Sorry Horde

And I responded with my experience that is counter to that and you accuse me of being off topic. You brought the topic into the discussion.

Yes, and every single post you’ve made here has been accusing some one of something instead of being helpful. Either accusing people of “taking moral high grounds” or dodging things when they’re being addressed directly.

Just stop. If you want people to keep addressing what you’re saying you have to stop.

And no, I never accused you of being off topic? Where did you pull that from? All i said is that this thread is about people being sad about not being able to cheese rep anymore.

In a thread where alliance screechers are promoting yet another exploit, encouraging mass quitting out of BGs, after blizzard made changes that directly benefit them, you have the gall to pick up a “moral high ground” flag and proudly wave it?

I truly hope blizzard is paying attention to the alliance reactions.

You ruined P2.
You ruined early AVs by virtue of the premade exploit.
You ruined the afk report tool by exploiting it.
You exploited the druid turnins.
Now you want to run yet a new exploit directly after blizzard fixes things you asked to be fixed.

Have at it, and I will laugh my butt off if blizzard combats it by either lengthening deserter to an hour, or wiping a BGs rep upon desertion. Which you will use mental gymnastics to blame horde for.

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A 0:0 ratio seems pretty good actually. Ally will enjoy that a lot. They will bring alts Elsewhere to get epics. Meanwhile, there may be 1 or 2 games running at a time. But that’s ok the bots in those games will also figure out that they get absolutely 0 rep in those games

It’s pretty simple, as somebody who played a Tauren warrior in vanilla, I can tell you that the major difference was that horde didn’t develop this consistent meta strategy of taking SH GY and wiping all of the alliance south.

There were far more “base race” games, and that was the typical meta at the end of vanilla when we got the current version of AV that we see in classic.

So both teams would send most on offense with around 10 defenders trying to stall. That’s how most games went at the end of vanilla.

Alliance was more popular though and as a result had more geared PVPers (larger pools, more people hitting higher ranks, more raiders that PVPed), the opposite of the situation we have now. But that’s an anecdotal observation.

The key difference now is that the horde has refined this 30 minute/5940 honor/min-max strategy in almost every AV that we play. That was never the case in vanilla.

But it was much more of an issue for alliance in AV because of instant que times.

I have an idea.

Turn deserter debuff into 15 minutes OR the average wait time of the opposite faction at time of deserting and use the greater of the two.

Would love to see alliance lose their minds when deserting AV after their rep is turned in to find a 3 hour deserter debuff.

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:joy: ok give us the 3 hour deserter buff. Alliance already wont even queue in p5. horde also leave games too. When the games are long enough and only honor left is winning Horde will afk out in a turtle that they aren’t winning

I feel the same way on alliance side having just cranked through rep the first week or so.

Honestly the problem with AV is that it’s the 1.12 version and if it was harder like some popular private servers made it, I think it would be more fun win or lose. Specifically, land mines, more NPCs, harder-to-kill NPCs particularly boss towers, banning accounts for AFKing…and if that doesn’t work, then mix factions for instant queues and better play (can punt on this for the RP servers).

Blizzard doesn’t care, they won’t even ban bot accounts because of $$$$$$$ and they certainly aren’t going to sink developer hours into Classic with Shadowlands on the horizon.

So, AV is what it is: a debacle from the start due to poor decision-making.

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Oddly enough, one of the more vocal forum trolls (and wall of no poster) denied this, and claimed that there was more PVP in 1.12 AV, and that races would not happen if players simply defended. Fast forward to today, when horde had adapted to alliance’s race mentality, where he is seen to be bemoaning the state of AV, where horde is doing precisely what he encouraged players to do, and giving the tactic ridiculously dramatic names like “sCoRcHeD eArTh!”

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‘Scorched Earth’ is a carry over from the BG9 (stormstrike battlegroup) that dominated alliance in AV during most of TBC to the tune of a full alliance boycott of the bg.

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And that domination was caused from the reinforcement mechanics being added without appropriate balance changes to address the problems reinforcement mechanics caused. Which were added in 2.3/.4

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And historical meaning is the enemy destroying their own territory as they retreated, so the enemy could not benefit from them. Basically a tactic used by those retreating, not those advancing. It is such a ridiculous thing to label what the horde is doing: taking objectives that the enemy has no desire to protect.

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The Alliance cant even burn their own stuff down when they fall back, how lazy of them…making us do all the work =(

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Perhaps, the strategy is essentially the same regardless of the reason for it. The objective being to leave the alliance with as little as possible. I played in the Stormstrike BG in TBC both alliance and horde side and when I was on my Blood Elf in AV, I remember considering the only win condition was both killing Vandar AND the Alliance receiving zero bonus honor. Anything else was a loss.

Admittedly it doesn’t fit the definition exactly, although looking up the Wiki on scorched earth one of the examples cited is Sherman’s march to the sea which is not a case of retreating and is a closer fit.

The scorched earth definition fits mostly not with taking the objectives but with the utter prevention of Alliance getting anything else. In many cases there is a group of defenders at the IWB choke point to prevent any non-stealth alliance from moving south once SHGY is lost and in most cases if we do manage to get south there’s often several horde that are defending the LTs/Commanders and capping a tower brings an entire squad to take it back within a minute or two.

I’m not saying it shouldn’t be played that way but doing so essentially leaves little to no reason to queue for AV at all.

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The absurd bottom line is that several alliance are vilifying the whole point of the BG: To take the enemy’s objectives and not allow the enemy to take yours. In effect those alliance are saying they cannot win the BG because horde is playing the BG as it was designed to be played, and that they would win more, if only the horde would stop doing that. The sheer ridonkulousness of that is mindboggling. ESPECIALLY when it is spouted by individuals who championed the choice of 1.12 AV, and encouraged those who do not want races to do exactly what the horde is doing.

Fast forward to today, where blizzard put effort into fixing specific things alliance has been asking to be fixed, and what is the overarching response from alliance? “nO rEaSoN tO pLaY aV, bEcAuSe oUr eXpLoItS hAvE yEt aGaIn bEeN rEmOvEd!”

How much regret must blizzard be feeling right now, after fixing various things alliance have been asking for.

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Personally I would have preferred the 1.10 version of the game but perhaps that’s because that was the majority of the time period that I played during Vanilla but it is what it is.

I’m all for the changes that Blizz is making in the patch (though the change to the path at IWB seems a bit odd). I just don’t think they addressed the biggest issue which is the cave spawns. Ideally I’d like to see it such that there are no spawns at the caves until all other GY are unavailable.

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I didnt say it was a perfect metaphor, just where it came from :slight_smile:

It was used as a way to describe that the horde gave the alliance nothing in AV back then - not so much different than what we are seeing now - except the alliance back then cared enough about AV to boycott it.

Our alliance cant even do that.

Be careful what you ask for and it may become true. Ally will be done once aq is out

And I am perfectly supportive of that change being done. The issue is the meltdowns many alliance are having, not because of the lack of cave spawn change, but rather the exploit that was fixed. With the negative reaction that this upcoming patch created, where blizzard changed things that were being asked for by alliance, why in the world should blizzard entertain doing anything further for alliance?

I mean, there is literally a thread titled " So now that AV is worse" with alliance bashing blizzard for removing the exploit that even many alliance were sick of seeing.