System whiners got their wish

I could ALMOST like Legion because i really enjoyed the questing and the atmosphere of the expansion.
I never did get any alts weapons leveled very far. The one I did get it up fairly decent on was my group content character…a goblin assassin rogue.
other than that I just ran queued 5 mans and LFR, healed a lot with monk and did the questlines over and over on alts.

Mists is another one I love questing in. Never get enough of it.
BFA questing was ok, but the systems made me hate it.
SLs. Well, no reason to be too insulting in here again, lol.

im really enjoying the fated lfr raid stuff i hope it comes back in a mid patch not end in dragonflight in some form.

So, what exactly do we have to do at level cap in Shadowlands? We have world quests (that pop weekly instead of daily) and we can grind Choreghast… What exactly am I missing? Renown can go from 0 to 80 in 2 days… What part of that do you feel deprived of in Dragonflight?

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I guess silence is golden ,lol.

What was great about the talent tree in vanilla wasn’t the tree. It was the struggle to afford spells and get talent points that made it a rewarding experience.

In the context of putting it into the next expansion with a hyper inflated economy that you’ll probably be able level cap in a day is it’s all the Shadowlands systems in a consolidated interface.

Once they realize there’s not much keeping people engaged we’ll be probably be back to systems in 10.1.

To certain extent WoW game design is a game of “where do we hide the grind” At first it was leveling. And since then, weekly lock outs, rep grinds, extreme RNG, time gates, expansion specific power systems…

And why would they do this? Because despite all the complaints on the forums that would indicate otherwise they’re probably sitting on a mountain of data that shows one thing very clearly, once someone feels like they’ve completed their toon they’re much more likely to unsub.

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Well this is strange. I’ve managed to keep myself occupied in game despite the last time I accessed my soulbinds being in 9.0. Stopped going to torghast ages ago too. Very strange indeed.

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i honestly was one of those whining about systems for along time but when actually sit and think about it there really ain’t much to do in this game without systems. you can’t really use the old saying well go do old raids for gold or tmog they nerfed the gold hard and most people done got all the mog so your basically sitting with nothing to do without some kind of systems to be grinding whether its some form of legendaries or whatever unless your some kind of nonstop leveler.

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Go play other games. It’ll be okay. Life isn’t Warcraft. Also, it’s just as much the problem of people that wanted to focus on instanced content like Mythic+ and raids that there isn’t anything out in the world. If lack of systems means lack of anything, that’s not player’s fault. It’s a lack of creativity by the Blizzards team. Other games are able to manage just fine.

There could be fun professions.
There could be sightseeing.
There could be more pets and more variation in the pets.
There could be hunt logs.
There could be queues for max level to help low level through dungeons.
There could be houses.

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Grass is always greener on the other side for people. I honestly prefer systems but it looks like we’re gonna have an expansion without them. The pendulum will swing back to systems eventually and people will always say the thing before was better than the current. :dracthyr_shrug:

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True, use an alt or play other games, I really like OW but i don’t play it too much due to the last 2-3 expansions grinds.

ap grind goin away is a good thing the ability to not be able to fall behind in some arbitrary currency, and this is coming from someone who dose 20 keys and high mythic raiding if not ce. it means we dont have to play all the time.

you shouldn’t have to play other games whether its wow or any other game they should keep you entertained to were if you decide you only wanna play one game its fine just picking one and the sad fact there really any game out there making that possible. and saying use alts is lame when there’s tons of people who already gear tons of alts even with a crapton of systems. maybe they should actually come with more endgames instead of dragging out what few they have never coming up with nothing new besides keys and how long did that take.

I see this as an absolute win.

I don’t usually have a lot of free time, so I’d rather log in to do some M+ and save time for our guild raid runs. When I login without one of this scenarios in mind, I like being able to chose what I want to do, and not to feel forced to do a task just because I’ll lag behind if I don’t.

That’s what I hated about Torghast. You had to make sure to do your weekly runs in the first season, because if you didn’t, you were behind schedule in your leggos. It was horrible.

Conduits never felt like “great, a new conduit!”, but rather “agh!, I’m still behind in my BiS conduit, I need to farm more for it”.

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That’s going to be hard for me,I’m used to doing. If i don’t i should just stop playing the game and do my crafting dang,I need a lot more water bottles like 200 more to finish this cover.

That’s what everyone wanted… No arbitrary systems to time gate your class from being able to raid or run M+.

That said, they are replacing the Honor grind with Renown, so you can have more rewards as you slowly gain rep. Like transmogs and other rewards. But at the same time they are completely optional and not needed to play the game.

In other words, alt friendly expansion.

Currently in Shadowlands, I have my main and 6 other level 60s. But when I think about playing any of the other characters, I am slammed with the realization that it will take me up to two weeks before it would be raid ready in my eyes. So they just sit in an Inn waiting on Dragonflight…

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If memory serves there was a double problem with the “systems first” approach for the last two expansions.

When you design the entire experience behind a system that will only be used for that expansion, then everything in said expansion has to revolve around it.

So when that system is busted to heck and back, you run the risk of breaking the the entire experience and have to waste manpower to address it.

I feel the only reason why the infinite system of the artifact weapons worked was because, well, Artifact Weapons are cool and it was fun to unlock different appearances for your weapons.

By avoiding that mess with Dragonflight, they can now focus on making new stuff.

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Good, I am a fan of raid logging and not feeling pressured to play a freaking game everyday.

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like imagine how much time you would have saved at the start if instead of doing torghast for leggo materials and WQ for ap. if you just did your raids, hammered some M+ with your friends. you could just do what ever else you wanted maybe play a diff game

Moderation is important in all things. Even Warcraft.

Let me ask you something, Did you notice anyone using this legendary on Shadowlands?

Maw Rattle Level 60

Runecarving Power

Approximately [6 + Haste] procs per minute

Killing an enemy has a high chance to summon an Explosive Mawrat at the corpse’s location. After 6 sec the mawrat will explode, dealing 300 Nature damage to all nearby enemies, poisoning them and decreasing their damage done by 5% for 10 sec.

How much Dev time wasted on 10-15 legendary powers? But your character couldn’t change those like azerite essences; therefore, players only focus on 1-2 powers via guides.

Devs really like to waste time on the Warcraft team, at least DF has a better approach without all these side systems.

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