You keep putting words in my mouth that I did not say and assuming I’m having feelings I’m not having. There’s not any point to say anything more than I have already said because you are choosing to ignore it anyways. I am not upset about not getting a beta invite. Enough assuming, you are getting it wrong every time.
This is literally the best thing that could have happened. They just got socked in the face with data and information. Yeah, you couldn’t log in. That sucks, I know. But this is a beta, sheet goes wrong… You all want access to a beta, but youre on the forums biotchin about not being able to play. Get over it, welcome to a real beta.
I’m a developer, nothing in what you said means this test was anything other than a failure. If I stress test a piece of software the point is to confirm it functions as expected under a higher than normal load… if it doesn’t it’s a failure of the test and it’s back to the drawing board.
Lol dude, no salt here. Give it a rest already. I’m sorry reading is failing you.
Regardless, you have a nice night as well. I’m more frustrated with you constantly twisting my words and refusing to actually read what I have said than I am the stress test.
I’m actually good. We have until 6pm tomorrow. Just didn’t understand how streamers were on an offline server. I know full well what a stress test is for. This isn’t my first time doing something like this and I’m not that addicted WoW player from 13 years ago that used to genuinely get upset
Players that were integral in promoting Classic got in, that’s what counts. The hype is being built up for Classic’s release and again, that is what matters.
There were plenty of people online. At about 8:15 they said they were going to test layering. Obviously they had capacity issues, but I think it did what they intended.
I mean they know exactly how many people they sent stress test invites to. Im sure they invited more people than it could actually support because they had to plan for people who werent available for such a short window, but they controlled the number of invites.
Well, the invitation read as a stress test and bug-check of primarily the game environment, not a test of the login server. I would love to play to throw some actual testing their way! But either locking the servers or looping us out of the authentication servers to where it tells us the server(s) are offline when people are streaming them is not a stress-test, its just a pseudo-guerrilla marketing tactic.
The most likely scenario is that everyone who got in the beta were redirected towards the same layer and login server. They then tested différents infrastructures on differents layers and login server to test what would be the most optimal approach for release (overkilling it means waste of money and downplaying means angry players).
This also explain why sometimes the realm showed as low pop and why sometimes it showed as lock (because we were redirected towards different authentification server / layers erverytime we tried to login)
Also explain why streamer groups managed to log back on after the crash all at the same time : same layers players are redirected to the same authentification servers
yo man i have been through this literally every expansion launch and major content dl. sure its nice to give blizz the benefit of the doubt… but cmon man. what if they have servers that are almost 20 years old and just refuse to replace them?