Any chance we can get blacklisting back? It was a thing back in MOP and alot of people i have talked to miss it including myself
Iâve always enjoyed the squabbling factions within Silvermoonâs military, Blood Knights and Farstriders and the like. Can you elaborate on which groups will comprise the âSilvermoon Courtâ in Midnight?
Is there any information regarding honor and rewards from the reworked âcomp stompâ?
Thereâs been some pretty mixed reactions to the annoucement, either hoping the honor gains remain the same, or removed entirely/nerfed to be functionally removed.
Is it possible to add a functional bookshelf to player housing that can store and display collected in-game books? I have quite a few books / reading material laying in my bank.
How will mechanics like Raszagethâs split up and Fyrakkâs adds that need to be healed be handled in story mode? Can we expect more race/class combinations later in the expansion? Will we be able to have companion pets out in our houses?
With it bein another new xpac as a hunter wonderin if someday we get a xmog system for our hunter pets? so u guys dont need to keep addin more tabs to the stable
New Professions should be introduced with them being
- Gathering = Lumber Jack
- Crafting = Furniture making
Crafting / Gathering has been needing a form of update where we can start to do more on one toon. It would be great to see the rip cord pulled where we can do all crafting and gathering or at the very least go to 1 crafting and 2 gathering.
When it comes to heirloom gear it was great in the beginning but now that leveling takes 2-5 hours to go from 1-80. This gear is rather not needed anymore and needs some form of overhaul.
The guild roster in game needs a overhaul. When you have to remove people from a rank to change the name or move it is rather annoying. Also with only having 999 toons in a guild for some guilds its not enough. Need to change to at least 2-5k cause of people that are altoholics.
Guild msg of the day needs to have a pop up once log in so that people can see this msg. Most time its always missed.
In game calendar needs a rework as well to add something new into the mix. Even if it helps on that day when you log on it shows the event as a pop up. Also fix the copy and paste.
Pretty sure they already said yes. The TBC-era blood elf starting experience isât going to be removed or relocated. Since all of that content currently exists behind a portal anyway, itâs safe to assume they will just stick a copy of Zidormi at the spot on the new map where the old gate/portal into the Ghostlands used to be.
When it comes to class/combat design, whatâs the main driving factor in deciding what specializations get reworks, and to what scope those reworks are?
When are we getting Nightborne Demon Hunters? Theyâve been rigged and modeled since Legion. How is it the spotlight was put on void elves for the class and not the Nightborne? Feels like a bit of favoritism is at play again.
Any chance we can get the Catalyst to be free for the non-tier pieces? I understand gating the tier pieces to encourage running the raid, but it would be nice if we didnât have to fret about wasting charges just to complete a look.
Will there be more player customization, as in sharing hairstyles for the races, will there be a toggle to show hair when wearing hats?
If they were to remove the rewards from Comp Stomp, theyâd be removing most of the stated function of an on-ramp for new players in PvP, considering the way PvP gear works youâre just getting farmed by geared players with inflated item level and vastly higher Versatility stat.
Hello,
What are the planned improvements for PVP systems?
Thank you
So you were the one that called me clueless and I was the one that was rude? Oh youâre one of those
Are there any plans to make some light improvements to old content to make farming a bit easier? Such as making warfronts soloable or increasing anima drops?
Will the Lightforged and other light based factions be relevant in Midnight? Seemed kind of odd to not have any existing light factions in TWW and to only have the new Arathi.
Also are there any plans to make Monk npc characters appear ever and be relevant, even better if they not Pandaren? (No Pandaren hate here)
My question is:
With the introduction of the new Void spec âDevourerâ, why donât you also allow Demon Hunters to use Staves and Polearms too? Itâs in their lore and weâve seen Allari the Souleater even from the Demon Hunter introduction quests.
Inspired by this, I have also made a Quest Chain Fan Art Project that would introduce the use of this Stave and Polearm weapon types like she can and also added the old The Burning Crusade style oldschool transmog looks, like the old Warglaives.
*Canât link here, but you can easily find it by Googleâing:
artstation aernath vengeance in scythe
Also, maybe at this point we can let go of the âWarglaiveâ Weapon Class and make them all one-handed so every other class who can use 1h Agility weapons can have more chance for those too.
Likewise the same can be done for Druids, just like how we will remember the Feralâs Dual-Wielded Dagger look and Dual-Wielded Fist look from their Artifact Weapons, itâs also in their lore.
Finally, I want to thank you again for bringing back the Q&A! I hope Iâll be heard again, like how I was for Legion and Argus Whistle back then!
*Canât link that here either, but I have a recording of that with Ion & Lore:
Google: youtube aernath
Itâs the pinned video :>
Yes pls just put the legacy debuff on heroic warfronts and make them soloable
Will more care be given to classes that are less popular instead of forcing people to swap to âmetaâ or âfotmâ combinations to actually play content?
Speaking from experience I play Brewmaster in PvP and certain abilities and spells which do not work ingame have been reworked or removed remain as part of the class/spec spellbook, with the lack of care and attention as an off meta spec why should players like me keep playing while they have their classes and specs ignored by the developers?