Classic is definitely not difficult and certainly not more difficult than retail
It’s an easy game which is why people gravitate to it. Retail is way too complicated and difficult for a lot of players, especially new ones. Raids and dungeons are significantly harder just for the sake of it.
If classic was anywhere near as difficult as retail no one would play it
Mythic content is a tiny fraction of the content in the game where a small fraction of people actually do. Just because it’s difficult doesn’t mean the rest of the 99% isn’t easy. You can literally level from 60-70 without dying once.
Wow… y’all tried to remove this post because it “violated community standards.”
Come on… really?
If anything, I will admit that claiming that vanilla/classic is “harder” than retail is perhaps a bit of an exaggeration. In fact, I’ll go so far as to say that M+ retail is significantly more difficult than classic/vanilla. I’ll even further say that I believe it fair to say that classic/vanilla was, and is, far more tedious (as a more appropriate term) than retail.
I would argue that leveling in retail is EXTREMELY easy. Nearly every class has a self-healing ability in addition to other defensive cooldowns. With victory rush, warriors (as an example) can continuously chain pull without ever leaving combat and don’t really ever need to worry about dying. Rogues have crimson vial. Druids, priest, paladins, shamans all have direct heal spells. Even hunters have exhilaration (which heals them and their pet). It is ridiculous! Every class has become completely self-sufficient - if you are a decent player, you can probably solo elite content without the aid of others. The fact that just about every class has self-healing is likely a contributing factor as to why First Aid was removed as a secondary profession.
In Vanilla WoW, it is extremely easy to die while leveling… and I don’t care how good a player someone is. I’d consider myself a very competent player. However, no one class can take multiple mobs (of the same level) and reasonably expect to live on a regular basis. Barring that, in various caves you have respawns to worry about which will likely kill you.
In SoD, most PuGs can’t kill Kelriss in BFD… even after the nerf. However, just about every PuG I have ever been in can easily clear an LFR raid. And, if they don’t, the raid gets a stacking bonus to stats.
But, take your pick whether you think Classic or retail is more “difficult.” SoD Classic as a strong social element not present, and currently not possible, in retail.
I have no opinion on whether the rune should be available sooner or not but I don’t think locking it behind the raid makes it useless. Everyone playing SoD is playing a new version of an old game, which indicates high replayability. People level alts with the intention of playing endgame, at level 25 this more feasible to accomplish. I agree that the alt tank is unlikely to displace the main tank in the current phase but there are still a few phases ahead of us and plenty of time for these players getting tank runes to adopt new main roles going forward. Even if guilds stay with the main tank, the role is always in demand with the community as a whole.
Looks like the “Overall, classic is harder than retail” bait worked, I say it’s a bait because clearly people won’t nuance over it and will point automatically at mystic raids.
It isn’t. Heroics are easy. Leveling is easy. The only “difficult” things are mythic dungeons and raids. That’sa small percentage of the game. You can easily level in retail without dying, you can easily do a heroic without dying. Classic isn’t like that. You are going to die while leveling. A lot. You are going to wipe in dungeons. A lot.
… not. IDK where the classic is harder than retail got started, but retail is incredibly difficult in its meaningful endgame with mega bloated classes and mechanics. Classic is great because it isn’t difficult just simple and time consuming.
Its not just mythic raids, heroic and normal raids are probably harder than a SoD raid.
M0s are harder than any classic dungeon.
Classic is a simple game, and honestly to me, THATS its strength and a good thing.
You dont need 10 million weak auras for every boss or pvp engagement.
I hate that I got baited into a necro post but what this guy is saying is just so stupid.
In no world is classic harder then retail.
Overall classic is not harder. As literally you immediately go in the next sentence excluding retail content.
PVP is harder and even Normal raids are harder then everything in classic.
10 man group content.
Okay so you are stupid in 2 ways. “added difficulty” so you are saying a self impose challenge is what makes the game harder. You can literally do that in retail LOL and make it much harder. And second, are you thinking of LBRS? All UBRS quests are able to be complete in raid.
Mythic+ is super popular in retail… Its not a small %.
I literally main HC WoW. Only reason HC wow exists is because Classic is so stupid easy.
No, i wanna kill people and complain online for nerfs if I fail while playing another game. Also the fact that I parse 99,9% and not 100 has to be addressed immediately because horde has 0.1 more STR from buff no 126790 and it’s a great injustice I cannot tolerate
And i wanna kill all people regardless because I am pala, the soldier of good and bad taurens and orc shamans counter me and this cannot be allowed . I need to kill all classes like a true solo player hero class.