Taunt/growl glitch = dungeon kick

First-time caller, longtime listener.

Can we all agree that taunt/growl is automatically disabled when you enter a dungeon, however, it has been known to glitch, and not work correctly through no fault of the hunter, who can’t turn off what isn’t on.

If we can all arrive safely at that conclusion, can we then explain the logic behind how an insecure tank can kick the hunter out of the dungeon, and the hunter has to endure a deserter cooldown? In what reality does that make sense?

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When you enter a dungeon and you see the circling animation on the growl icon, right click it and it will be disabled.

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Please re-read the post. Nowhere in it did I ask how to turn off growl.

If you cant figure out this then im glad you got kicked LOL

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Tell me you have terrible reading comprehension, without actually telling me. :roll_eyes:

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Every time you level up in a dungeon, make sure to manually turn Growl on and then off again to fix the problem.

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Sounds like a work around fix. Is there some kind of bug with growl if the hunter levels up in a dungeon?

Yeah, it’s never been fixed. If you hit a level during a dungeon your pet will auto switch growl on. You have turn it back off it it doesn’t auto shut off.

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You have reading comprehension of a two year old.

You and OP has game knowledge of a 2 year olds, I stated the most simplified way to avoid the problem as 99% of the scenarios is just that.

Tank was most likely teling him to turn it off, OP didnt gave a F cause in his logic every time he entered a dungeon it should be off by default.

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He literally stated that growl was OFF

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Nobody cares about what a 0 iq level 12 has to say. :slight_smile:

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