Tank challenge hard?

If you (a general you, not necessarily @OP) think that gear is going to solve your issues in the MT you’ve severely misunderstood the point of the MT in general.

Good players can pull this off because they’re good players. They know how to play their class incredibly well all while executing the dance of the fight near perfectly.

But giving a random person BiS gear for the MT isn’t going to suddenly solve their issues because they’re still going to miss a mechanic and get yeeted off the edge, or stand in bad and die, even with 20 sockets and OP trinkets.

Even with cheese gear, learning the dance is still paramount. And if you’ve learned the dance, you’d already understand its not gear holding you back.

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Yes, but the gear is a significant advantage to doing thus challenge since with good trinkets it can cut the duration of the fight by a third or more. Really the fight isn’t all that easy, shouldn’t be nerfed anymore but cmon seriously gear can make a large difference in this.

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Cleary gear aint that important for the tank challenge if a dude can literally not even wear gear and do it

You doo know balancing for the tank challenge is different for each tank right? That’s kinda why some tanks can breeze through tank challenge and others can’t.

More excuses from a bad player

:popcorn:

Just keep trying, people. It’s not like it disappears forever.

Of course. But it’s been proven over and over and over that you can do the fights with minimal gear and no cheese trinkets.

Naturally if you’re not a world class player, you can use those items to make it easier. But lets not pretend that optimizing your gear hasn’t been a thing since literally day 1 of the game.

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I’m saying that this challenge in particular is harder then others. Shouldn’t bee nerfed, but saying this challenge is easy because a paladin did it with barely any gear dosent mean its easy for all specs. It’s like saying the Agatha fight with fury is easy soo feral obviously can’t be hard, or resto druid fight was easy so holy shouldn’t bee that hard.

Good god just because 1 person did it in no gear and 100s of players that did it doesnt mean its not . They are very skilled players but average player doesnt have that much skill .

MT is easy, don’t be lazy.

Just some 100, 200, 300 tries to get the hang of it and learn it. Nothing too bad!

:joy:

(I’m not OP despite the same xmog)

Paladin and Druid aren’t a 1:1 of course. The druid fight is hard, but if you learn the dance you will beat it. With the 10% nerf to Kruul, unless you’re doing absolutely abysmal DPS, you should never hit the 5th annihilate which is the hard-enrage for Druids.

And if you can survive to the 5th enrage, optimizing your damage is the easy part.

Guardian comfortably survives 5 with Ironfur, Ironfur, Barkskin+Ironfur, Survival Instincts+Ironfur, Survival Instincts+Barkskin+Ironfur.

Annihilate does surprisingly low damage for bears. It’s like 9.7k base, which is slightly less than it does even against blood dks (~10.3k base), and well below what it does to prot wars (~12k base). Surviving 5, even without defensive trinkets, is entirely reasonable, and you can trivialize casts with either berserk (cutting the cost of Ironfur in half, allowing much higher stacks), or a defensive trinket like scale or the cheat death trinket from sun king.

I know you’re not calling it hard, but I think people thinking 5 casts is hard to survive is a big reason people mistakenly think the challenge is difficult for bears.

I’ll take your word for it.

But honestly if you NEED to survive to 5, it means there’s a pretty big execution problem in how you play your druid.

Especially if you’re competent enough at Druid and Kruul itself to survive annihilate 3 without SI.

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To try to get a rise out of people.

I’m pretty sure nobody is having problems specifically with annihilate the majority of losses are going to be from knockbacks or velen dieing. Really though I hate the whole thing ingeneral because of the gear that can be used. This whole event should have been a focus on the challenge itself instead it’s become a gear hunt. Should have had templates of gearthat had been tested that we could pick from.

My point wasn’t that annihilate was a difficult mechanic to handle, but simply that it signals the end of the fight typically when you hit the 5th one as it is incredibly difficult (I’d say impossible, but that’s contested) to survive it.

If you’re hitting 5th annihilate though, obviously you’re handling mechanics more than fine you just need to learn how to DPS while doing so, which at this point is basically as easy as “actually hit mangle and thrash while keeping moonfire on Kruul”.