Just out of curiosity - and not to start an argument or anything… you seem connected… but if Stoopz hadn’t quit World of Warcraft… what changes did he have planned for the next PVP season?
Solo Queue?
Removal of rating from PVP gear?
The return of templates?
Disabling covenant abilities in PVP?
People like me… uneducated… would like to know what we’re missing out on. It would help me understand the importance of Stoopz to the game. Thanks.
Be snarky all you want, but if you weren’t there for the arguments on the 9.0 changes - or worse, you were and refuse to acknowledge them - you don’t know what sort of loss this is for the game.
Look, it’s fine you don’t care. That doesn’t make you a bad person. But don’t not care and come in here throwing your snark around like you’re seeing the truth and we’re all ignorant clowns.
I can’t speak for him - but I prefer in game protests. I just chalk up my not quitting as me not wanting to ‘‘hurt’’ the innocent people who still work at the company… when in reality, I don’t have anything better to do in life - so, I just keep logging in. That’s just between you and I, though.
The worst part about these systems is when you have to choose between friends.
That makes a video game’s MeaNinGfULLChoICE unfun, unwarranted, and a real reason to quit.
I have a few PvE friends who do 20+ mythic keys, I’d love to join them, but I’m not the right covenant, not the right legendary, and I do not choose my best PvE items from the vault because I play with some 2100+ arena friends as well.
Shadowlands has successfully alienated me from playing content with my friends because I cannot min/max more than one aspect of the game.
Covenants, Conduits, Legendaries, Domination Sockets, Weekly lock out rep grinds, etc… all need to go.
Surprised it took him this long to quit the clown fiesta of shadowlands pvp. I lasted two weeks after S1 dropped. Nothing but hybrid healing being overturned and melee cleaves.
You’re welcome to your processing of this nightmare. I don’t begrudge you that. I personally have the opposite take - I want this companies management to atone for their transgressions.
I mean, no companies have clean hands, but it’s also undeniable that this game hasn’t had real effort put into it for awhile. Or if it has that’s not being shown in the end result. Furthermore, they make bad decisions. I’ve said on these forums for awhile that one real patch of PVP thought and effort would last 10 times longer, and pay far more dividends than 3 patches of PVE.
For people (not you) to come on here and go “WoW is a PVE game, lol” - those people don’t care about WoW. They care about their specific content. PVP was here in 2005. It deserves to be a major source of content. Just because it hasn’t been doesn’t mean we shouldn’t fight for it.
And yeah, of the major voices for PVP, I think Stoopzz cared the most about the game. Making 5v1 videos is fine. But it’s content for money. Those guys aren’t making guilds to help people, or guides, or advocating for change by rallying PVPers to speak out.
I think it’s a sad day for WoW PVP. Full stop.
I mostly RBG - or did - and it was so great in 9.0. But the artificial manipulation made me quit around March, and I’ve never gone back.
My problem fundamentally with wow pvp is the lack of scaling. Better gear than me, you win and all I can do is try to stomach losing until I have gear or go to pve which doesn’t seem right either. I would pvp more than twice a year if it was fairly not about gear. Pve gearing is fine but it is a bad gestalt for pvp.
And I discovered this problem in my first year of playing. Since 07.
If a big streamer says your game is good and promotes it to his/her audience, they will also buy or play the game, other big streamers will also follow suit. If a big streamer says the game is not good, they will leave with an opinion and their audience will follow suit if they agree with the same opinion.
You look at Among us it wasn’t popular when it released but last year some streamers picked up on it and suddenly it gained popularity that it never seen before thanks to streamers, Same can be said about Asmon started playing FFXIV because how bad the current state of the game.
Streamers are the future for Video game advertisements, they can either help your game tremendously or tear it apart if its not good.
PVP hasn’t been the same from 2007 to 2021. That’s not reality. There have been many iterations that were far more tolerable than Shadowlands - which is probably the worst I’ve played through. A 29% gap existed at the end of 9.0.5 and that’s just plainly embarrassing.
What the Blizzard team doesn’t understand is that gear is inherently anti-PVP. A sense of progression, fine. Gear is the game playing for the player in PVP. And the reason they don’t know that is because it’s being designed by PVErs.
You’re the 193rd post. Either read something in here or don’t respond.
You’re lucky - I do yolo RBGs with some of the dumbest people on the planet. I think I’m like 5-89 so far this season. All kidding aside, I am pro-many ideas that Stoopz has advocated for - including Solo Queue (at least for Arena.) I’m not a rated player, but I’d like to start… I’m just not scanning LFG every time we lose a game. I just question his, or any streamers importance to the current Dev team. In order for the game to improve, egos will need to be set aside. It all begins with them, and their willingness to listen to the community. As it stands right now, the Dev team values their terrible ideas over what the majority of us find fun.
Fun just doesn’t seem to matter to these people… and I don’t think streamers quitting the game will change that attitude. They need to be replaced.
Nice breakdown. I think I prefer resilience but only in hindsight at least there you couldn’t cheese with mythic gear for all the other issues pvpers could at least maintain their lane.