Still no much needed feral AoE buffs? Cool

While mages, WW monks, hunters AoE etc in mythic plus is still doing astronomical numbers poor abysmal feral AoE can’t even do a third of their overall on average. We need a strong mythic plus buff ASAP!!!

5 Likes

IMO, Feral needs a pretty significant rework. Its only niche right now is single target dps, but feral is melee and brings significantly less utility than balance. The only reason someone plays feral right now is because they really enjoy the class. There are multiple melee specs that offer more utility and more damage.

7 Likes

I love feral cause it’s crazy fun and has been for years. To see it in its current state Is heartbreaking.

4 Likes

Feral damage in dungeons isn’t very interesting but a fix for aoe could be to buff primal wrath direct damage by x%. Or to make it do 50% more damage to targets with rip already applied, something like that.

6 Likes

Right??? Like a small but significant buff would be fine. I’m not even asking for busted damage just AoE to keep up with others is all :confused:

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AOE is definitely at least a 3rd of my damage in dungeons. Usually more. And far more on trash pulls.

It’s just not on bosses, cuz surprise, bosses aren’t AOE fests.

And bosses are enough of the needed damage in a dungeon to skew the numbers a bit in overall damage done.

Even then, I’m seeing other classes with better ST sustain overtake my druid if the fight doesn’t align well with convoke casts. Hell, there’s a guy we run with that can, if all his cooldowns are available, get fairly close to my druid on ST with his monk. His monk who can do 30k dps on a trash pull without breaking a sweat.

This statement makes no sense. The only spec that might have better single target sustained damage is Sub, and they go for funnel in M+ anyway so that’s not even a realistic comparison (see: https://www.warcraftlogs.com/zone/statistics/28#boss=2436&dataset=95 - and even that might be skewed by PI and/or kill times).

It would make sense to say that Feral doesn’t do enough more single target sustained damage to justify how bad the AoE is. Maybe that is what you were going for, I’m not sure.

No, I was actually referring to M+, not raid. I’m fine in raids.

Here’s a good example, and roughly representative of what I’m talking about:
https://www.warcraftlogs.com/reports/MxfWhYgz4ByLF8jD#fight=1&type=damage-done&target=46.2

The DH was very nearly able to pass me on this fight - only reason I was able to edge out was because I was able to get one more convoke in at the end of the fight. Overall the DH is able to do more DPS the whole dungeon because DH is better at AoE than feral is.

I’m still bitter about Legion feral. I was great at single target and sucktastic at AoE. People complained, and we were put on a platter as an example of excelling at one thing so we had to suck at AoE to compensate.

Then they buffed every other melee’s ST damage and left feral in the gutter AoE-wise. And it’s never really gotten better.

I also miss the emphasis on bleeds, and found it more fun than being bite-bot.

The problem is that Blizz painted themselves into a corner by adding a second tier of non-raid content in the form of M+ where the damage requirements are radically different. Single Target specialists are generally not as useful in M+ unless you’re going during a Tyrannical week. Even then, the output isn’t quite enough to justify losing out on so much AoE damage. Particularly since they made trash so dangerous (in higher keys.)

Monks, unlike most of the things that beat us on AOE, actually have decent ST. That’s part of what makes them the toppest of top tier melee for M+. True, never had a monk beat me on ST unless I was dead. However, I’ve seen them come far closer than frost mages, ele shamans, aff locks, and the like.

The only other major competition is Arcane mage. Who will beat us on both ST and AOE when played properly. That’s the one spec in M+ that I’ve never been able to at least out compete in some aspect of M+ (unless I count utility).

But ya, I can do 19-25k every 3 minutes on AOE, and the big AOE specs will beat that, and unless they’re a venth boomy, do it more often than every 3 minutes.
Otherwise, minus some kind of NW weapon shennanigans, it’s more like 12-15k AOE, and then I make it all back up on overall by doing 9-10k on bosses while the aoe monsters do 5-8k.

However, my original point stands, that AOE is still a significant portion of my dungeon damage, just due to how much trash you fight. And that portion is more than a 3rd. (ToP is probably the exception.)

I mean, you let Rake and Thrash fall off for 20s, and launched 4 bites in that same window. That’s on you.

Totally agree with you here though.

1 Like

Yeah, definitely could do better on my rotation. I’ll be the first to admit that.

Id like to see a rework into the talents. specifically the 2nd last row and taste for blood, brutal slash and primal wrath. One should the clear winner for predominantly single target, one should be for cleave and one for huge aoe pulls.

Currently primal wrath is the only aoe options and its trash.

Would be nice to see some kinda of integration of thrash buffing primal wrath damage by 50% or something.

1 Like

I’m still boggling that they’d change the AoE cap and not do any sort of balance pass. C’mon Blizz! Get your $hit together!

Like… the direct damage portion of the spell?
The one that makes up less than 5% of our overall damage?
Thats your fix for feral aoe?

lol …k.

…or did you mean you want thrash to buff rip by 50%?

LMAO
ME TOO BRO!

I want thrash to be more meaningful if they plan to keep it, if that’s what you’re trying to get out of me.

1 Like

I want it to be useful again too. Ever since we lost WFR, it just feels dirty using it.
Aside from activating BT and Taste for blood, there isnt really any reason to use thrash.

But, if your best idea is to buff rip by 50%, no one is going to take you seriously.

All they had to do was to buff baseline Swipe and then make it better during Berserk. Would be a lazy band aid fix but would still be something. Instead we got a buff to WW and Frost Mage. Go figure.

1 Like