I don’t think devs are acting irrationally here. I agree with your points, but restricting the classes that will be in high demand will force experienced players to level those classes. And that provides a healthier leveling experience for those who might have skipped classic but want to start with tbc. The boosting changes have the same effect.
Not that I wouldn’t also prefer to boost shammies/pallies. I’d pay for both if I could. But they clearly believe this will help grow subs.
This is also why the claim so many streamers have espoused that “boosting changes are to sell more $80 boosts” is illogical. They would sell far, FAR more boosts if they could be used on new races. The goal is obviously leveling engagement.
I do think they should streamline leveling more if they’re going to go this route though. I’m a bigger fan of heirlooms than a boring buff, but even with the 30% reduction it’s going to be kind of a slog.
Stop using chatGPT. STOP IT. No one is gonna take you serious if you copy and paste a novel from chatGPT.
The boosting changes only stop boosting they don’t hurt your normal leveling.
Also the nerf to boosting will stop a TON of RMT. Arguing otherwise is being dishonest and anyone can see through it. Again, no one is going to take you seriously if you lie openly and brazenly about something that is obvious.
Gold buying for buying boosts is probably the 2nd largest source of RMT after GDKP which thankfully is banned already.
Genuinely dude, still blown away with how perfectly you constructed this.
Super lame your post is just spammed with one super mentally ill dude responding on alt accounts. Would be really cool if any of the forum mvps ect could do literally anything.
We would lose absolutely nothing of value if these dudes got banned from the forums.
Unfortunately cannot ignore you as the option is not there, but yeah man, you have almost 16,000 posts of pure rage bait and somehow these no named alts jump on and immediately spew the same take as you. I’m sure it’s not you. get help man.
I hate to tell you but the accusations you are upset by are the same ones you are trying to make.
I did not generate this through AI, I wrote this all myself because these are genuine concerns for the health of the game in ways that are not blatantly obvious at face value.
To use your own argument, don’t start spreading accusations to try and diminish an argument because you disagree with it.
This is also not true. Anyone that has been actively playing Anniversary realms, (specifically Nightslayer, the more popular of the two options on NA servers) knows that since the removal of GDKP the primary use of RMT has been to combat bot economy. Prior to the lotus changes flasks typically ranged between 350-500g, on top of other expensive consumes like mongoose for melee, and mana pots/dark runes for healers. Casters had it easy during this time, but still sustaining 350-500g for the most beneficial consume is problematic and led to RMT from those that were not contempt with just forgoing flasks for this period.
Consume buying, and therefore engaging in a botted economy is significantly more of a prevalent cause for RMT since active raiders engage with this every week, rather than those that RMT for dungeon boosting since that only happens when someone decides to level a character. BOTH SCENARIOS ARE BAD AND SHOULD NOT BE IN THE GAME. However, to say that dungeon boosting is the highest reason for RMT after GDKP is dishonest. That is why these changes are so harmful for how they are currently implemented as they effectively negate the most efficient method of gold farming without having to compete with bots.
I am complaining because these changes make optimal raiding significantly harder to engage in due to an increased demand for alliance shamans and horde paladins due to alt raiding being made more accessible, and a reduction in the ability for players to supply those classes, as well as making it even more difficult to engage with a botted economy.
These concerns are all addressed in the initial post, as well as your argument that I am choosing this argument because I want to RMT. I don’t nor do I want to engage in RMT, which is why (as I address in the initial post) if Blizzard wanted to negate RMT they would prevent the suppliers of RMT through an improved anti-cheat rather than nerfing methods of the game that prevent RMT in a small sense, but effectively increase it in other areas.
You actually can argue against it when (if) the purpose was to truly stop gold buying then changes would target RMT sellers rather than buyers. If you remove dungeon boosts/dungeon gold farming, congratulations, you have effectively removed one source of RMT for the community. However, you still have to engage in a consume economy run by bots. “Oh there are less consumes!” Perhaps you don’t recall by tbc raiding didn’t become cheaper until we got the BT/Hyjal phase when we could use Marks of the Illidari for a vendor flask. TBC raiding was still expensive prior to that phase. Even outside of the consume argument, players have to pay 1k for slow flying and 5k for fast flying, players have to pay for rank resets if they are bad at pvp, players have to pay for gems and enchants if they don’t have their own means of producing these things themselves, and the list goes on and on. Players need gold, and so far instead of taking measures to prevent bots from monopolizing the market, players have had one of the best methods of personal gold farming taken away.
There is no argument for this change as currently implemented not being harmful for the game and in turn increasing the draw to RMT for many players.
My main issue has always been blizzards answer to the problem….change the game rather than ban the accounts. Granted yes, you can make new accounts but it slows them down vs. changing the base game which effects everyone in some fashion.
But I understand this cuts into their money, so probably not a reality.