People can cry all they want but tbc was way better for pvp then this shadowlands garbage.
Ladder will he dead. How many people are going to play TBC and how many are going to do arena? Iâd wager not many.
Millions easily. When the idea of Classic came around people were instantly happy because there was a chance that TBC/WotLK would happen.
Interesting question, Arena was new in TBC and there were die hard PvP players that just enjoyed WPvP, BGs, Duels and was still the main draw of PvP. Swifty warrior tips and tricks and epic BG montages were the norm, not Arena.
I could see player run or even Blizz run TBC Arena tournaments. I am sure since there is an Arena community now that it will have more players than expected. However I am excited for BGs and new Klinda, Taith type of vids. TBC was the best expansion due to so many reasons will be interesting how Arena is this go around though.
If youâre not a warlock, thereâs no point in playing The Burning Crusade, unless you plan to PvE only. If you want to PvP, nobody should play any other class except for warlock. Nobody.
Iâm gonna play TBC just for pure nostalgia reasons. Same thing I did with classic. I miss the old mechanics of the game and enjoy experiencing them again to revisit and see if my original thoughts that I used to have with the game are still true.
But yeah tbc arenas will be worse than Sl arenas I just want to experience the old version of the game again. Didnât really get into arenas until Wrath bc I mostly just BGâd and WPvPâd so itâll be nice to see rogue/x in 2âs on tbc 24/7
While I enjoyed the PvE aspects of TBC, especially heroics and the general leveling experience, PvP class balance was pretty bad even by vanilla standards and some outliers were allowed to remain broken forever (SL/SL warlock or stunherald warrior for example), while some specs were downright worthless.
Flying also gutted world PvP for most of the expansion.
Eventually they will make adjustments in retail. How soon is the only question.
TBC will have the same rush through content min/max mindset that plagues classic. There will be an over population of the same âbestâ class/spec combos, and there are not many classes on that list. Pvp will be miserable for anyone who doesnât play arms, sl/sl, mage, rdruid, rogue, or healing priest.
yeah classic kind of got ruined by insane sweat min maxers requiring you to put 18 hrs a day into your character for 2 months straight in order to join their lowest tier of hypersweat AV premades
I could go on for hours about how terrible of an experience classic was for me and many others
I hope tbc isnât the same with the new honor/arena system and I can at least play and have fun
TBC was fun. TBC Classic is going to be just as fried as Classic. Iâll probably play it for a few weeks and quit before I reach level cap, like I did with Classic.
The raids will go down within hours of opening up, PvP will be nothing but mechanical exploitation, and the community will be just as as it is in Classic.
Itâs going to be pretty bad, but retail arena is also pretty bad
But Classic and TBC is way more enjoyable and fulfilling to me as a game itself even with the min-max community that sucks the life out the game
You can change covs pretty easily and for free, you canât race change in TBC and are stuck with race imbalance unless you reroll. Orcs being completely immune to stun due to meta gem socket is worse than anything else in the game regardless of what you can attempt to dish out. Stop trying to justify where you canât.
Thank god we know ahead of time what imbalances exist, then. Even with orcs being the pinnacle of race imbalance, the min/max meta teams arenât flooded with orcs. Even where there are orcs, most arenât running the meta gym for stun resist as well. Iâm not trying to justify something that I canât, youâre just trying to create a massive problem where it isnât as significant as you want it to be.
Those comps will exist, just because people donât play them on priv doesnât theyâre not going to happen (disc is still very relevant on tbc priv servers as are sl/sl locks. Youâre telling me sl/sl lock + rdruid is dog? Nah itâs not I doubt youâve even played TBC ngl).
Of course theyâll exist, but I think the current MMO mentality of âplay whatâs fotm/strongestâ will limit how much you see of them until late s3/s4 when lock really starts to get dumb in 2v2. Iâm not saying that locks wont have a presence, just that youâll see far, far more rogues or lock/rogue combos than drain combos.
And yea, I played all of TBC, 2250+ every season but s1. Was a rogue main not being carried by PvE gear.
As I said, regardless of how often the devs make changes they still have the option to. TBC things will not change and will be gimmicky regardless. Also, s1 of every expansion has been piss poor even WoTLK.
Nothing says they canât or wont make changes for TBC. They made some minor balance changes in classic. Even then, TBC was fairly well balanced, all things considered. A few classes were overtuned, a few undertuned, but there were options for every class. And Iâll definitely agree that S1 has traditionally been awful in every expansion, but SL seems to have taken that to a pretty absurd level. Admittedly, Iâve only played classic/tbc/wrath/sl, so my knowledge is limited in regard to S1 shenanigans.
How am I underestimating? Wouldnât I be overestimating in that situation lol? Grammar.
Oops.
As far as âgetting gudâ as I said before, I highly doubt you even played in TBC while I did and got pretty close to gladiator myself (shoulders/wep in s4 on Black Dragonflight + Stormstrike). It wouldnât be about âget gudâ itâs about spergs who have sat on TBC servers for 10+ years min/maxing and flooding the NA ladders (there wonât be battlegroups so yes, all the spergs will flood the gladiator spots).
And Iâm saying that the number of those spergs will be far outweighed by the number of people coming from classic or retail to try TBC arena out, especially when itâs been heralded as the pinnacle of arena for over a decade by so many people. Two or three hundred people that control the ladders on private servers with alts/team remakes wonât have anywhere near the impact you think they will. A lot of people will likely hit top 25 without even playing against them. Even then, nothing says theyâre not beatable. Thereâs no cheese or item abuse like in classic. The playing field is much more even. The pace of the game back then was a lot slower and much more forgiving in many ways - easier to pick up, but a potentially higher skill ceiling. Competition will be great, I think.
Also, post main before bashing else Iâm going to assume youâre just a salty goof whoâs resentful for being hardstuck in SL. Canât take you seriously.
Of course Iâm stuck in SL. I havenât played the game in a decade, literally nobody I know plays the game anymore, so Iâm stuck in LFG queuing with whoever will accept an invite in a game I have to almost completely relearn. Iâm still learning which 30k bursts are RNG and which can actually be counterplayed. All of 270 games played in the last ten years doesnât take you far to learning what is essentially a completely different game from Wrath.
Because he has high hopes for TBC arenas, doesnât want to hear the bad.
Iâm taking an objective look at the state of retail versus the state of TBC, which (if released) will likely be implemented in the most balanced patch available. Youâll excuse me if my experience watching WoW go from where it was in TBC/Wrath to where it is now would lead me to believe that maybe Blizzard isnât taking the game in the direction that I once enjoyed. I have high hopes for TBC because I know what TBC was, and I see what SL is. I know which I enjoyed more, so obviously I have higher hopes for what my experience tells me was more enjoyable.
Itâs not my problem if opinions that differ from yours make you uncomfortable.
This is fair, I wonât even argue it I guess weâll see what happens.
Ya lets just make the community diverse with 4 xpacs classic and tbc and wotlk and retail.
Iâm hoping that the popularity of classic/TBC/Wrath lead the design team to develop more towards that era of stylization. We wouldnât need multiple game modes if they would adequately incorporate each eras pros into the game. The issue is that Blizzard is trying to please everyone and is ending up pleasing few people instead.
The so called private server spergs will be heavily outclassed by any r1 players who will inevitably play 1 or 2 seasons of TBC classic.
These players will shape the meta with whatever class they want to play.
Lots of info in this thread that I donât necessarily agree with so let me share my perspective.
First, my biases: Iâve played WoW since vanilla, fell in love with arenas in TBC and loved it ever since. Iâve always considered myself an arena player above all else and in many expacs I only did arena and didnât even touch anything else, but with that said, I play classic currently (for PvE only) and donât play retail at all, because I donât enjoy the classes anymore in retail. Legion really ruined retail for me, although I still played it I complained a lot on this forum, but in BFA I gave up on retail entirely. I beta tested Shadowlands to try out the classes but havenât played it live. I am also currently playing TBC arenas on a private server in order to re-learn the meta for classic TBC, and Iâm having a blast.
Let me share some observations since I started playing TBC arena again a few weeks ago:
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Letâs get this out of the way, the meta is less diverse (and Iâm totally fine with that). There are obviously no monks, DHs (good riddance, idiot class designed for children), or DKs. There are lots of Rogues, Warriors, Rdruids (and balance/resto hybrid), Disc priest, Spriest, SL/SL warlock, frost mages, decent number of rshamans, a few hunters, a few hpalas, occasionally an arcane/fire mage in 2s going for one shots, meanwhile ret enhance and ele are fairly rare.
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The reason Iâm fine with #1 is that all of those classes which are in the meta are really, really fun to play. And quite different from one another. The classes have well defined strengths and weaknesses, the dps rotations are fairly simple, only a few classes have big dmg CDs but base damage is high and games are fast paced, but the classes really shine with their unique and highly varied utility which makes the matchups really fun and each team you queue into feels very different with different win conditions and strategies.
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Dispel mechanics are quite different, and in my opinion its one of the biggest strengths of TBC. There is no CD on dispels, so if the enemy team has a dispeller you have to cross CC them to prevent them from dispelling polys, etc. On the other hand, different classes can dispel different kinds of things. Druids can dispel poison but not magic, etc. For this reason, it feels strategy and understanding the matchups matters a lot more.
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Positioning also matters a lot more. Classes donât have insane mobility, so being in proper position matters a lot, and base dmg is high even without a bunch of CDs so if you overextend or line your healer you can get easily punished. This is a very good thing and was very refreshing for me compared to recent expansions.
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Only a few classes will stack a ton of PvE gear. Rogues obviously, Warriors with weapons, and apparently the balance/resto druid spec (âDreamstateâ) will use a fair amount too. Even the classes that benefit from PvE gear arenât required to have it though. Even without PvE gear damage is enough. If you just want to log on, queue up arenas, and do BGs/WPvP between queues, itâs a totally valid way to play and you will be perfectly viable.
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Rated requires making a team. There is no LFG culture where you queue up with someone and disband immediately before building any synergy. The goal is to find teammates for the long haul. OTOH this means skirms are a lot more active and competitive, because even good players queue these for solo queue experience when their normal teammates arenât online.
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Stuns get resisted. Blind can miss. Natureâs Grasp can get resisted. Personally I find Improved Hamstring to be way more annoying than Mace Stun, because Mace Stun almost always procs immediately so itâs kind of predictable in that way. People can get chunked by lucky crits and procs (just like retail). Itâs part of the game and you get used to it. Personally it doesnât bother me too much, there is almost always some mistake my team made that I can look at after a loss rather than just blaming RNG. Your mileage may vary here.
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Kicking is harder. As a Rogue, it costs 25 energy (1/4 of our energy bar) and energy refills in discrete ticks so if I donât save some in the tank, I can get punished for that. Also interrupts are on the GCD so you have to be much more deliberate with your globals and try to read if your opponent should cast. The mindgames with juking feel a lot more interesting to me.
All in all it really depends what you want to get out of it. If you want perfect balance, you arenât going to find it in TBC (nor will you in retail). If you want a fun game to play, where mastering your class feels really rewarding, and even playing the same class in different comps and matchups feels totally different, where game knowledge and strategy and positioning are really rewarded, and if you can laugh it off when an occasional game is swung by RNG, then TBC arena is a really, really, really fun game to play with your friends.
Personally, as someone who played it the first time around, Iâm actually surprised by how much Iâm not bothered by the rough edges, and Iâm enjoying re-discovering it even more than I thought I would, especially compared to how soul crushing and boring it felt queuing arenas in the last several expansion with pruned and homogenized classes that just werenât fun or interesting to me any longer.
Itâs also important to note that the meta on a private server will be different from live, with the key reasons being that 1. you can boost any class on a private server, 2. arenas will be a good way to gear on live so a lot of people who arenât hardcore PvP will still queue them for gear. So Iâm expecting the meta on live to have more of the PvE classes early on and maybe later on look more like the private server meta once people leveled their PvP alts.
It was fun because people didnât min - max everything yet.
PvP balance wasnât that great in BC, even WoTlk was filled with imba stuffs.
I love previous xpacs, but they arenât going to be the same.
Retail doesnât need adjustments. They need an entire new game design philosophy and new Devs that can create a great expansion again. They need to get back to their design roots of original Blizzard. So with that said Retail will never be a great product again. If nothing major changes, then nothing changes.
I enjoy the âold classesâ I deff felt like a boomer the first time I saw a DH fly 1000 feet into the sky and shoot AC130 missiles at me.
Also enjoy the slower feel to PVP, I can see if being annoying if you are really good at current PVP but I feel like im just kinda lost in the sauce sometime.
Youâll wish for Dampening in TBC, hahahaha.
Pretty much, its not WoW that has changed that much, its the entire culture around it.