they’re good or good for players we have them because Blizz knows we’re apatheic as all heck and they don’t want to clean up a mess every time.

Its easier to open a server and layer the heck out of it then it is to make a bunch of servers that will need to be consolidated/merged into new or existing clusters with things like free transfers for the life of the cycle.

Once upon a time, they were so convinced they actually took clones off the cash shop and there’s nothing they hate more than taking options off the cash shop after already reducing its price.

You’re talking about the pros of megaservers and the OP is talking about the cons. Guess we can all agree to disagree at this point.

Sure it’s a catch 22.

But it’s not an ideal world and they’ve tried the too many servers approach multiple times.

The solution is to have a healthy number of servers. Even with 3 or 4 they might have to layer for a few days when everyone is crammed into Hellfire. But beyond that you don’t need them anymore.

With 1 megaservers the layers never go away. Not a year from now. Not two years from now.

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