State why you Quit/Rarely log on WOW (Game improvement)

Lets try to keep this focused on why YOU the player Quit or play alot less now. Its not for people to challenge other players opinions, this is strictly so the developers can look at a List and help guide there game development. This will also help limit the amount of survior Bias the developers recieve and actually hear from players that left because objectively they out number the people remaining so there’s clearly a problem.

My reasons

  • Removing 10 man Mythic from Mist of Pandaria
  • Boring Antagonist
  • No class fantasy (no class specific quests/orderhalls)
  • PG writing
  • Feels far removed from warcraft 2 and 3
  • ilvl gear invalidated after 2-3 months with catch up gear
  • MMO gameplay reduced to seasonal battlepass gameplay
  • Selling gold for real money
  • ?

Feel free to list yours

18 Likes

This might be better suited for reddit, people who really quit can’t post here unless they have subscription time left.

17 Likes

you might right.

Because the gearing system let me reach my seasonal goals very quickly and there are no power-grinds so I am only raid/M+ logging until the next season starts

4 Likes

Absolutely. There’s really no incentive to keep going.

Eh the game is fine for me. I just wanted to focus on other games.

Ah. Its one of those threads.

11 Likes

just my opinion. You’re free to list yours as well :slight_smile:

8 Likes

Meh I tend to check out when people are all “waa writing no edgy” when it still totally has darker moments that people just forget

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thats certainly your opinion :slight_smile:

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World events. They’re so bland.
Doing world content was half of my enjoyment back in MoP and Legion. Hell even BFA had some decent world stuff.

Now it’s just glorified tab-target spamming for 10-15 minutes.
The Fryakk Assault was probably the moment I realized DF just doesn’t have the content I’m looking for. That event was the buggiest, unthought out piece of content I have done in WoW.

Clearly their goals and my expectations aren’t aligned if world-content is being released in such a state.

6 Likes

The one time I “quit” I kept paying my subscription on autopay so it didn’t really count but it was because Cataclysm was a huge let down after the glory that was Wrath.

Weirdly, today’s me would love to see a Cataclysm 2.0 because I really like the old world stuff. :dracthyr_shrug:

2 Likes

I rarely log in because I set out to do certain goals (AOTC and KSM bare minimum) and then stop until next season. Dont have as much time as I used to anymore. Jobs and responsibilities are a thing now.

Already accomplished that so im on hiatus until season 3 or beyond.

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I’ve done everything I’ve wanted to do in this patch/tier/season so I’ve mostly been playing classic and other non-game things (RL is hard).

Which I feel is a pretty normal and ok thing to happen.

I’ll be back playing a lot more when 10.2 launches.

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I do play a lot. But I went from 5 paid accounts to 1.

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M+ devouring the end game progression.

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Because WoW is boring and tedious. It’s been that way since it came out (or at least since TBC, which is when I joined (I left during WotLK)), and every expac has followed the same general formula. The end game content is okay (things like battlegrounds and raids), but often getting to that point requires a lot of tedium (something I never managed back in 2008; I got close, but never to max level because progress was just so mind numbingly slow).

That’s not to say nothing has improved, but I feel like WoW is over-optimized for keeping subscriptions going until the next billing period (there’s a lot of time-sinks in WoW which aren’t fun or engaging, they’re just there and you have to go through them to get to what you want out of WoW). Oribos is a prime example of the problems with WoW; a huge massive hub where everything you want to access is on the opposite side of where you are, so everything takes longer than it reasonably should.

I’m playing less right now because of Starfield and Assassin’s Creed: Mirage.

Does this include Preach Quits where you throw a temper tantrum then make a dramatic scene out of slamming the door on your way out only to crawl back in through a basement window and make believe you never left?

2 Likes
  • in the middle of a move across state
  • renovations
  • work

Would love to be playing more.

The only time I quit was during the second half of BfA. Three reasons mostly.

  • Too many systems. It became glaringly obvious that they were trying to keep me busy, rather than being entertained.
  • Pathfinder was getting more bloated and I just couldn’t be bothered.
  • The overarching design philosophy seemed to be centred more on slowing down consumption of fun, rather than just making more fun for us to consume.
10 Likes