Again, don’t believe you.
It’s horrible and every single class and playstyle in PvP is condensed into 3 different specs with different names and different animations
The quests and zones are phenomenal. The class playstyle is garbage.
I’m an introvert and I socialize on buses and at the grocery store, and at restaurants and at the movie theater.
Introversion doesn’t mean you have to have crippling social anxiety and have it be awkward every time you say “hi”.
With this same logic, everything in WoW is soloable too, and you get more loot for playing solo too, so why are introverts complaining exactly?
Also, I find it amusing how you just told me this:
Yet you admit playing solo and being an introvert gives you more loot. So which is it? Is being an introvert not encouraged or is it? Because it’s not both. Do you even know what you’re arguing anymore or are you just throwing things out to see what sticks?
What’s clear to me is you have no clue what you’re even arguing or what the conversation was. You just saw me and started throwing things at the wall to see what sticks, even citing from a game you’re inexperienced in.
But not all, right? That’s the point. You’ve just destroyed your own argument. You admit that being an extrovert is encouraged, by virtue of NOT ALL content being soloable.
Valiant effort Confidence, but it was a swing and a miss, yet again.
If blizzard keeps listening to these few completely out of touch anti-rdf children on these forums… they gonna ruin their best expansion they ever had… period.
We don’t want SOM… there is a reason nobody with any brains played that crap… we want Classic Wrath… period. We want RDF… Period… no compromise… makes no sense not to have it… we’re literally NOT running dungeons without it… but if we had it… we would be running dungeons… PERIOD.
Oh yes, the removal of a queuing interface is RUINING this entire expansion. Nothing less. WIthout RDF, Wrath is nothing.
With 280% speed mounts it should take 1 minute at most.
I’m kind of feeling that way now… Sure we have lots of options still; however, do they really matter once you tweak it optimally with the right build (now builds with dual spec?)
And not all of it can be done in a group. Most quests can’t be. This is ridiculous that stating that “not all of it can be done alone” means that extroversion is somehow encouraged. Absolutely bad logic. Using your own logic, you’ve just destroyed your own argument. Pest Control is done in a group. The Inferno can not be. I’d like to see you get past wave 33.
Not everything in WoW is soloable, and much if it is designed to be done in groups. With RuneScape, this is absolutely not the case, and which is why I know your experience with it is far less than the impression you’re trying to give. Much of RuneScape you’re unable to even group for. Have you even played the game? Patchwerk wasn’t designed to be solo’d, somebody did it as a fluke. Nearly every boss in RuneScape is designed to be soloable.
Yes, it gives you more loot at the cost, often, of greater time investment, and is scaled. If you’d play the game, you’d know that. The amount of loot you’re getting isn’t dramatically higher because they’re encouraging you to do it alone. They’re giving you the option either way, to allow people to play how they want. Like I said, neither is inherently encouraged. Have you stepped into TOA? These are basics about the early endgame of OSRS.
It’s clear you’ve never even gotten your Fire Cape if you believe the game is a group game. You can keep saying this, but your glaring inexperience is showing (and I’m pretty confident the limited experience you do have is as a normie where you can buy 99 prayer in 2 days).
I get you want to be the expert at everything, spending 8 hours on the forums a day as you make millions online, are a R1 arenaer, scarab lord, and OSRS rank 1 inferno, but you can’t be everything all the time. I freely admit my strengths and weaknesses. As a whole, I’m better at OSRS than I am at WoW. To come in here spewing such nonsense about a game that you’ve clearly never gotten very far in based off of your extreme limited knowledge and pretend as if somehow I’m the wrong one about it by attempting to skew words is frankly ridiculous. Normie, please.
That’s exactly what that means. Gating parts of the game behind group content explicitly encourages you to be extroverted and find a group, make friends, etc. This isn’t bad logic, this is the most basic and linear logic I can display to you. Something you dislike doesn’t equate to it being bad logic.
Yes it is. Everything in WoW is soloable, it’ll just be a bit harder. That’s your logic. That’s the logic you’re applying to Runescape. Why don’t you want to apply it to WoW? Because it shows an audience that’s less familiar with Runescape how ridiculous your statement is?
It’s clear that once again, you’ve never followed my argument at all in this conversation. I said GROUPING IS ENCOURAGED. I’ve never said it’s a “group game”. Please, follow conversations before you interject in them. I know you have a strong desire to try to best me, but fallacies, exaggeration, and misinformation isn’t going to do that for you.
You hit a nerve there lol. When my guild raids, I log at the entrance with full consumes the night before, log in 20 mins early and have to summon people that log in 20 mins late and its the same people every damned time… I know this is about dungeons, but it just made think about that. We also have guildies that are die hard anti- rdf, that will guilt other guildies into running a dungeon them, only for us to get there and then have to summon them. Drives me insane.
I would love to see examples of RDF being toxic to every MMO out there to date. Please, enlighten us all that it’s toxic if it’s that bad.
This is bad logic, you aren’t seeing the other side. Some people may be forced to act extroverted, while others will simply stop playing the game, which is far more harmful to its longevity. Alienating a whole personality type is extremely unhealthy just because you feel like they should play like you. Hypocritical at best.
TLDR: Make the big kids play with me mom!
For who? You perhaps, but it may well be for many, if by “the feature that lead to or broke the camels back,” you mean the feature that caused someone to quit.
I’m not really pro or anti RDF personally, but I think the LFG tool we have is more suitable for the Classic experience than Dungeon Finder is. Of course, if they end up adding Dungeon Finder, I’d just end up using it a lot, so either way…
Perhaps to those that aren’t familiar with what logic is, fundamentally.
So you know very little about game design then? That’s not how any of that works. Creating a game for multiple different personality types is what leads to a game’s failure. That’s what led to Retail’s failure. A game for everyone is a game that isn’t really for anyone.
It’s way better to carve out your own market and to tailor your game towards that market. This isn’t just game design 101, but business 101. You should probably familiarize yourself with those to disciplines before trying to discuss them meaningfully. Yeah, the idyllic “a game for everyone” sure is a nice fantasy, as naive and childish as it is, but in practice, it doesn’t make money. It never has and that’s why the most successful games steer away from that.
You’re not going to see League of Legends suddenly make features antithetical to MOBA philosophy.
Um yes LFG and LFR have widely been recognized as part of the reason WoW lost it’s way.
A compromise is the ONLY way. Nobody wants to go back to the old vanilla group system. But the modern one is FLAWED.
Blockquote How many times is flying to a dungeon really immersive
Every time…maybe YOU don’t realize it but you’re brain did notice it.
Blockquote There is no outside interaction besides me taking an extra 5-10 minutes to get to a dungeon
Um yes there is. Because your party needs to gather at the stone to summon…getting everybody to the entrance is a the first problem you solve as a group. And it’s fun when the dungeon isn’t waaay out of the way like SM is for alliance.
You’re complaining about taking 5 to 10 minutes to walk to a dungeon? You know what I find annoying. Having ques constantly popping while I’m trying to quest. Being teleported to a dungeon and being forced to switch specs in the middle of fighting a quest boss.
I also find it annoying that I have NO affinity for a SINGLE post wrath dungeon. Because they become less like dungeons and more like random maps in a FPS.
People like you are putting WoW on the same path that led to it’s destruction.
It’s not. I’ve played FFXIV, swtor, GW2, and wow, and only in wow, specifically classic wow have I ever heard it “destroys the game/community”
Agreed. I tried compromising but when I think about it, nah.
Add RDF and all!
If the ones crying and threatening to quit the game over something as petty as dungeon finder, i dont think that makes you the big kids.
Nice try tho.