Where did I assume that? I’m merely asking a question.
So you have your one clique and you don’t venture far outside it? Got it. That’s perfectly reasonable, but that type of reclusive and socially isolating behavior really isn’t encouraged nor enabled in Classical MMOs.
I find it odd that you consider the idea of meeting new people and making new friends to be “forcing yourself onto strangers”. Is that how you feel when you meet someone new? That they’re “forcing themselves on you”?
I’m not sure about that given everything you’ve typed above. You consider the idea of meeting someone new as them “forcing themselves on you”.
Well, that’s projection at it’s finest. What gives you any indication of that? People that are able to maintain relationships wouldn’t be so anxious about meeting new people.
…what? I mean, it kind of does. People are strangers, until they aren’t. Strangers are just NPC’s. I (and most people) have no interest in befriending every single stranger I run in to. I don’t go to the grocery store and stand in the middle of the isle talking to some rando I just met. All of those other shoppers are more or less NPC’s.
That post right here proves that you should be playing retail. Thank you for proving my point for me.
You don’t view the other people in the dungeon as a living breathing person. You view them the same way Jeff Bezos views Employee #356-B7 who took 30 seconds too long using the restroom.
Explain to me what it is about RDF that’s any different in that regard from not having it? What about RDF makes players sit in town all day. They could do that right now. And they do. And then wait to be summoned to the instance.
What RDF does do is free up players to actually do other things instead of fixating on getting into a group. You don’t have to spend hours spamming your gearscore in the LFG channel and refreshing the terrible tool. So now you’re free to quest, to explore, to do dailies, to work on professions…all while queued. I wouldn’t have been able to achievement hint back in Wrath without it.
It most certainly does and became a lot more prevalent after randoms became a thing. If being on the internet makes you prone to being toxic, as you claim, what is it about the internet? The anonymity, along with the accessibility and “next” attitude about it.
Random dungeons and megaservers create both anonymity and abundance, which are the very things that create toxicity on the internet in the first place.
You don’t even try to make small talk and just view the other people as a means to an end. Either you’re an undiagnosed psychopath or you need to stick to single player games.