Part of tier 4 stays relevant until sunwell, then another part becomes more relevant once they add the gem bag to magtheridon.
The flip side of them breaking up the tiers is going to be a couple of months of kael farming. Most guilds killed him twice (at most) then never went back to TK.
Kinda hope itās gated even though itās not technically accurate. IMO they ought to do the PvE seasons and PvP seasons at roughly the same times so that itemization is close ish.
I really hope for pre-nerf bosses they were so much more interesting that way. And some of that would be nice to break up the Zugzugs a bit. Give them something more to think about than āDahboo, me parse harder!ā
Haha yeah when you read that you heard the WC3 orc didnāt ya?!
You are not āforcedā to do arena. There are plenty of other options through pve that will help you clear bosses. If you choose to
Min max just for a parse, then you need to accept the work that comes with it.
I would prefer they go with the final versions of each patch and move forward with that method. The only major change i would like is the potion changes from the start as well as guild banks. Progressive patching, to me, allows for more interest that things are going to change over time.
I would welcome the barbershop to be honest.
Also think paladins need both seals for both horde and alliance.
drums i mean really? Drums have to be crafted and it is just 5% haste if drums are useless then everyone will just do enchanting for rings. drums are fine as is.
Do you know how much my T4 is going to clash with the rest of my gear??!?!?
Malorne is all off-white and hints of green, and the off-set items are all blacks/purples if they match Netherblade, or theyāre the ugly brown/gray recolor of Bloodfang.
I would love any of it. The problem with classic was literally the private scene controlling it due to pop size which gave them the edge to force blizzard into releasing the game as we see it. Its horrid imo. I played all of vanilla and many years after this time around was an absolute joke of what it was really like then. I would love to see classes and stuff fixed but with the progression that existed throughout tbc. We get all the viability and the enjoyment of the game without SKIPPING a ton of things that made it what it was. Like someone said, people will take the easiest path possible and i wonder if they actually worked for anything in their lives. I just hope blizz does it RIGHT this time and dont feed into those that ruined a great opportunity for those outside private server pop to relive or see what it was like in tbc playing it through creating a much healthier game for those that actually want to play the game close to what it was then.
It actually surprises me that people want the easier 2.4 raids (in a few cases), itās surprising because I would assume that anyone playing would be here for the content and friends and atmosphere; not the gear.
But turns out, even in a game that was beaten 15 years ago there are a few players who only care about the gear and character progression. That to me is a surprise, because character progression is kinda what retail is all about, it even has super EZ mode for them.
Iām not even asking to make the raids harder than they were in TBC, but only to have the versions that were hardest for that expansion, and yet in this same thread one guy shows up wanting super nerfed content for reasons unknown to actual logic and reason.
Iāll just suppose that many of the people who wanted super easy mode 1.12 also were guilty of begging for more content faster in Classic, remember the threads? They begged for BWL, Dire Maul and BWL, then Naxx. All because they blew through easy nerfed content.
Well, another problem is how people are these days in general not all but generally. They want everything to come to them as easy as possible. I like working torwards things, it makes me feel like i earned it. Most today dont want to work they want it handed to them. My kids were raised to work for what they get and 2 are gone now and people are amazed at how well they are doing. Its the values that have been put into people that has changed and its bleeding into the world like covid.
I wanted the earlier versions, and even I know they are in no way mythic retail hard, but will pose a decent challenge for the typical player, and frankly thatās exactly what you want. Gives the average guy something to work on thatās not impossible for him, but as for the super gamers, well there is always speed runs.
Itās funny how perspective can completely skew someoneās way of thinking. Iād prefer the 2.4 raids and I have zero interest in gear. Iām there for the content and friends and atmosphere. For the experience. I donāt play an mmorpg to be pushed to the ultimate limit and test my uber skills. Iād play Demon Souls for that. Orā¦just play Shadowlands. Thatās the WoW game thatās designed as an e-sport.
On top of that, Hell if I wanted to be showered in epics Iād just play Shadowlands as well. 2.4.3 is nowhere near the welfare epics of the current game. Itās justā¦more forgiving, I guess. More accepting of more players. More accessible than early TBC. But still nothing like the Current WoW.
A few players? Look at what Classic became. Itās the general player base as a whole. If Classic was anywhere near as grindy as the original, they just wouldnāt play.
In general people just donāt want to do any work. Itās ātediousā or āboringā and thus, a waste of time.
They want World Zero on Roblox. Which when you do one of their raids, it really just feels like MC - a ton of players mindlessly face rolling their way to 5 bosses and be done in half an hour. Which by the way, Iām playing with my kids and itās a blast.
haha, kinda figured. Tho I do have a soft spot in my heart for Mog, its justā¦ really nice in expansions past TBC when gear started to look a bit less than stellar regarding style, although one of my favorite sets came from wrath so itās not all bad.