10/26/2018 08:50 PMPosted by YarrowMerging servers doesn't balance anything since more Horde are in war mode than are Alliance across all servers.
You know they balance warmode servers, right? That's why there are shards
10/26/2018 08:50 PMPosted by YarrowMerging servers doesn't balance anything since more Horde are in war mode than are Alliance across all servers.
10/26/2018 09:10 PMPosted by Jugajr10/26/2018 08:50 PMPosted by YarrowMerging servers doesn't balance anything since more Horde are in war mode than are Alliance across all servers.
You know they balance warmode servers, right? That's why there are shards
10/26/2018 09:13 PMPosted by Yarrow10/26/2018 09:10 PMPosted by Jugajr...
You know they balance warmode servers, right? That's why there are shards
Actually I know they don't. If there are ten times more Horde than Alliance in war mode, you can't balance it by breaking them up into shards. You just get a bunch of unbalanced shards.
10/26/2018 08:57 PMPosted by YarrowNot for long, as people who care about queue times switch for the shorter queues.
\10/26/2018 08:57 PMPosted by YarrowNot for long, as people who care about queue times switch for the shorter queues.
Are we just going to pretend like faction imbalance didn't exist pre mercenary option?
10/26/2018 09:15 PMPosted by Jugajr10/26/2018 09:13 PMPosted by Yarrow...
Actually I know they don't. If there are ten times more Horde than Alliance in war mode, you can't balance it by breaking them up into shards. You just get a bunch of unbalanced shards.
You don't know how many turn warmode on and off at any given time
Surely you didnât play wod then....\
Are we just going to pretend like faction imbalance didn't exist pre mercenary option?
Faction imbalance was much less severe before the mercenary option than it is now. There are other problems as well, but merc mode certainly contributes.
You donât know any numbers.10/26/2018 09:28 PMPosted by Yarrow10/26/2018 09:15 PMPosted by Jugajr...
You don't know how many turn warmode on and off at any given time
I don't know the exact numbers, but I do know approximate numbers.
10/26/2018 09:54 PMPosted by JugajrYou donât know any numbers.10/26/2018 09:28 PMPosted by Yarrow...
I don't know the exact numbers, but I do know approximate numbers.
10/26/2018 09:56 PMPosted by Yarrowbecause you haven't bothered to investigate.
10/26/2018 05:31 AMPosted by Bathos
I think the bottom line is, most people simply don't like alliance as a faction, and Blizzard can't change what people like
10/26/2018 05:59 AMPosted by VanazarThe disparity has nothing to do with racials and everything to do with the quality of the players. Not much Blizzard can do about that except somehow entice better players to move back to alliance.
Increased honor gain isn't going to cut it (the only people who actually care about honor and prestige levels are roleplayers) and if horde wants faster queues they can just merc. There is no incentive for a good player on horde to move to alliance. However, there is incentive for good players on alliance to move to horde (better chance of winning).
10/26/2018 09:58 PMPosted by Jugajr10/26/2018 09:56 PMPosted by Yarrowbecause you haven't bothered to investigate.
How do you investigate who turns warmode off and on and when?
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Are we just going to pretend like faction imbalance didn't exist pre mercenary option?
Faction imbalance was much less severe before the mercenary option than it is now. There are other problems as well, but merc mode certainly contributes.
10/26/2018 03:44 PMPosted by Jugajr...Uh yea thatâs exactly what I meant. Servers are merged depending on normal or RP. As for numbers they balance them since servers are merged.
Merging servers doesn't balance anything since more Horde are in war mode than are Alliance across all servers.
Edit: this is apropos of the discussion about getting ganked while leveling, and not about battlegrounds. Alliance who level on Normal servers get ganked a lot more than Alliance who level on RP servers.
10/26/2018 10:16 AMPosted by Jugajr10/26/2018 10:15 AMPosted by Oozo...
You must be mistaken. Jugaa didn't get attacked so you must not have been attacked either. Also, Jugaa wins half of their BGs so everybody else must be winning half of their BGs as well.
Jugaa-logic can't be denied or defeated.
Or it's just greatly exaggerated how bad the faction imbalance is, just like in Legion
...
Not at all. I was Horde that expansion, and it was mercing that turned that poopshow around.
What was the cause of the disparity in WoD? Merc mode fixed everything, huh?