Stop with the compromise threads

If that’s exactly what it means, then stop quoting out the part where I say “not all of it can be done in a group”.

Gating parts of the game behind solo content explicitly encourages you to be introverted and to not find a group, rely on yourself, etc. This isn’t bad logic, this is the most basic and linear logic I can display to you. Something you dislike doesn’t equate to it being bad logic.

Some things in OSRS are designed to be done in a group and can’t be done solo. Some are designed to be done solo and can’t be done in a group. Most things are designed with your preference either way. Again, you don’t know what you’re talking about when it comes to OSRS.

Most things in WoW are not designed to be done solo.

Like I said, an entire game mode in RuneScape is dedicated to doing nothing in a group, and even as a normie, most things are designed to be done either way.

Grouping in RuneScape is not encouraged or discouraged. In most instances, it’s a very neutral game that caters to either introversion or extroversion.

They make you group for a few select things, and make you be solo more even as a normie (yet still not for that many things)

Different MMOs have different philosophies. OSRS’s is vastly different from WoW’s, where all endgame content is group content with very few exceptions.

I know you have a strong desire to be knowledgeable at everything and never concede anything, and act as if people on these forums live to “best” you in some egomaniacal, borderline schizophrenic way, but the reality is you post in every thread, and often times your takes are very bad, and in this instance, it was wrong enough to deserve a response.

In OSRS, introversion nor extroversion is explicitly encouraged for Normies. For Ironmen, Introversion is mandated.

Wow fans on these forums are literally giving the worst advice. What you just said is insane.

You’re literally arguing a game having mass appeal and TRYING to argue with a straight face that it’s an optimal business model to have a smaller audience…

Like bro. Just make your game good and people will play it.

And this is what the intiial WoW team did, and why WoW was initially so succesful. Because the team tried to take MMO’s and make them more accessable…

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Im not the one mad that no one wants to play with me lol

Ok anybody who says WOTLK is the best expansion is not worth arguing with. Just look at player population numbers and you’ll see how wrong you are.

Blockquote makes no sense not to have it

Dude dungeons STARTING from WOTLK suck. Every single one of them feels more like a random map in a FPS.

I thought dungeons in WotLK were fantastic, personally. Except The Oculus

That part is irrelevant. Again, your big failure here is you’re trying to set up a false dichotmoy. The game can encourage grouping without being an entirely group-centric game. You never read my original statement I’m guessing, where I only ever said that MMOs ENCOURAGE grouping. ENCOURAGE. Not REQUIRED. Do you know the different?

Before I engage you further, let me ask you this. Do you know what my argument is? What do you think it is?

Literally, it sounds like you don’t even know what I’m arguing. “Mass appeal” doesn’t work like how you think it does. Mass appeal isn’t derived from appeasing multiple different personality types. What about this are you not getting?

“Streamer bro game design” isn’t really all that valuable. Do you have any experience at all developing a product or game?

I know just as little as everyone else, including yourself.

Business 101 would directly tell you that making a system that allows all players to play the game is a good business decision, the fact that you’re on the other side of it…says a lot about your actual intelligence vs your lack of intelligence that you’re incessantly trying to project onto the forums.

Everybody misses the point on socialization in WoW because they think “psuedo social” is a dirty word.

WoW worked as a social hub BECAUSE it was psuedo social. You could play by yourself and have fun. Play with 1 or 4 friends. Play with randoms. And you could switch between them whenever YOU wanted. That’s what made it great.

Being forced to do group content or solo content is dumb. So I think I’m agreeing with you lol.

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At least you admit it.

Wrong, some of us have actual experience about the things we talk about.

All players can play the game with or without said system, so already, your argument is flawed.

I’m not the one spewing fallacies and opinions about things I have little experience in.

sooo, I work all day get home shower… fight 3 hour queue to log in… want to run a dungeon to get these dungeon quests done… gotta spam LFG whispering 30 people Rouge dps invite (ignored) Rogue here dps know the fights (ignored) if I’m lucky an hour later I get a group run it and its night night time.

Or, work 8 hours take a shower wait in queue 3 hours log in queue for a dungeon 30 minutes later running my dungeon… crap I got time to run another score!!!

Which of these scenarios do you think leads to someone quitting…

I’ve seen this quoted in a few arguments and I think it is interesting. If I am rich today, it most likely is not because of decision I took last week, last month, or even last year. It’s because of work and decision I took years ago. Success is a long term process, not short term. Wotlk didn’t have 12 million subs because of it alone, it had 12 million subs because vanilla was a huge success, TBC was a huge success. What happened in the months/years that followed wotlk? The decline of wow started. Success is measured over long term metrics, not short term.

But…you do. You do this literally all day long. You did it in the PvP forums and got laughed out because of your lack of knowledge. You’ve since come here and tried the same thing. You get called a troll, what, 10+ times a day? Time to look inward and realize that you’re the problem here.

Time to stop being so narcissistic and realize that you’re wrong.

What does this have to do with anything in my comment or this thread? :confused:

Even for people who want to argue that peak population numbers matter more than growth CATA had the highest population point ever on release.

You said RDF lead some people to quit… sooo in what way does RDF lead to someone quitting… what is the straw bud? Asking for a negative could you enlighten me?

Thats a smooth brain you have there. It must make your life amazingly simple.

Can you quote some? I’ll wait.

I’m very well respected on the PVP forums actually. How is this at all relevant?

I only get called a troll by disgruntled people that lose to me in debate. It’s not that surprising, it’s very common that ad hominems come out when you’re losing and your arguments aren’t keeping up.

That’s not what I stated, and you should know that considering you replied to my comment.

In any case, maybe just reread what I’ve posted, calm down, and go pick a fight somewhere else, huh? :heart:

Nobody respects you anywhere. Surely, even being as self obsessed as you are, that you can even remotely thinks that anyone likes you, let alone respects you. Laughable.

You literally just posted about business 101, and got immediately shot down, and have refused to acknowledge how little you know about game design and business.

You’ve literally never won a debate. Once you’ve lost, you just start responding in circular questions.

How are you going to respond now? Will bloomsday have anything important to even remotely intelligent to say? Will we find out next time on Bloomsday Trolls the Forums?

I mean, I can only assume that the way this is worded it is in contestation of my statement… if it is in agreement… maybe word it better?