Here’s the issue: the problem is high raiding population and dynamic layering.
Essentially, a lot of the playerbase are raid-loggers who have no reason to spend time in the game right now outside of raids. Because fo that, the majority of time the servers have 2-4 layers. The problem is, these few layers are not generating enough resources (mostly herbs, but ore as well) to feed the population of raiders who are now using consumables for harder content than kara.
The nodes are simply picked over. Whether it’s by bots or players, it doesn’t matter at this point, you’re not going to be picking herbs depite flying around for hours. So let’s look at some fair ways to increase the herb supply without crashing the markets.
I understand that there is supposed to be some sort of economy, but when a single netherbloom is 12g, and flasks are over 150g, it’s not making sense
Suggestion 1: Increase the number of mana thistle and netherbloom nodes. This was done with terrocone and terrocone prices have not skyrocketed like the others. There are enough terrocone nodes that herbalists can naturally find enough by regular herbalism. I am aware that mana thsitle is supposed to be limited to flying-only areas, so we’d need to get creative on increased spawns.
suggestion 2: keep the number of nodes, but increase spawn rate. make netherbloom and mana thistle spawn faster rather than in more places. This might change behaviour moving herbalists from mobility to camping.
Suggestion 3: Make sucessful picks give more. increase the minimum, making netherbloom and mana thistle nodes always drop 3, or, increase the maximum up to say, 1-6 chance.
suggestion 4: add herbs for badges of justice. I would happily pay badges for a bundle of 5-10 netherbloom or 3 mana thistle. I like this solution because it prevents bots from lording over nodes.
suggestion 5: add more herb spawns to dungeons. If not from badges, we could put mana thistle and netherbloom spawns in dungeons other than botanica. Put a mana thstle spawn at the end of heroic shadow labs, heroic sethekk halls, heroic blood furnace, etc. Add netherbloom nodes to regular and heroic dungeons, like heroic underbog and normal steam vaults.
Again, I’m not asking to crash the economy and make rare things cost pennies, but we need an adjustment on herbs when it comes to the issue of mega servers and dynamic layers not spawning enough to support the population.