Justifying the addon by telling me not to play where players have the addon? nice argument!
SPY indeed automate decision making by alerting the Player a Decision needs to be made! It also give them a targetable button to click that give my current hp/mp values and class I am playing.
Your solution was to make the game look for “Spy” in your addon folder, the single silliest suggestion possible. Spy doesn’t use fancy Spy-specific functions or commands to function, it gets info from a combat log dump of information provided by Blizzard. It is literally a single command line. So to “break” Spy you need to break that function.
Otherwise, your suggestion to:
…is circumvented by literally renaming the folder and addon to anything other than Spy. My “PinkUnicorn” addon and someone else’s “CutePuppy” addon would be doing the same functions and the same API calls as thousands of other addons, feeding said info into customized windows and frames like so many addons do, detecting players just like the verboten Spy. Suddenly everyone would have “DefNotSpy” and the problem would be solved because Spy was no longer in use.
Then if “DefNotSpy” got banned we’d swap to “SrslyNotSpy” and then “OopsNoSpy” and so on…
Probably an unpopular opinion, but I’m in favor of disabling all addons. It would be fun to see all these people who suddenly can’t play without a mod telling them exactly what, where, and when to do things.
SPY automates player actions! That is WRONG! If a player wants to know who’s around they can walk around like everyone else and look!
There is no reason people should be able to Mount up and ride around in a massive Gank group and be able to HUNT/ TRACK players that are NOT VISIBLE!
If a players actions are played well he should be rewarded for those actions, if I hide under the sea with Under Water Breathing while Horde pass by I should be rewarded for that counter game play by not being found.
With SPY you cannot hide, the addon counters in game actions!
Wow is an MMORPG with PVP being available . Wow was not created solely as a PVP game. Breaking things, because of PVP issues, breaks the RPG part.
The combat log and add-on access existed back in original Wow and still exists in Retail. Blizzard has had 15 years for making API changes: They have left this capability.
You can play RUST, which I assume, is more “fair” than Wow.
Ask the addon creator to remove the addon. Asking Blizzard to remove the addon is a futile task because, as has been noted in this thread numerous times, removing this addon would require a change to the API that would cripple a number of other addons. It is unrealistic to expect Blizzard to make such a radical, non-vanilla-like change, to its API, 15 years later.
That is a reasonable suggestion. If so, don’t allow players to choose faction: Allow Blizzard to control the faction and thus stop these unbalanced server issues. (Of course people are not going to like that - they may not be on the same side as their friends.)
Thats not a bad Idea. I would maybe modify it a bit and put a toggle in character creation with the average faction population and if it reaches over something like 60/40 then shut the high side down for a bit.
The functionality that currently exists is the same as it was in Vanilla. I do not think it should be changed. Just need to learn to cope with Spy existing, the same way you have to cope with hunters having Track Hidden. #nochanges.
I’d use spy even without the notifications of stealthers. I personally love being able to keep track of who is near by and the kill/killedby and KOS stats… super useful addon even for those things!
If any of you played UO, the player list in spy reminds me of when me and my group entered an area the first thing we do is drag the enemy bars to the screen so we can keep track of who we were fighting and their health + coordinate targets.
If they nerfed the addon to not automatically populate the list, at least allow us to click them to add them in manually.