Spriest needs help

Its ai is horrible. How do you even get it to attack a boss? Gotta be in melee range. Gotta take damage from the boss. And hope they attack.

Outside of the original cast anyway.

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Yep. Shadow is struggling, and will struggle at 60 too, if something isn’t done.

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I say we wait till wow vs 3 sincd in wow 2 they are still rumored to be support.

Dont worry though we think some cata talent may be available in the 3rd patch of wow 3 so they might be useful then. /s. Why is a full spec useless for a whole tier of gameplay considered okay…

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So many bad takes from non-shadow priests in this post. Shadow priest is horrendously bad. The data shows it, the player sentiment shows it.

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Shadow absolutely heals more than both. Also does so with a much broader toolkit than both of those classes…as well as able to use them broadly on their party/raid.

Why is that continually ignored by people staring at parses…/facepalm

Because the parses show that what you are saying is wrong.

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No it doesnt mage can heal and put out more dps then the best shadow parse

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Lol ok. What about lock voidwalker shields and life drain huh? Literally one of the best 1v1 classes in the game

He’s just lying in every post at this point. Probably plays Ret and wants to be the top hybrid.

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All the parses show is raw damage.

That ignores all utility and blending of damage/utility/healing by classes.

Your literally closing your eyes to the big picture so you can fixate on a part of the whole and claim it’s representative of the whole. That’s pretty ridiculous. It’s not retail folks. There is more to the game than *brrr parse

One of the biggest problems with spriest is just that level 25 is a very awkward level for them because level 26 is their SWP upgrade so one of their most important damage abilities is at it’s lowest efficiency at that point. Meanwhile warlocks have their next level of corruption, which does as much damage as the level 26 SWP.

Everyone is hybrid but hunter which is the top dps…

Shadow is actually one of the specs with the least hybrid utility. As if they cast any of it they arent shadow anymore since they do no dmg. They just turn into bad heals.

Other classes can use their utility and still dps and provide better utility

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I like how the only reason why paladin got buffed in wotlk and is so good in sod is that aggrend mains a dwarf paladin lmao

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If shadow did huge dps it would be incredibly OP due to the passive group healing. That’s another thing at 25, they don’t have vamp embrace yet, or shadow weaving, so their major role defining abilities are not present yet. It has nothing to do with their other roles/trees.

Someone don’t tell him about Arcane mage.

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I don’t disagree that spriest should be doing more, at least comparable to arcane, but it’s largely an artifact of the level. They have a very incomplete kit at 25 and they are at minimal efficiency for SWP because they haven’t gotten an upgrade since 18 and the next one is 26. If the cap was 26 they’d be doing significantly higher damage in most settings. Neither should be doing the raw damage of a dps that doesn’t have the benefit of group healing.

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Spriest has

Pw:shield (strong AF)
Renew
Direct heals
Penance
Inner fire. (almost tank level armor rating on cloth
Fortitude buff
Wand talent (huge)

None of those prevent you from casting shadow spells as well. Nor does shadow prevent you from casting utility. Even without wand talent, Wands are strong. Almost like a bow, but for casters.

So, I am rather confused whether you just didn’t read the skills or are purposely pretending it all doesn’t exist.

Can lock use it on multiple party members at the same time? One party member?

Yeah, huge difference

Well for one thing I’d just like to point out, you mentioned the main strength of Priest is attrition, while I’d one 100% agree with you in 2004, it’s simply not a thing anymore in SoD. Many classes now have a way to go around this in PvE and PvP.

I’ll give some quick examples,

  • Druids now with free Wrath can literally have a consistent uptime of MP5 and doing damage, which mind you can Crit and proc instant heals. Not to forget to mention Feral Druids can endlessly spam Sunfire at range and deal insane damage we can’t simply heal through. They beat us in Attrition!.

  • Warriors one of the best duo classes Warrior + Priest ironically is pushed to the side as the Rune Victory Rush is a 10% heal on a 8 second cd, insane for solo and PvP, and simply out heals our DoTs.

  • Paladins another class we could famously dwindle down in Classic no more, Divine Storm + Avengers Shield + Crusader strike, guarantees heals, steady mana regen and literally a way to catch us, a 10 sec ranged daze is insane.

I’m in no way disregarding how Shadow Priests were in the past, but that’s the past, SoD has remedied a lot from other classes that really instantly negate everything that we had. Theirs no more attrition as you would say, definitely not in SoD.

Ironically aswell the reality of bringing a Shadow Priest to raiding content was purely due to Shadow Weaving, we were never great for dps but if going by old school classic, which you seem to be referring a lot about, was our unique debuff. AND if in that rare chance it would be one Shadow Priest but 9 times out of 10 it was a disc priest applying the debuff and maintaining it on the side.

In SoD it’s really nothing now, we have to cast 5 spells, that’s 5 gcds of doing pretty much non existent damage to be of use, and not really for us more so to enhance Warlocks, (mind you at lvl 25 we only get 1 point giving us only a 20% chance to apply the 3% debuff that can stack 5 times, more often then not falls off). But now that’s already useless, they provide already this buff to themselves insanely better too and fire debuff.

Warlocks,

  • Haunt increases all Shadow DoT by 20% with one button, icing on the cake heals them too, does Shadow DoT aswell.

  • Demonic Pact increases spell damage and Healing by 10% to the party.

  • lake of fire is a huge 40% fire buff and incinerate is 25%.

They literally provide 10% spell damage not just shadow and 10% healing to the party.

If anything they completely took any reasonable reason to justify Shadow Priests even in later phases. Seriously we bring 15% Shadow damage, really only use for Warlocks, a Warlock bring 10% Spell Damage and Healing that literally will benefit every caster and healer.

All I’m saying is Classic and SoD are two completely different games both with issues, just in SoD those issues are greatly amplified when other classes seem to have vastly improved and relatively nothing noticeable has been changed for us, of course speaking for Shadow Priests.

Edit: im just gonna say a hell of a lot has to improve in later phases or we gonna be in the exact same position now. Seriously 15% Shadow damage vs 10% Spell and Healing.

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If we’re balancing a spec entirely around HWL gear, then it’s time to nerf every DPS spec that isn’t Shadow.

1 Like