No, they shouldn’t have. Leveling dungeons don’t need disclaimers for new people. They don’t require five experienced players to complete in the first place.
A person could just be terrible at the game no matter how long they’ve played, and no one should be batting an eye in content where it literally does not matter.
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gtfoh. It’s a leveling dungeon not a m+. Kicking people for pretty much anything besides being toxic is ridiculous. If theyre new how are they supposed to know to even state as such. People need to get over themselves and stop treating low level content like it’s mythic progression.
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Well how often are people kicked? How many non-max level dungeons are completed without anyone kicked?
Nah, I don’t care if you’re doing subpar dps, some people are bad, we’ll still get through it.
if you’re doing literally nothing, I’m not carrying moochers.
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Who tf is talking about “literally doing nothing?”
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Took that as hyperbole, considering the follow up.
People don’t lie on the internet
I am literally a meat popsicle.
Unless leveling dungeon difficulty has went up in major way post-squish… I see no reason to kick someone unless they are literally AFK or making mistakes that are causing wipes.
If no one bats an eye where it doesn’t matter then no one learns how to play before it does matter.
How can you even tell if someone is not damaging much since the squish? Scaling is so borked right now that my damage meter can’t remotely tell me the actual damage output
Are we gonna pretend that kicking people out of a leveling group for “underperforming” is nothing but petty? IT doesn’t teach anyone, anything.
Miss me with that.
You can’t especially when you have a lvl 10 in the same dungeon as a lvl 50 at this point. The scaling on that changes the outcome of their DPS so much that a person could be playing perfectly and still being out damaged by a lvl 10.
It certainly does more than just pretending everything is fine. At least someone kicked may question if there was something they did, or did not, do. Ideally, players would let them know what they could be doing better, but that often causes issues as well.
If I give you my battle.net, will you please block me? That’s toxic.
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You can block me: Joanna#1419
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No no no, people do not have patient and that is the problem. There is a huge difference in teaching open world PVE vs Dungeon/Raid PVE.
A lot of folks are just @ssholes in Dungeon/Raids.
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sounds about right tbh.
i get into groups where people vote kick someone cause their dps is low. i’ve gotten kicked before as a healer for actually dpsing instead of healing when the tank only dips to 50% maybe 40% but they complain why am i not healing. like bro did you die?
i’ve gotten kicked by bad tanks who just chain pull what they can’t handle not knowing mechanics then get 1-2 shotted by mobs cause they didn’t pop defensives yet alone cc’d 1 mob and just got nuked so hard ONTOP of running far ahead of me as the healer then crying that im bad. like bro you can easily LoS those mobs.
this is why people don’t like to heal yet alone tank. not because it’s a hard job but the PoS people we have to deal with is just baffling. it’s even worse on new players because they are new. how you going to expect people to get better if you don’t give them the opportunity to learn? no different in the real world.
like trying to hire someone for position paying minimum wage yet asking for 5 years of experience minimum.
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Or you know, learning should be done in a low level dungeon where you can learn how to properly do things in a group environment.
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