thats’ tier 6 patch.
this is why you should roll alliance and kill them, its what I do.
There was still a lot of room hybrid specs
tbc is nothing like retail, have you even logged into bfa? didnt think so
people that say “retail” is tbc-bfa only make themselves look uninformed.
the era we are in now really started around wod, it was a lot different before that
You spelled WotLK wrong.
No accounting for tastes.
TBC was good but i don’t get the appeal for it. It’s just the typical WoW expansion, raid logging and lobby pvp. No world pvp, no interesting leveling, no interesting gear choices, not much different than retail.
I am going to address your points here.
Raid logging happens also in classic, I have several raid member friends who do it right now. Lobby PVP, warmasters want to say hi. Classic after phase 2 and vanilla after patch 1.4 is about the same really, also world PVP makes a strong comback in TBC on the blood elf island and there is no flying allowed there.
TBC has far more gear options and outlets for creativity because of superior gem and itemization options for all classes, it very well may have the most possible quirky class options more so than even wrath and onward because blizzard was not deliberately gimping certain things like they did in wrath. legit rogue tanks were real in TBC, cant do that in wrath because DR’s on stats, and cant really do it in Vanilla or classic because there simply is not enough gear to make it work at a reasonable level, its theoretically possible in classic but nearly ridiculous to attempt unlike in TBC where doing so is possible and the average player can try it out.
TBC’s raids are far more vanilla than classic, at least before 2.4 they were, because in TBC blizzard realized they messed up with naxx era stuff and chose to nerf warrior rage, and the amount of threat they can make harshly so that threat management and mana management come back with vengeance in TBC raids, its like early wow raids and dungeons where you really had to use pve stats instead of pvp stats like a lot of us do now.
The leveling experience was also very much vanilla wow, the mobs were dangerous and there were quests to do, but you could also level in dungeons to a degree, and you could level by grinding, it was really not all that different from mid vanilla leveling. Early vanilla leveling was very different, but even classic did not represent that because its 1.12, not 1.0 classic.
the era we are in now really started around wod, it was a lot different before that
Mmm, Cata, really. That was the intro of CRZ, the remodel, and re-leveling of the zones, the alteration of many major old storylines, the changes in the cities (like removing the Park from SW and putting Durotar’s zepps inside Org…with elevators) and the heavy-duty ‘lead you around by the nose’ questing. Not to mention the sudden flight master at every major and minor quest hub, the 15-point talent trees, and Azeroth Flight.
WoD did muddle up the lore significantly with all the time traveling, and it started the gating and account-wide stuff (making the collecting craze really take off), but it wasn’t as across-the-board as Cata.
Wrath started the easy, questing on rails approach we have today in Retail.
Somehow i have serious doubts as to you actually playing during vanilla tbc or wrath, right along with the people that claim TBC is just retail.
Mmm, Cata, really. That was the intro of CRZ, the remodel, and re-leveling of the zones, the alteration of many major old storylines, the changes in the cities (like removing the Park from SW and putting Durotar’s zepps inside Org…with elevators) and the heavy-duty ‘lead you around by the nose’ questing. Not to mention the sudden flight master at every major and minor quest hub, the 15-point talent trees, and Azeroth Flight.
WoD did muddle up the lore significantly with all the time traveling, and it started the gating and account-wide stuff (making the collecting craze really take off), but it wasn’t as across-the-board as Cata.
i put a heavy weight on class design and wod is when they made them like they are now. thats also when we got mission tables and super faceroll leveling where you could go from 1-100 in a day or two(without being a speed runner or doing anything special)
True, i was forgetting the mission tables and followers. And the leveling was very fast, which was half the problem; once you were done, it was mission table time and not much else.
Wrath was my favorite
See?
I’m guessing you didn’t actually play Wrath, then.
You realize when people click the little arrow thing, it shows my full quote, not your edited version of it, right?
I’m guessing you didn’t actually play Wrath, then
That we can agree on.
There is a reason my wrath toon still sits in retail, not being played, forever holding Shadowmourn and sitting on his ICC mount in the middle of noplace.
And it is not because Wrath is remotely like retail.
i mean just having Shadowmourn and sitting on the ICC mount doesn’t mean it was made in wrath gotta bust out the achievements
Yeah, sure. Endgame is nothing but one big poach fest of replacing attuned players that quit with attuned players from other guilds.
You realize when people click the little arrow thing, it shows my full quote
Relax, buddy. It’s just a little joke.
Mine was funnier
They should just stagger the release of Isle of Quel Dana’s and that badge gear if that’s possible, that’d take care of part of the problem.
TBC is better but Wrath is the best as far as pre-Cata WoW.
If you’re a casual.