To be for flying means you stand with retail player’s priorities as evidenced by this thread and the rest of the forum. To be in “the minority” of anti flying means you want a game that does not hold retail ideals.
You can’t love vanilla and like flying because they do not mix. If there was a classic + it would not have flying. Flying is cool sure whatever, but the fact remains it is a gameplay failure in an MMORPG setting. It’s not hip to like or not like flying, it objectively hurts MMORPGs.
Remove flying.
Remove Flight Paths.
Remove running. RP walk EVERYWHERE.
Remove hearthstones.
Remove ALL mounts.
There. Is that more “immersive” for ya???
/sarcasm
i certainly can. you’re acting like i cant like both vanilla and chocolate. wrongo. in fact, i get a kick out of running lowbies from ironforge to southshore. its an adventure. i also get a kick out of earning flying mounts or better yet, getting an ashes of a’larr drop.
It’s silly to call all these things added in the first expansion to wow retail features. I played this game from nearly the release date of vanilla and I don’t play the modern version of the game I couldn’t care less about the addition of new races. Some people like them and it doesn’t affect me at all. Or paladins and shamans on both factions. I like the smaller raids, heroics, and flying.
Big true man, all the gold buying boosters, people with multiple accounts, bots, and gdkps will be in tbc. Its just going to take awhile to get all the people that actually want to play vanilla wow back on the same servers, and free from the plague.
You’re comparing a class specific spells which require other player interaction, a return home spell all characters have bound to one location only- to flying mounts, and insinuating that ground mounts are the same as flying mounts.
Any convenience added to the game that allows you to travel over terrain and enemies circumvents a huge gameplay feature, is it convenience or a replacement?
The retail players are here in your face saying flying is great despite blizzard acknowledging itself that it’s hurting the game. A retail players ideals align with flying. Old school rpg and blizzard oppose flying. Flying is indeed a retail ideal they’re fighting for just like we fought against.
It is objective that flying mounts hurt the game. Everything else is opinion. You’re the one trying to call flying something that it isn’t.
You completely ignored my mount comment, and also you ignored zeppelins and boats.
Talk about being dishonest.
Except I can already do that by stealthing, and leashing mobs. How does being dazed off your mount by a grey mob make the game more, “compelling”?
Blizzard can’t be trusted to say what is and is not good for the game, as they are the ones that made retail how it is. You talk about how bad retail is from one side of your mouth and how glorious and right Blizzard is from the other side. Do you not see how hypocritical that is?
I do not play retail and I fully support flying, and have since mid-WoD when I tried no flight.
Nobody except for a loud extreme minority fights against flying.
Do people believe that Classic WoW was the first game to ever have these problems? Just want to gloss over the fact they were in games for years before wow was even a thing i guess…
The weird thing is the OP is talking about how systems in the game that let you bypass the world aren’t the same thing as a system added in TBC that lets you bypass the world.
I already know that many people want TBC for different reasons but nevertheless there is a strong demographic of retail players that just want a version of Classic with their desired retail-like changes, and TBC is the closest thing they can hope for within a reasonable time.
I wish OP peace and happiness as he does BRD for the 10k time on a dead server with a bunch of weird purists. I’ll be in outland, and we’ll both be happy
I’m not getting into a pissing contest with you, you have nothing to contribute to this apparently. Ignoring zepplins and boats? They belong in an RPG setting, they require you to travel to their location and wait for them to arrive before being transported. PvP also can exist on the zepplin and boats. Flying mounts have absolutely nothing in common with the use of zepplins and boats.
Being unmounted, being a stealth class, leashing mobs, are all things that you have to do because flying mounts don’t exist. Being displaced by a mob is typically a no brainer no issue but sometimes it leads to things happening beyond your control, just like the real world, just like a true rpg setting. Flying reduces this chance greatly.
Blizzard can’t be trusted to say what is or isn’t good for the game according to you. They control all mechanisms relating the game in all shape and forms. They solely see all player interactions and lulls. They own and run the game.
If you gave Blizzard money and purchased WoD, you are retail.
Flying mounts help others yet ultimately kill the game’s atmosphere as an MMO? I think that’s an oxymoron.
Flight points go from Point A to point B and there is no flight paths between. Flying mounts have no bounds and you can directly land anywhere you choose to and circumvent any terrain or enemies you choose not to engage.
Warlock summons and mage portals require other players interaction and have a limited use to one location one time per encounter. Flying mounts exist in your bag and can be used consistently without any interaction.
I’m not reaching, flying mounts mean you can solo parts of the game such as travel when you otherwise would seek out other players or other avenues in order to get to your destination. Flying trivializes this.
EQ has the forced grouping mentality for leveling you espouse, how are they fairing?
Many players like myself expressly came to WoW from EQ to get away form forced grouping.
FYI - slow spawns sitting at a camp, with no PvP allowed, did more in EQ to build bonds between players than needing a group to run through mobs.
Look up naked gnome runs in EQ. It shows that even in the MMORPG that forced grouping more than any other, traveling DIDN’T require grouping, but it wasn’t easy. I traversed Norrath solo several times as a low level.