Yes, and being in the right position is also extremely important.
As a resto shaman I typically care more about positioning than every single GCD while healing. I need to be set up for mechanics, and future pulls. Spare GCDs is when I chain lightning.
I like having Bless of Freedom during this week, especially Unbound freedom, where it makes BoF cast on myself when I use it on someone else, and gives 30% movement speed for 8 seconds. And it clears entangled for both of us!
Panic pony works, but BoF cleanses it on a 25 sec CD. Oh, so I see that means we get two things to use⦠>.> <.<
That is such a godsent this week. Every pally should have it especially this week unless youāre Hpal which some reason itās not part of their tool kit >.>
Its not usually a huge deal. Other than during entangling weeks needing a separate WA to even track it.
But specifically for fights you have to stack, it means you have to basically hardwire yourself to forget about your only mobility option.
Yes because the other half of the talent is a speed boost. Its a default talent basically every week regardless of entangling because there are so many swirlies to often dodge.
Same for this character using disengage, or my priest using fade in response to incoming damage, but during entangling I alter my playstyle because clearing entangling may be more important during some bosses/trash.
Iāve seen this overlap a LOT while trinket farming this week. I play a druid, so I can drop it by shifting, but if someone didnāt have the ability, or didnāt talent into the ability to break roots it can be a squeeze to get out of your circle before it stuns you. Itās like thundering 2.0 in some situations. An annoyance moreso than a challenge.
Quaking was instant-death when it happened during forced-soak moments.
Entangle lasts so long that in most situations it isnāt really a threat unless you are half-AFK. The slow can be annoying when you have to run (such as in Everbloom) but it doesnāt seem to be as bad in any of this seasonās dungeons because there is no Skovald/Asaad mechanics where leaving a small bubble kills you instantly.