Should the tooltips on the talent tree be simplified further? Like being more straightforward on what each of the choices do to your class abilities and would make it require less time and effort to read.
It already tells you exactly what it does. That’s the entire point.
But I am asking should it go a step further than currently is? Like have fewer words.
I get you OP.
I hate TL;DR trinkets like we had in TWW.
Void Bolt: “Shoots a Void Bolt”
How?
How? I mean they could make the wording less ambiguous and more explicit and give a TL;DR and basically hold your hands on what each of the choices does to your spec and class overall.
And would remove and technical languages and among other wordings.
I’ll pull 5 talents from my warlock tree, tell me how less words would make these more clear.
Empowered Drain Life: Drain Life heals for an additional 200% of damage dealt and grants Soul Leech equal to 10% of damage dealt.
Demonic Knowledge: Hand of Gul’dan has a 8% chance to generate a charge of Demonic Core.
Rune of Shadows: Reduces the cast time of Shadow Bolt by 20% and increases its damage by 30%.
Flames of Xoroth: Fire damage increased by 4% and damage dealt by your demons is increased by 4%.
Improved Demonic Tactics: Increases the critical strike chance of your primary demon by 50% of your critical strike chance.
That’s not less. That’s a lot more.
Tooltips are already to the point and tell you exactly what they do.
Really? Cause some spec do have long tooltips and so don’t gaslight. And they can do a better job at making it shorter and more straightforward. And I didn’t say all and I also didn’t say some I have generalized this topic.
Don’t use phrases you don’t know the meaning of
Seriously? These ones? These are already simple. Anyways, what I am saying is that certain talent choices do have long worded tooltips. Like some of the end choices and I didn’t say all classes or some classes should be further simplified but I mainly said should they further simplified the words for the tool tips in general.
Care to give a singular example since I’m “gaslighting”?
idol of N’Zoth
You create Horrific Visions when casting harmful spells on enemies.
At 50 stacks of horrific Visions, your target sees a nightmare, dealing X shadow damage and granting you X insanity over X sec.
At 100 stacks, your target witnesses a vision of N’Zoth, dealing X shadow damage and grating you X insanity over X sec.
This is only one example.
And I think they could make this a bit less long winded.
A little bit shorter as in what? 1 sentence and a few words?
That is a capstone talent, so it does more than most talents. And most talents aren’t going to be like that either.
Maybe if more than a handful of talents across every single spec in the game were like that. I would agree.
They’re already not ambiguous and very explicit.
And any TL;DR they append to the tooltip would be exactly as ambiguous as you purport not to want.
offtopic nice name
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I wish tooltips were more like diablo 4, with a tremendous amount of detail. Theirs show numbers, percentages, damage type, spell categories, it gets whole paragraphs added on for modifiers. It’s awesome. Same with character stats. It was the dumbest thing when wow cut those down, to the point where they don’t even show our movement speed. Diablo 4 stats are vast, and it explains them all in immense detail.
Spell increase increased by 50%. Actual spell increase, marginal. “Your spell now does a tiny bit more dmg” might be easier to understand. It’s like Eyes of the Eagle enchants. How much of an increase am I really getting from 4% more critical strike dmg? Do I have enough actual crit chance to notice?