We need to get rid of Warrior, Demon Hunter, Druid, Death Knight, Monk, and Rogue, then. They all use ramping mechanics in building a resource (Ramp up) and then spending it (Ramp down) to rebuild it again. It’s a shorter wave than Shadow Priest, but they are by definition ramping mechanics because they ramp up and down instead of having a fixed allotment of a resource.
I think it would be better to phrase it as the ramp damage pattern must go. If you want to classify every builder spender as a ramp spec, for some reason, then despite all that it must be clear that all of those specs still front load their damage into the first 10-15 seconds of their rotation.
You are clearly trolling at this point.
Ramps are gradual and consistent.
The others you mentioned can spike up and down.
Clearly different.
You truly are just here to be confrontational.
Uh, no, a ramp is a ramp. It doesn’t matter whether you graph a ramp that ascends and descends in steps or in a linear curve.
I suggest you look up the definition of ramp next time. They are ramp mechanics, whether you want to believe it or not.
I kind of pity you that you’re so diametrically opposed to anything I have to say on principle alone (“I don’t agree with you on this one thing, so I can’t agree with you on anything.”) that you won’t even agree on classes that very clearly ramp up and ramp down.
The length of time they spend ramping up and down is irrelevant, you can very obviously graph any normal rotation of those classes and it would form ramps.
Man your annoying.
I’ll do you one better.
Spike.
noun
a sharp increase in the magnitude or concentration of something.
Maybe you should look up what “Spike” means.
Also, if this comment is directed at me…
Then you don’t even bother reading what people post, rather you just try and find a way to disagree with them using as much mental gymnastics as possible.
cast in point.
I agreed with you on premise, but not the outcome.
Get your facts straight before you start throwing around misinformation for the sake of starting up confrontation.
Edit #1:
Just for the Lawls.
Here you go…
ramp . noun (3) Definition of ramp (Entry 4 of 4) 1 : a sloping way or plane: such as. a : a sloping floor, walk, or roadway leading from one level to another.
Do you know what a Plane is? No not the things with wings that we use to traverse the skies.
It’s a consistent level/direction. Reading that definition, you can come to the conclusion from the premise and from what you see in reality that a Staircase is consistent with its “plane” in that it doesn’t jump around all wildly up and down. It is the same angle anywhere you measure (if its built correctly).
Sloping floor is same thing.
Walk or Roadway is same thing.
Granted the latter of examples can “gradually” change in its slope I suppose. But its not noticeable in a “spike” sense in that it wont go from 0 degrees to 90 degrees all the sudden. THAT would be a SPIKE.
You mentioned you Code right. Cool, good for you.
I work with models. I deal with planes and angles and geometric objects daily.
Slopes are different then spikes. THAT I am certain about.
Edit #2:
Just to make sure we are crystal clear.
Plane
-
noun
a flat surface on which a straight line joining any two points on it would wholly lie. -
adjective
completely level or flat.
Odin knows what words mean. He knows what a ‘ramping mechanic’ is, and a ‘builder/spender model’, and ‘burst class’.
He has been here for months skimming responses for something he can take out context, and even if he didn’t want to learn these terms, by now he has soaked up that knowledge accidentally.
He is a troll, the only response available is to pretend he doesn’t exist.
Perhaps.
But I’m not the sit still and be silent type.
I am very vocal about things I find to be inconstant / pointless and/or outright disagree with.
For good or ill, that’s my personality. I will do what I can to make my case and if I have to make a fool of Trolls in the process, then so be it.
But I want to note that I have no problem conceding to an logical argument that is backed up by facts. I’m not here to pump my chest like some others, I am here to make solid points and see who’s point stands up the best in any given situation.
Fair enough, my strategy of starving the beast hasn’t worked anyways.
We’ve also gone to arguing semantics instead of discussing the message and idea meant in the initial post and follow up. Which is an utter waste of time for us as individuals who are well versed enough (Intentionally or otherwise) to understand what was meant.
However, I can, unfortunately, see a need for clarity and better terminology if you were to try to argue this in a less specialised environment like Twitter or somewhere else these conversations or discussions seem to be cropping up these days.
It’s a simple trolling technique that he thinks we don’t recognize: derail real discussions by turning them into meta-arguments. You’re seeing it in action whenever you scroll halfway through a thread and the discussion has shifted from shadow priests to 30 posts in a row arguing about burden of proof and falsifiable hypotheses and whatever other “behold my towering intellect” phrases the troll picked up at their Dawkins book club meeting this week.
That’s why those posts are best ignored entirely.
I feel like I may need to clarify once more. I accidentally posted this on an alt, I am OP. This ability wasn’t meant to be a base part of the rotation. It is meant to sustain your void form during points where you need to move, while also giving a fun part of a small damage boost. As the guy calculated earlier, the 5 % is too small for it to make it into the rotation on its own.
I thought it was a fun concept of “going more insane,” as your character would possibly throw his arms up like a crazy person as you moved for 2 seconds.
Yes it is a ramp, but only something that would be used when you can’t attack or need to move. IE dodging fire in raids or LoSing in arenas.
an easier way is a passive that freezes the drain of voidform similar to the uproot azerite trait. If your main purpose is to deal with movement in relation to maintaining voidform.
so if you move you get a buff that freezes drain until you stand still, I think that’s more efficient and less complicated but honestly i’m fully against voidform and pro #removevoidform
But it would have to have some limitation. If it was passive, then I would say every 10 seconds you gain a buff. The buff allows you to move without draining your insanity for 2-3 seconds then gets exhausted.
The ability I proposed does not have the option to be held for infinite time, and could also be interrupted. Plus it gives you a small dmg increase.
You do realize that saying something doesn’t make it true, correct? I take nothing out of context. I quote parts of posts, as does virtually everyone on this forum.
Oh, and you can call me a troll all you want. To be quite frank, I don’t care about what you or anyone else thinks of me. If you’re so desperate to have a fictional boogeyman to rally against on the Priest subforums because you disagree, so be it.
If you legitimately were annoyed with me or thought I was trolling, or outright didn’t want to hear what I had to say, you would’ve added me to your ignore list and have been done with it weeks ago. It’s not like you’ve never had the tools to deal with this apparently horrible situation.
Lastly, I’ll keep posting whether you like it or not. I have every right to, and there’s nothing you can do about it.