Soooo about flying

Dungeons and raids are instanced content where you usually can’t fly, so that’s why it’s not part of pathfinder. Besides, they give better gear than you get from open world content. Usually anyway.

Pointing out a factual inaccuracy is not splitting hairs. Is pathfinder here to stay, yeah it probably is. Is it better than no flying yes. But my gripe is that it’s not available as a .0 patch feature with additional iterations being for new zones.

Yes, we can agree on that. What I have always said (and probably always will), P1 should be for launch areas, and P2 should be for patch areas.

You asked why I wanted flying if I’ve done everything in the open world. I should have been more clear with my answer and for that I’ll apologize.

Flying to dungeons and raids. I hate the queue system so any dungeon I do is on mythic or M+. Flying there is infinitely better than going on a ground mount. If I want to run instanced content and I’ve already conquored the open world why shouldn’t I be able to fly to it?

Blizzard doesn’t hate flying. But by time-gating it, they create two different experiences during each expansion. It’s just another way to keep people playing longer. I like it personally.

Oh, if I misunderstood I apologize.

Yeah I can see that. I don’t mind using the FP because usually that gets you close enough, but I can’t see why flying directly to a summoning stone is really any different.

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my point was it was going to have been in the game longer, by the end of the expansions it’s been confirmed ot be in, than it wasn’t.

Your splitting hairs, because the time “technically” hasn’t passed yet, despite it being confirmed that it’s going to be in the game for that duration. :roll_eyes:

So yes. Splitting hairs.

Honestly it just feels better to me to fly to the stone. I’m usually the first or one of the first to get to the stone.

Nah, that sounds dumb I like it how it is now for the most part. The drought between part1 and 2 could be less, but I have no probs with the achievement.
‘Actually, I’m a bit of a completionist and I like doing big metas like that.

I got no problem behind a big meta-achievement for people who do all the crap PF takes up. I do have a problem with them locking flying behind it, instead of us just being able to throw gold at it.

Honestly I think they should change the queue system to having to go to the summoning stone to queue for a group for that dungeon.

I know this is not likely to happen, since putting people in a “general” queue for multiple dungeons speeds up matchmaking, But I think it would be better.

Anything to move away from world of sit in the city and queuecraft

Which is one of the reasons I enjoy mythics. You actually have to get out and go to the dungeon. You have to interact more than just hitting a queue button.

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Exactly and I honestly wouldn’t mind it if I had to do it on each character if flying was unlocked upon completion of pathfinder without the long wait.

Well, when they were talking about the removal of flying, and then subsequently about Pathfinder when they introduced it, it was in regards to how the devs felt about it in regards to encounter, quest, and world design.
The dev’s side of things is that flight, in regards to these things, makes it harder to properly design a challenging setup because of the nature of flight and what it does allow players to do.
Now, regardless of your feelings, this is what the dev team said regarding it (and it’s not hard to google old news stories with quotes from them from back in WoD before the Pathfinder announcement), so… well, that’s why they do. And they said as much years ago. Pathfinder is the compromise, though the unfortunate two content patch timegating is a bit much. One? OK, that’s probably fine.

There needs no compromise. Blizzard saw they overstepped their limit and Players reacted. They threw something together that would save their behinds.

They are happy with it 'cause the MAU’s mean a lot and they don’t have to intentionally design things that accommodate flying since by the time they introduce it, a new zone is released that has no flying and all new and important content is funneled there.

Wasn’t the case in WoD. Was the case in Legion. Won’t be the case in BfA. You are 1 for 3. :wink:

Didn’t play WoD… and I meant that a new zone released that you couldn’t fly 'till you got pathfinder… Argus was the exception but guess what, you might as well not had flying since that content (Broken Isles) was irrelevant. They know how to plan this out. BFA’s pathfinder was a lot easier, just really f’in boring.

Oh hey, I mentioned this in a different thread, but this seems to be a relevant place as well. I think they should do away with pathfinder, make flying cost gold again, and reduce flying mount speed to 60%. People would have less incentive to fly all the time because ground mounts would be faster.

You’re 100% correct, but at the same time taking away flying (for it or against it) does not appear to be ground that Blizzard is willing to take.

As such something better needs to be done with it so that all forms of travel are valuable; not just one.

That is the issue I have with flying, it’s the best possible form of travel and as such why would you bother with anything different if it’s possible.

The pathfinder system is just dumb as well; I dislike how blizzard is handling it regardless of how easy it may be.

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No thank you