Whatever, done arguing with people. The Talent Trees are not complicated. They’re not permanent, either. You can switch them around, willy nilly. You can use the “Starter Build” to autofill your talent tree, if you really don’t care and just want to smash things.
I (also) like being a “hybrid” of my class. Couldn’t really do that with the three “talents” in a row build, before. You can actually be creative with your build. Instead of extremely restricted before hand.
Couldn’t be anymore easier. Remember, WoW is a game and should be treated as a game, and we should be having fun with it. Peace out.
I play Classic Era, and the Talent Trees there are worse than what Retail offers. Once you spend the point, that’s it! Until you cough up gold to respec.
Yea, that’s better. It’s an RPG. It’s not like in retail where people just pick whatever talent is best for whatever boss. That’s lame af.
Like, I don’t get it.
Here I’ll get you a modern yugioh deck so you can understand our perspective.
Personally think talent trees are pretty straight forward. As long as you took the time to learn your class, which if you didnt then MoP trees still wouldn’t help, picking talents to suit what you want should be fairly easy.
If you just boost a class you’ve never played or just don’t understand even the basics of your class, run the auto build and tweak it to your liking. But first and foremost, attempt to get a fundamentally basic idea of your class. If that is too much, MMORPGs or any game with a talent tree probably just aren’t what you’re looking for.
Knowing your class and interactions is important. This comes with experience and time though.
Maybe try playing with the starter builds and move points around if you don’t like certain things? Test stuff out at a training dummy to see how talents affect certain abilities.
State source pls. oops nvm it seems you’ve been rage baiting, the numbers in discussion don’t support your outrages percentage claim. You have no data only your own agenda. For the record, I proposed a solution that would work for all of us easy. I would add that bliz removed trees, and were brought back because people wanted them. You are a fish in your own little fish bowl breathing your own excrement.
When the talent point text use the names of passives or other talents, I agree it gets confusing real fast. I know what my main abilities look like and what they do, but damn if I can remember half their names. Especially on alts, forget about understanding anything.
I don’t think thats a good excuse personally. If your game expects you to do research as you play it, that seems bad design. If I have to leave the game to play the game effectively, thats not a good thing.
I feel your pain! Talents use to be a piece of cake but since Dragonflight it’s like you need a freekin Masters Class just to figure out what you’re doing!
A few things that help me are the Icy Veins and Wowhead websites. Try the builds they suggest but dont forget you can tweak them so it’s what’s best for you.
For example, when I play a destruction warlock I like to use the spell Deamonfire (because it’s cool) but a lot of the builds don’t use that spell. So, I just tweak the build they suggest to include Demonfire, and then save that new build to a file I keep for talent layouts. Copy-paste. Voila!
As someone who has limited experience with it since i quit in SL, leveled 1 character in DF and quit, it feels like a mess.
Is it complex? No not really, but it is a convoluted mess to get your head around.
Im not someone who has ever liked copy pasting builds from 3rd party sites, I’m ok with making mistakes, but these trees make you feel like you don’t have much choice but to do so.
I have a coworker that just started playing it for the first time ever. I ended up leveling up a mage just so I could help her out because she was struggling and I didn’t have a grasp on it anymore to be able to explain it.
This talent system may not be complex in design, but for new/returning players it does feel like a whole lot of gobbledygook.