Well, this thread might be worth the read afterall haha. Everyone is wrong except you!
I don’t think these are “wild”.
It’s not attention needing skill though,
Vanilla was world of auto attack till about 50 many classes.
Pulled 2 murlocks, run away, not hard, it’s tedious. There is the difficulty of first 30 levels. Knowing to run away. Some classes at 30 you can pull 2 and live.
50ish you could see decent pvp gear even. It fixed stamina. Now you mass pull more.
And a primary feature for class. 60 pvp set was better. 70 brutal for wrath leveling …even my s. Priest was a goddess amongst mere mortals open world wise
No, the only people who are wrong, are the ones ignoring what I’m actually saying and then making all these crazy statements that do not reflect the points I’m actually making. For example:
Me: Increase HP and XP rewards so that leveling doesn’t actually take longer. It just gives a better risk/reward to leveling.
Them: NO! That would make leveling take longer and no one wants that!
You see what I’m dealing with? They’re not considering what I’m saying. They just want to scream.
It sounds like a lot of people aren’t understanding what you are trying to convey. Maybe make a more simplistic post? The other idea is that many people don’t agree with you. It could be either one, I haven’t read this entire thread.
I see your point and I acknowledge that you’re right. It’s important to consider though, that we have access to way more tools now than we typically did in Vanilla. We’re not just hitting harder and have more HP, we have a vastly superior tool kit now than we did then.
DF is the worst expansion of all time and completely devoid of content. Great move for Blizzard…
They just need the mobs to actually hit back harder.
12 edits on a post? That’s the first thing I noticed, knew right away it was gonna be one of those “wall-of-text” posts ![]()
It’s ok if you don’t wanna read it. The message wasn’t really for the community anyway. The message was feedback for Blizzard.
ah so you haven’t played the expansion at all, got it.
For many more reasons than “leveling”
They love the lore and plot and level and enemy design and aesthetic.
Also they’re challenging, not tedious, an important distinction.
Dungeon bosses are challenging too, when they don’t die in 15 seconds and actually do threatening damage.
I haven’t played this expansion a ton, but substantially more than you have from the look of it. But I see you are a WQ main so I don’t give a crap what you think of anything.
Raid bosses too, your point?
You obviously haven’t if you’re lying with “no content”.
Content you don’t like is valid, but saying there’s no content is just outright lying.
lol what?
M+, PvP and Raids. I don’t consider Dragonriding to be “content”. Primal Storms and other dumb stuff like that is for WQ mains to gear/collect horrible mogs. Name one thing they ADDED in this expansion.
I can look at you.
Which DF has.
Again you not liking content doesn’t make it not be content.
aaaaaand that means you can see my achievements?
Or did you assume my Level 15 forum alt was doing WQs in the 60-70 DF zones?
Which every expansion has.
Name one thing ADDED in DF.
Lack of them.
Because you are referring to leveling content. Quite frankly, it could go away entirely and most people wouldn’t care. People nowadays want endgame content. I can’t speak for what people wanted 19 years ago, but right now, it’s endgame content.