No it was not. It was not interactive in the least, a vast majority of the items were worthless, the slim handful of non-worthless pieces of gear were unobtainable unless you were the crafter who made them, there was effectively no progression, you would simply spam-craft the same piece until it turned green, get your skill to max, and be done with it since there wasn’t a benefit to leveling your tradeskills besides the three above unless you were looking for the occasional mount such as the felhound in Legion or the ATV in BfA that needed you to do a little bit extra with said high tradeskill to acquire them. The gear was always utterly worthless, and the new system is so much better that it is incomparable.
And the best part, where it concerns you, is that it is completely optional. The highest levels of crafted items can be acquired on any character without needing to even train any profession.
Public Orders do not allow you to set minimum quality.
Personal orders do.
If someone is guaranteeing you the max rank, set max rank as the minimum quality.
The tutorial you had about the crafting system told you that, don’t you remember?
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Maybe stay away from public order if you want good quality? Find a crafter! If he says he can craft R5, list it personal to him R5.
I am looking forward to leaving inspiration behind also.
I don’t see how its a benefit to budget crafting to have bis items to keep it on life support.
“If he wanted r5 guarantee”? But you are the one commissioning them.
We don’t care what rank you get if you are happy with the rank. Are you asking for a recraft or are you asking for confirmed rank 5 items? Yes, all of these things are slightly different.
Furthermore, what item are you recrafting becausae 3k is a … weird choice. Because it is below the normal 5k and it is more than the “lazy cheapskate” of ‘eh, 1k’.
Talk more with crafters beforehand and try to gauge how folks are , and pay a normal amount. Combine those two and you are way more likely to get the folks who both can and will make rank 5 items for you, regardless of whether insight is used or the crafter’s trader’s essence.
The crafting system is good … but it has flaws. This clunkiness you are experiencing is one such example, but all of these things are things that have solutions to 'em. Of course not all of these are things that should need solving but still, they are there.
Crafting isn’t on life support, it is leagues better than it has been since MoP at the very earliest, most likely in the life of the game.
We just disagree. I see crafting as a time gated grind that rewards people being afk. Only being successful because BiS items were added to it. Without that it would be in the exact same spot it was before the revamp.
I don’t get the aversion to the auction house though. What really changes if items are sold there instead for the exact quality the buyer wants and crests are what use sparks and upgrade said items?
I actually love the system… it’s the simplicity of it, “Hey, I got a job and need a smith!” boom, make the job and it’ll get done and I’m just a buyer.
The entire crafter side of things. First, missives become worthless because, unless a specific stat pairing is absurdly more valueable than the other, you’d just craft a random combo or recraft once to get one that is decent. The entire system of quality for your embellishments is functionally gone, the crafter focus that encourages you to help others with pieces to boost your skill early on is gone, and the lower-level items without enchanted crests go away, since you’d be able to back-end your embellishments and item level the difficulty would have to be built into the base pieces. It’d fundamentally change the behavior of the entire system.
Right and improve it like im saying.
They need to delete work orders. Have a base item on the AH. Have buyers slot in their own crests and sparks.
NO ONE LIKES WORK ORDERS!!!
And make it far worse by gutting the entire system, you mean. Best case scenario, you knock out all the middling pieces and end up with worthless low levels, hyper-expensive high levels. Worst case, choreghast prices where some slots could go for upwards of 200k.
The new system made me basically opt-out of professions all together. I have my one main, who is Miner/Engy, and I don’t think I’ll do professions on any alt ever again.
A work order system where I can’t provide all of the mats, so I have to guess what the BoP ones are worth to the crafter, where the quality is variable due to an absolutely stupid RNG proc stat, so I have to figure out what the crafter can do and negotiate recrafting. Finishers and insight and enchanted crests and missives and embellishments and OMG…
I want to see a list of required mats for a specific item of a specific quality. Then I can farm up what I can gather, buy on the AH what I can’t, plug it into the work order system, provide a tip, and get my item. Why did it have to be more than that? Why all of the uncertainties of quality procs and BoP crafter-only mats? I’d wanted some sort of work order system for years but what we got was an abomination that is almost actively user-hostile.
Not a thing, BoP materials must be provided by the person placing the order.
True to a point, if you specced into an item fully you could guaranteed craft it at max quality, early on it wasn’t as reliable. Even so, inspiration is not going to continue onwards into future expansions.
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Hmm, wonder if that changed then. I haven’t bothered with work orders since season 1.
Except for things you can’t spec into specifically. I couldn’t make a 5 star profession tool until I had maxed out my entire knowledge specialization tree, since several of the branches give +1 skill to all crafts.
Yes, I’m aware that Inspiration isn’t going to be a thing in TWW, and that is good, but the whole system still feels like a first draft. Even on non-BoP mats, why can people submit incomplete orders? We have an AH for that! Then the crafter has to calculate if the tip is worth the missing mats!
Because it’s not on life support even without the BIS items? Even if 0 items were BIS from crafting, the fact that it allows players to target pieces to get close to BIS when RNG is stingy is a major benefit. Every toon I’ve put any amount of time into this expansion has used crafting to plug a hole for an item slot that I just could not get to drop for me in meaningful content (for the item level of the rest of my gear).
The crafter has agency to just not fill the ones that are incomplete if they don’t want to do that calculation. I’ve picked up skill points and many first crafts footing some of the lower priority mats that someone didn’t include in their crafting order. I don’t know how many of those orders may not have been placed if the requestor was forced to provide them. Giving options on both sides is better.
With that said, I do think the crafting UI is lacking necessary filtering options to be able to zero in on orders that will suit their needs. We shouldn’t need an addon to remove crafts that are clearly scams or even just ones that aren’t enough of a profit to be useful to us. I can certainly understand the calls to remove incomplete work orders in the absence of such a filter especially for the larger servers. But if such a filter is added, then having the ability to send or receive any combination of mats with crafting orders would be strictly a positive thing.
The whole crafting order system was pretty much a huge failure. I thought that would be one of the standout things in DF, but it was abandoned pretty fast
Are you tipping well? I don’t mind using Insight if someone is tipping well. If your hardly giving me anything you get whatever rank I can do. If you are trying to get me to provide the mats with little to no compensation then you get nothing.
I was a little annoyed myself the other day put in a 1k gold tip for a epic gem full mats supplyed… ended up getting a public order of a 2 star for it. Oh well. 