Struggling with Kara?

It usually is the group lead that is the weakest link

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It’s not great for DKs either. Most of the time they are out of Runic Power to BR on demand.

You could know your class very well, and aside from small tank pulls, not knowing the dungeon and also an issue with pugs, not knowing the route can be more of an effect than not knowing your class. If you don’t know what pulls, what route, what enemies than you may end up using your CD’s wrong or using the wrong talents.

Look at upper Kara, there are almost no big pulls to be made, you can pull all the mobs from the first boss room, than what? All the mana wyrms from after the third boss that you don’t even need for percentage? Most of upper Kara is better suited to around having good ST and cleave damage as opposed to having high AOE damage and if someone was to go in not knowing this and building for big pulls (talents, trinkets, CD usage) than they will have a bad day.

That’s all true, but even small pulls/single pulls should still have a bare minimum DPS for a +20. Like you said, there is almost no routing in Upper so that isn’t really a factor (I know you are talking about it generally speaking).

First pull is a 3 mob pull, single, 20+, boss, single, boss, single, boss, 15+, 2 mob, single, boss. That’s pretty much the whole dungeon lol.

This is 100% the biggest issue with dps that struggle to do good overall.

Knowledge is king.

For example:

Streets, you don’t use CDs on the first pack because right after that it’s a double pack pull.

ID, you don’t use CDs on the 2 mobs after the second boss because again, another 2 pack pull usually follows.

Upper, you must make sure you use your CDs on the first big pull before the first boss so that theyll be back up for the damage phase of the boss. Also that pack is yuge, easy +200k burst

I could go on.

I always see DPS with inconsistent usage of CDs or at bizarre times, it’s the single most important thing to getting a good overall.

If you stuff up your dps timings once in a run on a good pull it can effect your overall upto an easy 3-5k

I play MM hunter, 3x 1 min CDs and 1x 2min CDs. So every second burst you’ve got to time it to get the best value out of your big CD. But you’ve also got to know when the last time you can use it is so that it’s up for the boss or you do 0 damage.

It all comes with practice and trial and error.

I find my biggest problem is when I help friends out on lower keys, it throws my timings way off and sometimes I won’t have CDs where In the higher keys I would have.

I see a lot of groups around the 20 range for upper Kara looking for locks. This is why I urge Blizz to make an attempt at balancing. When we got one class smoking everyone else in that dungeon

I hate this so much, and being low keys you expect a massive, like half the dungeon pull if you do the right dungeon, but sometimes that doesn’t happen and you think about holding your CD’s or not and than you hit the boss and you got nothing.

It’s the same issue with Affliction and Shadow, go too low on your key level and your DPS suffers a lot more than on high keys where you can get the most out of doting everything and having a full dot duration.

I tanked an M2 JY the other week, had a 290+ warlock with a good IO and dungeon history and by all means they should have done well, but I am a bear tank and we had a fury warrior, so by the time I had rounded everything up and the warlock had started things where already dead and they had less damage than myself tanking.

I didn’t even consider that as I practically only play classes with front loaded burst

But you’re right, and especially with inconsistent pulls from tanks in lower keys I often find myself muttering “what the f are you doing” to my monitor.

First pull in ID and GD comes to mind when they just pull a single pack, it’s like bruh :weary:

But I was more thinking you blow CDs on X pull and by Y pull they’ll be up, but they’re not because everything got obliterated in half the time :joy:

Yea that’s the worst. Good sign of an inexperienced tank

Which is fine really, if it’s a low key and I’m carrying a pal

But it’s like bruh, we have literally every CD known to man and I’m here overgeared and over qualified - let me blow this ish up :joy:

First pull on any dungeon with an inexperienced or low iLVL tank is like “Bruh WTF are you doing?” And than every pull after that is like “…why am I even here?” One thing I learned from pugging is to check the iLVL of the players in the group at minimum unless I severely OP over power the dungeon on like an M2.

If we’re going to nitpick tanks, I dislike when they skip the dreadlords that are on our path. I feel bad, but as a healer, I’ve pulled a little extra at times because I wanted a dreadlord to get some mana back and a buff.

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I don’t much look at ilvl anymore but if the team IO is under something like 2400 ima dip out

Team IO? Is that an average or everyone combined?

Just individually, you know if mostly they’re 2400 or up but one guy is 2200 I’ll stick around for a 20/21

But if we going into a 23-24 and one of the other guys is 2200 I’m just gonna say ty but no ty and dip before the key goes in.

I don’t get that much time to play these days, so I’m pretty picky with who I play with,

You’ll often see people in LFG with +25 keys and 2200-2300 io but no one joins because it’s gonna be a big rip most likely

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Oh ok. That’s beyond my capabilities.

Yeh but people can pay for IO, iLVL all depends on how much you play and what drops happen unless you also pay for a leather stacked group or something. I healed an M6 ID the other day and the tank was 248 iLVL using a Darkmoon Deck as one of their trinkets.

3 of the DPS were all under 260, it was bad. But we timed it, I got my vers trinket. Sometimes you just have to deal with the low IO and iLVL players if you can carry them through the dungeon.

Would it be reasonable to assume that it’s pretty unlikely that someone would pay for 16 +20s to get to 2500 io but in the event that they did they likely scored a bunch of loot in the process?

The timer runs statistic is relatively important, I think I’m pushing into near 30 timed 20s and up rn.

Don’t get me wrong, you can have players with great io and great ilvl perform totally mediocre.

I don’t pretend I’m perfect, sometimes I goof and my overall suffers. But there’s a difference between doing 30k overall and the next guy doing 14k with the same credentials, and you’re not gonna know until it’s too late

2-chested a 21 upper and came just shy of 2-chesting a 20 lower, neither run was perfect.

The 1st boss of lower is still a bit nuts, but otherwise both are fine and not notable outliers anymore.

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RNG be doing RNG things.

Some dude here posted second week of the season, 15 M+ runs and not a single piece of gear. Last night I raided 3 mythic boss kills, 2 days ago cleared heroic SOD, 1 piece of gear total that I traded. Best I can hope for is my vault giving me an upgrade or tonight on our alt run doing 2nd, 4th and 9th (KT)? boss on my main for a trinket or weapon I can upgrade to heroic.