In the features trailer, we saw a Kul’tiran human boss that popped paladin wings. Can we expect more class-race options for allied races or at the very least can we at least get Kul’tiran paladin?
Is there any chance of putting paired professions in place (i.e. someone who wants to be a blacksmith automatically gets mining without having it count as 2 separate professions). In the spirit of allowing players to play the game how they want, paired professions would allow more flexibility and cut back on players having to manage alts just for things like gathering professions.
Under this configuration, professions such as Enchanting and Tailoring would not have an associated paired gathering profession as gathering mats already exists for those. But for Blacksmithing, Leatherworking, Jewelcrafting, Alchemy, and others, it would add so many more options.
Draenei, Pandaren, Troll, and now Dracthyr still need their Heritage armor. Any chance for more of these to be released before 11.0?
Last question here,
Are you planning to release a dragon form shapeshift mount? If so could we get one that is customizable to reflect a certain flight. Currently we only have Sandstorm drake and Tarecgosa’s Visage. While great, I would love a Black Dragonflight form for my Dracthyr!
General Professions Question;
Over the years people have farmed up Patterns either from Raids, Dungeons or LVLing up Rep. Is there any plans on making those farmed up Patterns be account wide for the alts who has the apprpriate Profession that can craft them so as this way if the person decides to put to bed a charector who has gotten certain patterns that are content locked and decides to play a new Charector on a new server?
Been enjoying a lot the Warcraft announcements so far, Metzen really brought the chills to my back!
Question about Dynamic flight, Will there be any difference in mechanical mounts? Because it would be fun if some mounts handling different like rockets or helicopters. Even having a partition of hovering style flight and gliding flight.
Been loving dragon riding so much and i really don’t want the old style back hahaha.
And is there any thought on changing the way ground mounts work? A sprinting, drifting, and stamina management minigame for those would be fun as well.
I was curious as to why the team is making dynamic flying the default to leveling (new content and in general) instead of letting the player decide which is the best for their experience. It feels similar to the forced ways of old pathfinders and current dragonriding. Why make that separation?
Cross faction queues??
When will Dracthyr get the ability to fly using static flight? Or even just be our own dragonriding mount? We have wings, let us use them!
Edit with new information: Concerning Dracthyr, two part question. One: Can Soar’s CD be fully removed now that Soar is being made full Dynamic Flying, please? Two: Will Dracthyr be allowed to be other classes, as was hinted at during the Dragonflight reveal? Thanks!
why do you think its a good idea to speed up classic leveling in cata?? you know if we didnt like the leveling process we would play retail. that needs to be changed asap. #nochanges remember that? just gonna lie again?
Warbands (Region-Wide question) -
I Started playing WoW on EU and for years I have collected mounts, pets, achievements and so forth. I moved countries and as a result of this I had to start over from scratch on Americas.
So my question is - Are there any possibilities for warbands to include collections/achievements cross region? Example in my case is the Grove Warden mount that I earned in EU but can never get it again on Americas where I now call WoW home.
Thank you.
With the steady removal of servers with the Warband systems (ie. Cross Server Guilds), what are you going to be doing to protect RP realms and their immersion?
Are you going to enforce your policies when these players start to ruin already fragile servers?
What are the plans for professions? The Dragonflight system is overly cumbersome and off-putting to level alts professions… can we expect the same or a return to: farm/buy mats and craft your item craft item?
For Cataclysm classic, will the baseline difficulty of the endgame (meaning anything you encounter at level 85) be reduced? I remember this being a sticking point for many people when Cata was first released. Even the regular enemies for (for example) daily quests were a struggle to kill.
Will Mythic+ dungeons get a separate tuning scale from raid, akin to PvP?
Tuning a spec that affects both content types together creates disparity among the specs where your spec can either only be viable for Mythic+ or raiding. Something similar was done recently with Demon Hunter’s darkness ability where it has a 100% increased chance to trigger its effect in small group content. Either moving more abilities to this model or creating a separate environment where the team can tune for both content types would help struggling specs without affecting the other content type.
Art Department:
- Will we ever see Remastered Tiers1-5, much like the Tier6 remaster in LEGION?
- What are the technical limitations of updating the WoW Classic World with new art assets and more world building technology, like Garrison upgrades, but more on a town/zone level scale?
- Even if only after a server reset, imagine donating materials to upgrade the town in Westfall, build the bridge in Redridge, etc…
- Could a WoW Classic: Season of Mastery ever see a full scale world rebuild?
- What are the technical limitations on using a similar approach to the Wandering Ancient Mount color changing feature on the game’s environment?
- (Seasonal environment that changes color)
- Has any progress been made on new animations for casting?
- Will classes be given more glyphs or visual updates soon™?
If War Within alpha is coming out in spring, then we can assume we won’t see the full release in the first half of 2024. What are retail players going to be doing for the next year before War Within releases?
Is it going to be a year of 10.2?
Is there any plan to have a 10 Man Mythic raid difficulty, or at least a flex difficulty above Heroic?
I play with a group of 10 friends and we’ve gotten to the point where we are clearing the Heroic raid by week 2 or 3 of release without much time investment. Would like if there was another difficulty for us to work on!
Any changes to M+? Afflicted can be an issue in runs when I have to choose between a magic dispel and an afflicted pops.