Some Devourer ability icons and skills feel reused or too generic

I’ve been testing the Devourer spec and absolutely love the overall concept. But visually, a few of the ability icons feel and skills feels off. Some seem reused from older classes or just too generic for what’s supposed to be a completely new, Void-infused specialization.

Consume feels underwhelming both in visuals and audio. The effect is flat, the sound doesn’t convey any real “void energy” or power, and overall, it feels like a placeholder ability. For a spell that literally represents feeding on the Void, it should look and sound far more distinct — something darker, more unstable, maybe even with a brief distortion or pull-in effect when it hits.

Also, the defensive Blur still uses the green Havoc visual. That completely breaks the visual identity of the spec. Since Devourer is themed around the Void, Blur should clearly reflect that — a bluish or violet version, maybe with a faint void shimmer or distortion, would fit the fantasy perfectly.

Finally, the Void Meteors look too “purple” in the Shadow Priest sense, rather than cosmic or void-infused. They should feel like fragments of the Void tearing through reality — darker, colder, more astral and less magical-purple. Right now they look more like something a Priest would cast than a Void-corrupted Demon Hunter.

It’s not a gameplay issue, of course, but it does break the immersion a bit. A few redesigned icons with darker, distorted, or “void-corrupted” elements could make the spec feel more cohesive and unique overall.

Has anyone else noticed this with other devourer abilities?

2 Likes

Agreed with all of this.

In general, it is a little annoying the meta form is just a reskin of havoc with different colors. It would have been really cool to have its own unique demon form.

We still even have green eyes as a devourer, which is… not right.

And no VELF unique customizations >_<

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It’s still alpha…

Yea, and that is why there is feedback being given… like what?

Imagine if we don’t give feedback, and nothing changes… Or worse we do and nothing changes still.

Better to express things now while it is still early.

4 Likes

For all we know the assets are not done - look at the scarred hero tree and how it only recently got the void/purple look.

Oh for sure. But giving feedback early is better than none at all.

They could have tons of assets. But then again they also could not have any as well.

Either way, doesn’t hurt to let blizz know.

3 Likes

Which is why people are giving feedback….

They have been slowly updating some here and there. Void Ray recently got a new icon. And Throw Glaive got a new devourer specific animation where you throw a scythe.

I mean it is just your filler spell.

wish they would’ve come up with something besides blue eye beam tbh

Hopefully we get this a new meta or VE customizations.

i mean its either blue eyebeam or blue fel vomit. take your pick

i mean ideally it would be something unique and not a recolor lol

1 Like

blue eyebeam