No problem.
Thank you for bumping my thread for free. ![]()
No problem.
Thank you for bumping my thread for free. ![]()
I don’t think any of them is fine its not impactfully or dynamic enough. Its boring. The only good conduit ability was for Necro where you can cast the shield while moving which should have been baseline not a conduit ability .
Blizzard trying to please everyone is causing this . Either you go the full RPG route and forget the silly competitive nature of the game so you need not worry of making stuff impactful or just don’t bother.
Indeed. Given that WoW is rich in lore and we’re at the place where Legendary Heroes are now living in their afterlives, I thought they would go the extra mile and bring us some great stuff.
Not a problem they didn’t but they seem to have missed an opportunity.
All I know is the soulbind trees remind me vaguely of older talent trees and it makes me mad. That’s really all I have to add to this conversation. Drag me for it.
Yeah that’s true but in a way all the talent trees including the Artifact weapons and the Nzoth Visions Technology tree have been a derivative of some sort of the Classic talent trees.
Sometimes they add something which is really good, sometimes it’s boring.
I liked the artifact weapons but my issues with them were this:
I am used to the current talent tree by now, but I do wish we had more in depth talent trees. A lot of people might say “Those old talent trees were lame and only offered things like +5% to this” and what not, but that’s basically what a lot of the borrowed power talent trees are and they have no problem with it. I just wish the borrowed power (including the soulbinds and conduits) were not only more fleshed out, but had more lasting power than the expansion they were introduced in.
I think the soulbind/conduit system is like “old talent tree” lite. As far as the soulbinds, they are forgettable secondary characters and I couldn’t agree more that they could have gone bigger with them. I would like Kael’thas as a soulbind for my Venthyr chad.
Yeah I wish they would have added these familiar characters as an option to add flavor to the system.
Honestly a missed opportunity. Would have added some neat lore about them and this is probably the last time we may see some of them unless Sylvanas makes the Jailer do a mass ress.
This expansion wasn’t even cooked. The chef dropped it into the trash can, scooped it up and thought we wouldn’t notice that he ate half of it.
Oh you are a psychic? You can see what all the future patches hold for shadowlands? You very well could be right and these are all the soulbinds we are going to get but the expansion is far from over so your complaints are premature.
If that’s what is going to happen according to your predictions, I would be very happy.
And no, my suggestions/complaints aren’t “premature”. The expansion is already here you’re not sitting twiddling your thumbs in the alpha. We’re already at 9.1 which isn’t going to give you anything close to what I spoke about.
The whole point is to build up new characters. It’s the easy opinion to bank on nostalgia. Instead Blizzard spent a lot of effort building these new characters up, and then 9.1 has the Covenants all teaming up and mixing and matching with each other.
Which does go to Preach’s argument that it doesn’t actually make sense to only be locked to one Covenant, because as of 9.1 all Covenants are best-bros with each other hanging out with each other, but that’s kind of beside the point.
We didn’t really need to be beaten to death with nostalgia. Let the new characters stand on their own two feet a bit. You can’t introduce new characters if you’re constantly living in the shadow of the old ones. WC3 didn’t just ape WC2, it cut its own path and WC3 is legendary for it.
I do agree with what you said. Sometimes nostalgia isn’t the best thing.
But since we’re probably not going to return to the Shadowlands again, perhaps one final hurrah for these characters would be a really good thing considering we may not ever see them again.
But they are getting some kind of a hurrah.
We have a whole story chapter dedicated to Uther’s memories and dealing with the trauma of Arthas. Kael’thas got several Covenant chapters and a boss encounter. Draka gets to hang out with her son. 9.0 set the stage and introduced us to the new characters and got us hooked and now 9.1 has them all playing together.
Agreed. I just wanted the roster to be expanded.
Examples:
Revendreth:
Ardenweald:
Maldraxxus:
Bastion:
I have to be honest, the lackluster nature of the conduits matters more than which character they come with. I mean, for me, those legendary characters that mean so much to you? I don’t even really know who they are or why they matter.
WoW is less “rich” in lore, than it is overloaded with a lot of crap ripped off from every other franchise out there.
I agree that most of the binds are lame as characters go. There are some I think are really cool like Mikanikos, Marileth (“good news apprentice! I have a new plague idea!”) and Draven, but most of the rest might as well have just been faceless talent trees.
When I first heard about soul binds and conduits I honestly expected it to be a tuning knob for covenant abilities; yknow to smooth out the radical differences between them. Especially in terms of the length of the CD’s, the applications to survivability, single targte and multi-target damage.
Boy was I wrong. It just ended up being a completely different system requiring tuning that they could never achieve while at the same time having little to no narrative purpose beyond the first time you do it.
Agree. Wish they expanded more.
Yeah some of them have potential but I felt that popular characters would have been a bigger draw.
Yeah I wonder if they are planning to change it.