I believe it would be very interesting if this ability removed effects that hinder movement, and it would be very friendly to the class, which would be very helpful for Zekvir, for example. Additionally, despite the class having the fantasy of being mobile and agile, it falls far behind when compared to a Warrior or DH, for instance. My suggestion is more focused on PvE, as I don’t do PvP.
No. That would allow us to remove snares too often. Feint is already powerful enough. We have a precedent see: Burst of Speed.
A more reasonable suggestion has already been made on these forums. Sprint talent node that grants snare/root clears on use.
Hunters can remove roots with Disengage, Warriors with Avatar, and Paladins with Freedom, and I can’t remember for DK, but they definitely have something. Only Rogues have NOTHING
And DH provides remover with the jump back I forgot about that
Vanish is used for that purpose but the problem is that BlizZard ties too much to Vanish. Defensive utility and also for offensive rotation potential.
Shadow Step could also have this function; it could be something like Blink, where you could choose to have a more useful Shadow Step or one with more charges. It doesn’t need to be overpowered; the point is more about addressing the need.
Tying a snare break to Sprint is more likely. Shadow Step with a snare break is redundant as you can step to a target even when snared. The speed bonus from Shadow Step + Sprint and buffs may be enough to off set the snare reduction too.
The problem is that they took away Acrobatic Strikes and that means less uptime for Rogues.
It’s not redundant because it doesn’t have that function. The DH ability Vengeful Retreat, with a 25-second cooldown and 2 charges, removes Zekvir’s DoT since it also slows movement. Hunters also remove it with Disengage, and Rogues only have Cloak. Yes, Vanish can be used on that boss, but it doesn’t work against all enemies because some will simply recast the ability in quick succession.
Shadow Step will only put you behind the boss, but you’ll still have the DoT and die. This is conceptually wrong and unfair, and ALL classes except Rogues already have alternative ways to deal with the situation.
CloS and Vanish are the tools Rogues have to work with. Fair isn’t in the cards and that is why BlizZard gave the band aid of two Feint charges to Rogues.
You should read Vanish sometime:
Allows you to vanish from sight, entering stealth while in combat. For the first 3 sec after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.
But what does that have to do with the point I mentioned? Whether or not stealth breaks is irrelevant to the situation. Vanish makes Zekvir lose his target, and he skips the cast and moves to the next ability in his rotation. However, some enemies will simply recast the ability again.
Rogue is definitely the most disappointing class I’ve played recently, and it’s not a matter of skill, because Warriors, for example, with good use of Spell Reflect, gain a huge boost in survivability and damage in dungeons and such. Rogue doesn’t have this kind of mechanic that will provide a performance boost through individual skill.
Let me spell it out more directly then.
Your exact complaint was:
Vanish reads as above, but the key point is:
Also breaks movement impairing effects.
The dot is a movement impairing effect. You use vanish to break it.
So what if vanish resets his target. As long as there is a target for him to lock on to it’s a moot point.
Do I hate that 99% of my DPS is also tied to this ability, meaning I lose out of a ton using it to break a snare? Yes, absolutely. But that’s a topic for another discussion.
Hunters can feign death every 30 seconds to remove debuffs and disengage every 20 seconds for snare.
I’m not sure if you’re trolling or serious.
Make up your mind. You complain about Shadow Dance being used across all specs, now youre complaining about that usage being brought to Vanish. Either make up your mind or stop giving your opinion. We had an ability to take care of everything offensive Vanish is currently used for.
Vanish used to. Before Shadow Dance was removed. Now Vanish kinda needs to be saved to be used offensively so you cant simply cancel an ability that would target you and chain to your whole group causing the healer to pop a CD.
The whole point of the argument was there shouldn’t be a need for Shadow Dance for one ability, but Blizzard, in their infinite wisdom, just refuse to simply make Crackshot a standalone talent and instead shoehorn (and breaking) an entire class branch because… reasons.
Man, Blizzard has already done us a favor by making this off the GCD. I believe we are all happy about that. Besides, being a rogue, we have so much mobility and access to jail-free cards. We can cheat death and gain immunity with Clock of Shadows and Shadow Step. Feint is actually very good, honestly. I’m surprised they removed it from the GCD. Let’s take these wins and not be greedy. Haha.
Im pretty sure being stealthed gives you acess to more than one ability but keep trying as that singular braincell in your head keeps fumblimg around all that empty space. Im pretty sure ive said it before but youre the worst type of player to give any feedback. Plays the class but has 0 understanding of it.
Outlaw uses none of them, sans Ambush as a replacement Sinister Strike if talented for HO. Outside of that, Shadow Dance literally serves zero purpose for the spec except as a Crackshot dump.
You want Shadow Dance so badly, go play Sub.
Lmai its like this man thinks the class tree is only for Outlaw
That’s what the argument was about.