Survival Hunter Changes Look Amazing

Hesontly fair takes - I am conflating the simplicity with melee-ness which is a fair critique of my original point.

It’s a re-org of a spec that I think is going in the right direction. Their shuffling/pruning of moves is keeping the good thematic parts of Surv - I ultimately am for pruning writ large because the feedback loops a lot of classes have are just not fun. I would much rather have the engagement come MORE from situational modifiers from the fight rather than me continuing uptime on TotS stacks OR mongoose stacks, that “complexity” as some call it is just not fun.

As for your KS argument I am perfectly fine with it’s removal tbh for Surv. Agreed it was awesome in DF as I stated but this is a marked shift for the game that I think is a net benefit for player retention AND growth and gives them more ease on tuning and more room to play around with fight design.

Ultimately this seems to be a direction of “TBC’ing” wow again - and I am all for it. I could be wrong and the LAST thing I want to do is put blizz on a pedestal but this seems the way to go

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