Everyone that rolled PvE saw this coming from the start, PvP servers are made for ganking.
Because whiny PvPers who thought they did, but they didnât cried too much. A lot of people are saying that this is moving through content too quickly, though. Just because policies change doesnât mean that they are good changes.
roll on a pve server if you dont fell like restarting then you really dont care to playâŚbye bye.
Wipe my tears daddy I wanna cry some more
Itâs why I call them Gankfest Servers. âPvPâ, what a joke ![]()
Also you can fix the problems yourselves without Blizzard. If Blizzard must intervene for every problem we have, then we might as well play the current expansions.
If you want comfort, balance, and a loving community, thatâs your game.
I knew people in 2019 were gonna be too soft for this game. I called it years ago.
Go back to Skyrim or whatever garbage you play.
Another one, really. When you see hundreds of other posts saying the same things, why would you add to the trash pile and create another one. Donât like the ganking, youâre only gonna be told to go to a pve server, it really is that simple right now.
By âplayâ do you mean âdo PVE things on a PVP server, during the first couple weeks after Honor has been turned onâ?
If that is what you mean, then what you say makes sense to me.
No, they donât. It doesnât take 5,000 players to kill you. The faction imbalance did not cause this. This would happen on a 50-50 server.
Itâs the basic strategy of Horde PVP: get a group of 10-20 players, and go to any place that Alliance players want to or must go. Kill them. Camp them. Whatever.
That is PVP. If you donât want PVP youâre on the wrong server. Blizzard WILL NOT change your server into a PVE server.

Shouldnât they fix the change they made in the first place if it is truly no changes --Which is higher population servers?
You would get ganked even on a lower pop server going to BRD in BRM JUST like you did in 2005. However, you wouldnât take 2 steps then instantly die. Youâd get ganked 3-5 times on your way to BRD instead of 15-20
No, they donât. It doesnât take 5,000 players to kill you. The faction imbalance did not cause this. This would happen on a 50-50 server.
Wrong. You think alliance are just too stupid to make groups? Both factions are making groups to take BRM. There are just WAY more horde players so they always win the battle. After a while alliance stops trying and you get what you have today. Horde occupying BRM while lowbies try to level to 60. lmao. use some logic.
I played horde in 2005. I think my server at the time (Nerâzhul) was very similar to in terms of faction imbalance (just at a smaller scale). Now I am getting a taste of the other side and I have to say itâs kinda stupid.
paid transfers. They where in vanilla so yeah no changes.
destroyed
Sure, but are you going to explain to all of the other servers that they canât have a robust economy because you picked the wrong server?
Blizzard should have capped the servers at 3k. By not doing this they destroyed any chance of have a successful classic wow. I will say the private servers were fun with large populations mainly because the factions were somehow balanced. Maybe blizzard assumed the factions would balance themselves out, but they didnât consider current retail players are horde junkies. They just took the ps meta and assumed it would carry over to retail. I have stopped playing but Iâll come back the 10th or whenever bgs are released. I will play the crap our if it then, but phase 2 has been a failure so far.
The server imbalance is majority blizzards fault though? Why would we not expect Blizzard to intervene when they caused what we are currently experiencing?
Blizzard allowed server transfers⌠mainly they allowed ALLIANCE to transfer off servers that were already horde heavy servers. Alliance should have never been able to transfer off a server that was Horde heavy.
Then to make things worse when they re-enabled server transfers, for the first few hours they were yet again letting Alliance transfer before they faction locked it. So you had Heavily imbalanced servers where alliance wanted to get away, Blizzard opened up transfers and for about 3 hours alliance were able to get away. This further screwed up server balance.
This issue is 100% Blizzards fault. People wanting âNo Changesâ are to brain dead to comprehend how DIFFERENT what we are playing is from classic. The world is the same size while the player count is double / triple on each server.