Stop Frost Novaing in dungeons

That’s cool, have a rebuttal to the excellent point I just made?

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You’re right. MC is easier than LFR. :wink:

It’s like your boy said, where would mages be without Frost Nova in their dps rotation?

Lmfao

I feel like you now realize that you didn’t get the high fives you expected from this thread and are now sulking.

It’s okay buddy, it’s okay.

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Honestly, you really need to install details and run with some decent mages that know how to handle themselves. If that still doesn’t convince you, then the problem lies with you, and not the mage community. At which point, it’s out of everyone else’s control.

I will continue to clear strat in 20-30min, you can continue to do it in an hour, and everyone will be happy. :smiley:

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As an ex main mage in vanilla, this is probably the cringiest content I’ve read in my entire life

I don’t need high fives from people who are terrible at their class.

Therefore the idea of high fives from any of you is a grotesque idea on its face

:+1:

Okay buddy.

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Appreciate it. I didn’t wanna wash my hands

From a scrub rogue lol

he’s just mad to see our DPS when we nova/coc a group low health and wants us to stop.

there is no reason what so ever we shouldnt nova a low health mob

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There is one good reason.

You may anger a bad bear tank and he could very well go to the forums to cry about it.

Okay Mr 59 mage I’m sure you’ve got it all figured out :joy:

When you’re tanking for idiots, of course it is.

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And this is how i know content at 60 has been nerfed. Enormous damage? Not on early Vanilla UBRS elites. You’ll see a sliver of their health bar go down. It’s a good way to pull aggro and die in 2 hits. When the re-did/nerfed UBRS/Strath/Scholo to be 5 and 10 man, they obviously messed up the tuning.

100% admit i skipped most of this because it broke down in a hurry.

So the idea that mages never should nova… i cannot agree with that. However, it should also not be a part of your rotation unless you have an all ranged (sans tank) group. If you only have a tank then you can nova a pack of mobs to give the tank more time to get agro and rage. All the attacks will funnel into the tank if they are melee and feed the tank rage.

That being said shy of blinking into range to stop runners you should not be close enough to nova. Staying at a long distance gives the tank more time to snatch runners.

You can also use nova to stop a pack if the tank is taling too much heat. Again assuming that there is no melee.

Most of these strats fall apart if you have melee that stands on the mob pack and gets globaled.

It’s unfortunate to see you’re still sitting there claiming you know level 60 content has been nerfed. I thought you’d grow out of this or at least provide a sliver of evidence outside of your 15 year old, anecdotal memories.

Time to find something else to complain about dude.

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While it is difficult to tell precisely what Mysfyre is getting at here, it is difficult to disagree that couldn’t is more appropriate than could.

“I could care less” suggests you care a certain amount, but it would be possible to care less than that amount, which I don’t think conveys the OP’s point very well.


With regards to ill-timed frost novas, they are pretty frustrating. If for example, there are 2 physical mobs, and 2 casters, and while tagging the physical mobs, then shield bashing 1 of the casters, to then position them all around the other caster, who is the primary kill target, everything gets frozen in place, it greatly messes up the pull.

There have been times in some groups, and not exclusively mages, nor frost nova, where I’ve gotten frustrated with people just going ham on whatever; a rogue 20 yards away 1v1ing some random mob, while I try to pull threat from two of the non-skull marked mobs that are being focused on by a warrior and shaman, for example, and I’ve just though, well nobody here is looking for a tank, everyone is just randomly attacking stuff and padding the meters… so I’ve joined in, and decided to just DPS for a while, as if there was no tank at all, and guess what?

Nobody died…

This made me really question whether any amount of stress over threat really matters. With groups where it does or might, I mark things, hold threat, prioritize use of Taunt or Mocking Blow for pulling off heals, if the healer gets threat, and expect DPS to pay attention or deal with their own threat, and for the most part, that works out pretty well.

So, while I don’t particularly enjoy tanking with mages in the group, I also don’t mind rounding up mobs, and dpsing (or using the threat pulling tools in my toolkit when appropriate, as any DPS role should do) when a tank role isn’t strictly needed (and that’s pretty fun).

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It is what it is.

People want to feel like they finally “beat the game” they sucked at years ago. People from retail want to prove that Vanilla isn’t as “hard” as others said it was. People from private servers want to justify that they are in fact superior. People from retail love that 1.12 has 0 time invested for a greater reward.

Fact is, there are some of us left that were there in the beginning. No, i don’t plan on raiding or PvP’ing ever again so there is no agenda here - something that you can’t say for yourself since you started posting here. Anecdotal evidence, patch notes don’t tell the entire story, but Strath/Scholo were nerfed/changed. Fact.

Then why are you here? All you do is post about how you “know” everything is nerfed. I’d hate to be so stuck in the past like that.

Well, considering I mained a mage from Vanilla through Wrath and played in a US top 50 guild, then Mythic content in Legion and BFA… yeah, I’ve got it all figured out. Don’t you worry about me. :v:

But I’m sure your experience is equally extensive! :smirk:

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I should just edit this into the op tbh