PLEASE more of these visual improvements. I would like to use this thread to capture all other areas for improvement that people are struggling with.
I love so much about WoW’s combat system, but the fact that poor and ambiguous graphics is a mechanic in so many areas has always been quite appalling from a company with so much experience. The game has enough other mechanics to challenge us on it’s own in regards to execution, planning, strategy, and effort - ambiguity in graphics, especially when those vary a lot based on factors that are out of our control, that literally just kill you don’t add much of value unless you’re the type that enjoys russian roullette.
The CoS last boss change was also needed, so thank you for that.
One item I’d like to start this list with is:
- The trail of shadow from the adds on the last boss in Shadowmoon.
This has happened multiple times to multiple players who think they’re clear of the smoke visually, but still get tagged with the dot that essentially just kills you without an immunity. That part of the fight can be sketchy as it is with the frontal cone often landing through that lane - we really don’t need ambiguity added in that situation when we’re already in an incredibly tight situation where we’re trying to manage clearing those 2 things and planning for the next rune drop in a manner of 2 seconds.
I like challenge - but the ambiguity that poor graphics brings to the game has just never been something I enjoy, value, or think brings anything positive to the game when there’s already good variation and challenge with all the other elements combined in its design.
- Shadowmoon; The trail of shadow from the adds on the last boss.
- HoV; Piercing Shot
-CoS; Jazshariu Shockwave - larger than appears visually.