The Barbershop's Future: Spell Effects, Models, Animations, and Freedom

Been really thinking about this ever since they mentioned being able to change spell effects at the barber in some recent interview. The barbershop is an untapped goldmine for true customization. Before recently all we had was transmog and the basic character customization, now we have housing as a true form of player expression but the player expression shouldn’t stop at housing and the new transmog system (as great as they both are). Gigantic wall of text incoming I am very passionate about this issue, your character is what you look at for 90% of your time in this game so this is important for a lot of people.


Spell Effects:

Let’s start with what they have actually mentioned, spell effects being on the barber is a no brainer. Throughout the entire history of WoW, many many spells have gone through visual changes. Art is subjective, some people like how old Chaos Bolt looked, some like it how it is now. Both are valid opinions, might as well let them choose. I know multiple people who won’t even play priest any more because they hate how the new Shadowform looks and there is not a glyph to use the old one. Would be a very easy win to let you use old visuals for spells. Going beyond old visuals, think of the limitless potential for new stuff they could add. Imagine if they added new spell effects for every class that were unlockable like how warlocks can unlock customizations for their demons and how druids can unlock so many different variants for their forms.

Models and Animations:

The original races all could all use a facelift. They are all way behind on customization options compared to the newer races, they have been in the game and largely untouched since 2014. Every original race deserves to get a huge update there is no doubt about it. But what if they update models and you really preferred how your draenei looked before the update? Well here is where the true beauty of the barber shop’s potential comes in: choose your own player model. Without getting into the argument of Classic vs WoD models, it is clear everyone has an opinion on this so just let them use their preferred character model. Originally when they updated the models in WoD there was a toggle to change ALL models into new or old ones, but they still used the new animations. This posed a problem for demon hunters, they are just inherently incompatible with old models because of all of their customizations. That same toggle would be even more impossible today, upright orcs, haranir, earthen, so many new things that can’t just be automatically translated to classic models. Changing your model at the barbershop completely fixes this issue, because the option to use the old model would simply just be disabled for new races/classes with no old models to choose from. If you want to use the old undead models with the old set of animations pre-WoD you should be able to. If you despise the run animation that WoD dwarves have you should be able to become a classic modelled/animated dwarf. If they update the models again and you really really want to keep the WoD model version of your night elf that should be possible as well. We should ALL be about player choice and expression. They could even go crazy with it and let goblins and blood elves use their vanilla models, maybe even crazier and let us use alpha models (I would totally play alpha female troll). This will also have the side effect of some classic players coming to try retail if they can use old models again, more players is a good thing for everyone. “I don’t want to stand next to someone using a low-poly gnome model.” Well I don’t want to stand next to people who are unhappy with how their character looks, they should be happy who cares if they are an ugly low-poly gnome that is THEIR character.

Models and Animations Part II:

Dance studio. If we are able to change models and animations at the barbershop, this is the groundwork for the fabled dance studio. We have our awesome racial dances yes, but what about unlockable dances/emote animations? Think about it, alternate laughing emotes, different /mads, /cries, /byes. Also want to throw out there maybe we should get some simple, REASONABLE, character size sliders. So I can make my gnomes slightly smaller and my orcs slightly bigger. Everyone being slightly different sizes will do wonders for immersion.


This, combined with the new transmog system, and player housing will pave the way for endless creativity and having real agency over our characters. Welcome the barbershop revolution.

TL;DR: Add old and new spell effects and character models to barbershop

6 Likes

I would KILL to be able to make my warrior’s abilities look more arcane-y. It’d be the closest we’ll likely ever get to having an Eldritch Knight. ;-;

2 Likes

All I want is to be able to use the old running animations. The new ones are way too bouncy. What’s worse is I can’t play male Dwarves because their bouncing running makes me nauseous for whatever reason. Same with upright Orcs. If there was a way to choose between the runs I would be set.

I would love new spell effects. Mainly because I pray to whatever cosmic entities are out there that we one day get a Holy DPS Caster spec for Priest. I don’t know if we ever will; it was mentioned in that survey a few months ago, but with Midnight being Light vs Void and DH getting a new Void spec, it seems like now would’ve been the time for a new Light-based spec.

I’d love if I could make my Fire Mage spells look more holy / radiant instead of just fire. Or my Shadow Priest spells be red and bloody like the Venthyr / Astalor prey effects rather than goopy purple. Red ice on Frost mage would be cool. I don’t think anyone would ever be mad about having more customization here; spell effects can add so much flavor.

Huge supporter of the dance studio too. I’m not sure if we’d ever get to the granular level of /wave and /laugh being added, but literal dance emotes should be totally feasible. I’m an even BIGGER supporter of size sliders though. I made a post in the WoW subreddit a few days ago showing the difference in sizes between NPCs. Lorewalkers, Lazy Peons, even some of the mages at Thalassian University are different sizes.

I’ve seen NPCS ~30% smaller or larger than the player model of the same race and we should definitely have that option. Mostly because I’m exhausted at how few “medium” sized races there are. I love Draenei but I don’t want to be like 7’6” and built like a truck. It would add a lot of diversity into a cast of races that as time has gone on, have become very same-y.

I know this goes a little further than what you outlined here, but the option to hide some spell effects would be welcome. I love the golden glowing Oracle Priest eyes, but I know a lot of people don’t like it. I love Sunfury Fire Mage but I’m tired of floating, glowing orbs hovering over me constantly. Playing my Shaman sucks sometimes because Earth and Lightning Shield are so old and ugly and just orbit you constantly. I’d love for players to have the option to hide these things if they wanted.

Couldn’t agree more, this is my biggest wish for retail. I’d love to have old spell visuals and models from classic as an option again.

1 Like

Being able to change your fight stance, each race has their own but being able to choose would be awesome.

Yes please. I miss the old models, animations and spell effects so much. Adding that to barbershop (or the new transmog system) would be wonderful.

I remember playing City of Heroes in 2006 and being able to fully customize my character model, ability colors and effects, and even build a custom base for the supergroup.

Would be nice to have this for customization.

However, Blizzard cannot fix the customizable UI to save how you change it.

We still have to go in to edit to get it how we want. Not sure if they have the capability to allow us to customize ability animations and spells.

WOuld be soo Epic if they did. Sadly my faith in Blizzard Development has failed.

if this ever happens ill actually make a nightborne the only class/combo that even fits them is arcane mage. same with like hunters should be able to use elune effects and stuff no need to go all allied race with it and add a new class just make the effects and we will settle for that.