Why is this the new meta? Constantly watching the tanks health go from full to nearly dead to full and back and forth. Can we go back and expansion or two where tank health didn’t get blasted every ten seconds? It’s genuinely just stressful.
… It was just a +10, shouldn’t have been that hard, but tank health just comes and goes
You played with people who don’t know how to push buttons.
And it’s a +10, people don’t need to know how to push buttons.
Or they played with a DK, or a DH, or maybe a paladin who ran out of defenses, or someone other than the tank forgot to press their interrupt button, or the tank was low geared or any number of reasons why a tanks health yo-yos.
Not every tank is a druid or monk.
It’s a +10. That doesn’t work.
It was a dh
Oh my sweet summer child.
I ran an M12 the other day as a 282 iLVL warrior, I forgot I wasn’t a monk and I turned my back while gathering mobs, I died, yeh, that does work that way actually.
You didn’t push buttons.
Maybe this will help in 12.1?
Nah, when content gets easier, worse player rise, and it kinda cancels out.
People be running to mobs as if they have no buttons on their bars, and faceplant.
Cause pushing buttons as a tank reduces the damage they take.
People pushing zero… well…
I don’t really understand this change. Seems like it’s more aimed at PvP
A couple days ago I was watching YT when some random Shadowlands high M+ gameplay appeared as recommended, so I decided to click for the lolz.
I was astounded to see how little the healthbars were moving during high intensity moments, like… it’s a completely different game.
I think we still have not recovered from the DF changes…
if this happens in a +10 its not because of tank design
Do you want healers to exist?
If you don’t, then sure, bring back shadowlands.
Lol, every time they do this, healers get screwed.
If you buff HP and enemy dmg, but not heals… You now have to spend more globals just to do the same thing. And the irony is how they explicitly stated they buffed the DPS/Tank heals.
If people wonder why healers stop playing, it is because we get tired of being second class citizens in games.
If you don’t want to heal, just don’t heal.
I know! I did stop!
But people scream that they cant find healers for groups. And this is part of the reason why!
Crazy righhhhht?
(Was mythic raiding in DF and TWW as a healer fyi <3)
Mistweavers are pushing the one button in +21s.
We need more complexity, not less.
You dont do that by simply increasing globals needed to top people up, but rather by reverting the prune!
You need to nerf healing (and they are going to.) MW ‘s one button is eating like a 30% nerf.
If a single button is enough to keep people alive with trivial ease, that’s all that will be pushed. Having more buttons in the spellbook doesn’t exactly change that.
Healing, much like tanking, relies on being weak for gameplay.
It was a better designed game. People didn’t take crazy damage if they played well. There were still moments of high healing but it wasn’t anything like current mythic+. They didn’t want healers doing DPS which was a lame decision.