TBC Dual Spec

I’d prefer an itemrack to hold the 3 diff armor sets I have to keep

The very comment you replied to had my suggestion of a PVP spec as an alternative to wrath style dual-spec. I just don’t want people raiding with 2 PVE specs they can swap.

The wrath style system just required you to be out of combat and casting for 5 sec to change specs. It also removed your buffs and set you at 0 mana/rage/energy upon changing. In total it would only take 20-30 sec to change specs and be fully re-buffed and at full mana. So at most it would require you sitting out a trash pack or two.

They did make changes to dual-spec but it was never in regards to this core functionality. So I can almost 100% guarantee people would be swapping for different encounters if it was implemented in this way.

oh i agree it should be like a hour CD or something. No issue with that.

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I still would prefer either doing a PVP spec or allowing dual-spec but with instance lock on a spec. Once you kill a boss you are unable to change specs inside the raid. Trying to be summoned or zoning in will automatically swap you to your locked spec.

If you REALLY want to try and change specs you’d have to alter the locked spec by paying the respec fee.

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Dual spec was added in Wrath. It’ll be there in Wrath. Maybe just enjoy TBC for what it is.

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When we get to WotLK, sure.

Until then, let’s not and say we didn’t.

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Give dual spec, will raise arena and PVE participation.

No one wants people coming to raid in PVP spec. No one wants to have to reset bars after every raid in order to PVP.

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We already enjoyed it for what it was when it was originally out. We could easily enjoy TBCC for what it is with dual spec.

TBCC is already significantly different than the original TBC experience. No reason not to make it better.

Having to spend 50g to respec anytime you want to change the type of activity you’re doing was trash design and a large part of why they added dual spec in the first place. Lessons were already learned, no reason to wait to apply them later.

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But lessons have been learned from the change as well so we should alter the way it was implemented to remove the problems it introduced.

I don’t think there were many problems introduced, but if you mean some people might have two raid specs for different boss fights they could just only let you change specs in a rested area or something. Then either way you have to leave the raid and come back whether it’s to pay for a respec or swap specs.

I don’t really think that’s much of an issue in the first place though.

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Conduit Energy has entered the chat.

Conduit energy was a really weird choice design wise in Shadowlands. Easy respecing has been part of the game for like a decade or more. They decided to make it less convenient in BfA via not having spec-specific azerite traits on items and in Shadowlands with conduit energy.

Both of those things were almost universally hated. It seems overall the vast majority of players prefer easy no-strings respecing.

If the slippery slope is a law of nature (IT’s not) then we’re already screwed.

Vanilla already had the option to purchase a vanity item. The no changes crowd has to live with that fact. The game was doomed at the start.

“Paid cosmetics lead to pay to win content, leads to a dead game.”

Except for Overwatch which stuck to cosmetics… And retail, which still has a huge playerbase, and csgo which is bustling cosmetics that didn’t include P2W items. And Rainbow Six siege, and literally every game in existence with cosmetic purchases that didn’t, by some kind of “law of nature”, become P2W. I mean, FFXIV has paid cosmetics too and that game is FARRRR from dead.

The slippery slope is a fallacy and calling it a law of nature is the stupidest thing you could have uttered on the subject.

I have seen a THOUSAND better arguments on these forums, just saying “Slippery slope real, always happens, I win argument” makes your entire point about as strong as tissue paper.

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Don’t see how this hasn’t received a replay from the actually responsive classic team

People complaining about paid cosmetics always did boggle my mind. For one thing, in WoW the cash shop mounts are the UGLIEST sonnovas I’ve ever seen. I don’t know what cash shop mount these people find that supposedly makes my ashes of a’lar not look cool, but I sure haven’t found it. I also can’t recall a single issue stemming from the cash shop, aside from a bunch of dweebs on ugly mounts running around dalaran I suppose.

Sure the boost could be called pay to win, but I’ve talked to so many people playing TBC using that boost to get themselves a 58 that I can see clearly that blizzards plan to get a bunch of players to return for TBC worked.

Dungeon finder would fix this 1000x better. Of course you won’t see reason. Like classic wbuffs, you need to experience why something is terrible before you can see it needs changed.

In classic dungeons didn’t matter after p1. In tbcc you do them constantly.

I am going to laugh when the dps can never find dungeon groups, and come here to whine.

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I would be fine with dual spec, but if they don’t want people respeccing on the fly mid raid, have people need to go back to a rested area to switch.

I really don’t like having to move abilities around whenever I go from holy to ret or prot. Although, I think I would just have two ret specs this time around. One for PvP and one for PvE, since I am lucky enough to have the ret slot for my raid.

LFD is a great feature. If you main dps, you’ll be begging for it after tbcc. You just have to see how wrong you are first hand. Like wbuffs in classic

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hire him plz. do it

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I’m an alt-oholic to the max. And a spec-oholic. I sooo badly want there to be dual spec.

But I’ve also been on the other side of the mass player-base, and it’s lame. We REALLY don’t know the repercussions of getting Dual-Spec. Like, at all. Because we know the beneficiary of dual-spec is every one of us. But what is the REAL downside?

Does it mean that we are going to get lots more TRASH healers? Yes. Absolutely. DPSers will be claiming to be healer mains, to get a spot for loot thus causing wipes. Idk why this wasn’t mentioned in OP’s post. Nothing is worse than losing a BG because you are watching your healer running around trying to kill people…

Matter of fact, if dual-spec was implemented, I’d probably start regarding everyone who is a terrible player, as a dual-speccer.

This entire thread is based on ignorant assumptions. It’s clear to me that you’ve never played WoW before with the mindset that dual-spec ISN’T a natural part of the game. You see problems in WoW and would never think to derive that the reason is because dual-spec.

People who are not familiar with their class buttons, spend a LOT more time looking down at their spells and such. Less time paying attention to what’s happening in the game, so you stand in fire. I’ve seen it. You’ve seen it too. But you’re so assumptious, that you assumed the issue was not with that person playing their secondary spec, but that they were just a bad player in general.

/thread, right?

tl;dr: bad player causes wipes. someone in their secondary spec will wipe your group.

edit because it’s so fascinatingly ignorant: Classic is literally ALL about intimacy with your character… you’re supposed to be bored of pressing frostbolt after 1000 times in a row… imagine if Enhance tanks were never needed in classic. what if everyone in the group could just swap specialization to whatever needed? That’s not at all what classic is about.

everything about dual-spec goes against the intimacy and nostalgia we play classic for. it’s about the struggle, man! im sure you WANT dual-spec, just like you WANT lfg, or transmog, because It DoEsNt ReAlLy AfFeCt ThE gAmE

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