Ok, this clown is going on Ignore. Itâs not a comparable situation in any way, shape or form. Youâre talking 50 servers or whatever there were vsâŚ2 or 3. Youâre talking splitting the playerbase when they cloned all those servers. Thatâs not happening this time.
1 server per is not enough. And it wonât be enough 5 years from now if thereâs an Era server. Thatâs a fact, and itâs a fact that Blizz doesnât care. They donât care that Megaservers also are AMAZING for bots and gold sellers. All their prospective customers on 1 realm. And they can hide amongst the hordes of players.
Megaservers are trash. Thereâs no defending them.
Oh itâs going to be glorious when all these people are crammed into Outland. This forum will just be âWe need more layers!!! I canât kill anything!!! Questing is impossible!!!â
But if we had to pick one it would probably be the one with the smaller population right? (rhetorical, Im not actually asking you)
Well then youâre in luck because according to you thereâs no real discernable difference between 1k players or 20k players. Its just a bunch of soulless mediocres coming together for mere personal convenience and literally nothing else.
Kind of what the OP was driving at. Glad you agree.
I never said I disagreed that a high pop realm back in vanilla was fine.
I said they donât stay high pop and a mega server can handle that decrease in population whereas individual servers canât. And like you said since thereâs no discernible difference the mega server makes more sense long term.
TBC is the expac most will know not to play serious the first week. Non issue really. Anyone who whinesâŚyeah, they were warned. TBCC was bad, Iâd gather first go round was bad too.
The work around is run some 60 quests and go run them that first week. Old wow is not retail. They donât cut you off at level cap. 60 quests carry you decent in the 60âs. Its retail that kills âlegacyâ xp real fast on expac drops.
Or basically stand by ramparts for the week. Which is what many will do. Its how tbcc ran.
The outland gimme quest green gear from quests is not much better than gear if people cared to run AQU/naxx/pvp. You jsut take that ramparts and skip over the start areas.
Or hit these later overgeared at say 64 if one cares to work in reps to get riding/flight cheaper with rep discount.
I am not arguing for mega servers, just that the lack of community has less to do with the server and far more to do with the people who want things like dual spec, and LFG, only want to pug, and get upset if anyone wants to raid in a way they donât like and which might exclude them. Everyone wants everything to be easy, and for someone else to do all the hard work.
It makes more sense because A) players are just going to create them anyway regardless of how many servers Blizzard opens and B) the servers/game are going to be discarded like trash by the players once theyâre through with them.
So yea it makes sense but not for reasons that are any good. Its the opposite.
Thatâs a fair point but it doesnât change what Im driving at. We donât have megaservers because theyâre good or good for players we have them because Blizz knows weâre apatheic as all heck and they donât want to clean up a mess every time.
Its easier to open a server and layer the heck out of it then it is to make a bunch of servers that will need to be consolidated/merged into new or existing clusters with things like free transfers for the life of the cycle.
Once upon a time, they were so convinced they actually took clones off the cash shop and thereâs nothing they hate more than taking options off the cash shop after already reducing its price.
Youâre talking about the pros of megaservers and the OP is talking about the cons. Guess we can all agree to disagree at this point.
The solution is to have a healthy number of servers. Even with 3 or 4 they might have to layer for a few days when everyone is crammed into Hellfire. But beyond that you donât need them anymore.
With 1 megaservers the layers never go away. Not a year from now. Not two years from now.