Something needs to be done about M+ deserters

keys should never deplete

ever

I think that there are too many different situations to implement some kind of blanket-rule regarding leaving a mythic+ dungeon.

There are times when I get into a dungeon and there are 10 wipes on trash before we even get to the first boss, sometimes not even on a Fortified week. There is just no point in continuing when it gets to that point.

There are also times when you have one or more people who are simply being a jerk. I don’t owe anything to anyone, especially when they are showing blatant disrespect toward other group members.

But there are also times when a few honest mistakes are made, and even if this results in not beating the timer, I almost never leave keys for this reason.

One thing I want to point out is:

BEING NICE TO YOUR FELLOW GROUP MEMBERS GOES A LONG WAY.

I’ve been in groups that wipe 30 or 40 times and spend well over an hour in the same dungeon. The group sticks together. No one leaves. You know why? Because everyone was nice to each other. No one was an entitled or demeaning jerk. Many times it really is that simple.

4 Likes

Nothing needs to be done. The system is fine, and leavers are not at all a common occurrence.

If you’re truly encountering that many leavers over, and over, and over again, then you eventually need to realise that you are the common denominator.

Actually I think that they have a ready made system for that. If you leave a random dungeon or lfr, or battleground you get the deserter debuff, I think it could easily apply here. If the dungeon is going so bad you think the half hour of not running anything is better then staying, then it might be worth it. If not stay; simple.

They gotta fight for their right to rage quit without consequences.

GD: “Vet better!”

Okay then add keys abandoned stat or something like that.

GD: “NOOooooooo!, then people will see how much I abandon keys!”

How are you supposed to vet if there is no way to tell who tend to abandon keys and rage quit?

GD " You’re Doing it wrong!!!" GD then goes on to display amazing feats of rationalization

2 Likes

Its a premade not an LFD or LFR to get a deserter buff.

Literally ran 3 20s yesterday, 2 untimed, 1 timed.

No one left. So yeah, if it’s happening to you a lot, you might want to look into what you are personally doing wrong.

So what you’re saying is if you play with people in a “local gaming group”, or a guild for instance, you’ll encounter much less problems finishing bricked timers ?

Gee, you got your solution then!

They absolutely should deplete. Or you’d never be able to climb up ever again after week 2. Everyone would ride their infinite 20 key and no one would invite you.

The consequences of any type of leaver punishment will be massively increased toxicity. You’ll be right back on GD, whining you had to take the leaver debuff because someone was chain wiping you while linking the interrupt meters and saying it was abnormal the boomkin had more interrupts than you, a rogue.

In other words : you should be happy he left quietly, and saved you 10 minutes of grief.

This is why I’d like some system to see what keys you have done and what those group members thought of you. If you quit 50 wipes into a RLP but your group was mad you didn’t want to keep trying, I’m going to respect you a lot more than you hearthed out because of 1 death in SMBG.

You think user submitted reviews would be honest ?

User submitted reviews are the first thing that’ll get bombed and abused.

3 Likes

Lol op alt hopping to talk to themselves.

I’m not bothering xD

The vast majority would be when the person you review can review you back. It is amazing how polite people become when there is a little bit of consequence.

How exactly do you think someone is going to get review bombed if it is only limited to people they have played with?

Naive at best.

You’ve never actually experienced such rating systems have you ?

Even if we time the key, if I feel you played poorly, I will make sure to review bomb you. It’ll just become a way to harass and flame people.

Woe is the lonely pug joining a guild group on discord.

Like I said : there’s a lot of value in quietly quitting and quietly leaving pugs behind.

You guys seem to just want increased drama and toxicity and harassment rather than letting people get over whatever happened and move on.

1 Like

I used openraid which had this exact system for multiple groups per week for over a year. So yes, I have. That makes one of us quite naive but that person is not me.

Do you even know what review bomb means? When given one shot, how do you review bomb by yourself?

Regardless, this in itself is helpful. If I see someone with a timed 20 RLP with zero deaths saying “My teammates are bad blahblahblah,” that says something about the reviewer too. Your counter review would go something like “Timed no death 20 RLP, still complained and left bad review.” Again, very helpful.

No one uses openraid, it wasn’t even a thing when it was only competing with oQueue.

The 4 man guild team dropping a bad review on their 1 pug.

Yeah, he carried the run.

Not that you can even see deaths if no one logged though. The game doesn’t retain this info.

It’s not though. It’s just he said/she said :poop:

1 Like

The system is designed to quit at the first sign of trouble. Working as designed.

1 Like

In its hayday openraid was listing thousands of groups per day. Both have been defunct for over half a decade and died to Blizzard’s group finder. Now if only someone would suggest Blizzard implement the better parts of those systems into their game… Oh right I am.

And when all 4 of your bad reviews are from the same guild,

The game doesn’t is not the same as it can’t.

Except Blizzard could provide data direct from the run appended to the review. You’re too sandbagged by how raider IO functions you don’t realize those limitations are arbitrary.

oQueue had 10 times the traffic.

Group Finder killed both.

Doesn’t mean it’s wrong. That’s the thing as an outside observer : you can’t decide what is and isn’t good faith. The rogue might just be awful and that guild might have had to hard carry him.

You’d have to revamp the entire leaderboards.

Waste of time, and something Blizzard never did for any other game mode. If you want logs, there are logs.

Yet they’ve never done so. Blizzard doesn’t want to be involved in these type of disputes, it’s why log sites are still external after more than a decade of people making and using them on a daily basis.

You’re right. It doesn’t make it wrong or right. But play enough and do well, the

will support you. If you have 200 groups and 800 people hated you, that is a you problem. If you have 200 groups and 8 people hated you, that is a them problem.

Do you have any idea how easy a leaderboard is? The hardest part is getting the data to cleanly fit within your background art.

What the hell do you think the in game IO score is?

But you aren’t ALL wrong. There would be drama. So they are likely to balance this drama with the problem of players abusing the system as is. There will be a tipping point and I suspect we are close if not past it.

Have you tried to get good so they don’t abandon you like someone who turns zombie.

And flag for spam.
I bet one dude spams same thing.

“Now that the key has started, you will have to pay us 50k or we will report you as a toxic leaver and bad player”
“But your votes dont mean as much when youre in a…” - “We arent in a guild together”

But oh, Blizzard should just check this and remove all the baddies and manually correct your review-score.
Oh, my sweet summer child. Blizzard is booting CS-people as much as humanly possible and automating everything they can. They dont want to have to deal with all the abuse and griefing that such a system would create.

Also:
/2 WTS M+15 intime, +2k for perfect review score.